dxx-rebirth/common/main
2015-02-14 22:48:29 +00:00
..
ai.h Pass array<> to create_bfs_list 2015-01-28 03:42:52 +00:00
aistruct.h
automap.h Reduce inclusion of segment.h 2015-01-29 04:27:36 +00:00
bm.h Remove various #include "gr.h" 2015-01-29 04:27:36 +00:00
cntrlcen.h
collide.h
config.h
controls.h
credits.h
digi.h
effects.h
endlevel.h
escort.h Propagate use of objptridx_t 2014-12-23 04:20:27 +00:00
fireball.h
fuelcen.h Reduce inclusion of segment.h 2015-01-29 04:27:36 +00:00
fvi.h Combine object_intersects_wall_d outputs 2015-02-14 22:48:27 +00:00
fwdobject.h
fwdsegment.h Use array<> for Side_to_verts 2015-02-05 03:03:50 +00:00
fwdwall.h Fix clang build of fwdwall.h 2015-01-29 04:27:36 +00:00
game.h
gamefont.h Remove various #include "gr.h" 2015-01-29 04:27:36 +00:00
gamemine.h
gamepal.h
gamesave.h
gameseg.h
gameseq.h
gauges.h Split valid/nonvalid cases of do_cockpit_window_view 2015-02-14 22:48:28 +00:00
hostage.h
hudmsg.h
inferno.h
kconfig.h
kmatrix.h
laser.h Propagate use of objptridx_t 2014-12-23 04:20:27 +00:00
lighting.h Reduce inclusion of segment.h 2015-01-29 04:27:36 +00:00
menu.h
mission.h Reuse mle_path as Mission_path 2015-01-15 04:30:03 +00:00
morph.h
multi.h Convert {GET,PUT}_INTEL_{SHORT,INT} to C++ casts 2015-02-14 22:48:29 +00:00
multibot.h Remove unused parameters 2015-01-18 01:58:33 +00:00
multiinternal.h Remove unused MULTI_DROP_WEAPON field player 2015-02-14 22:48:29 +00:00
net_udp.h Make default ports uint16_t 2015-02-08 17:43:29 +00:00
newdemo.h Pass PHYSFSX_* file extensions as counted array 2015-02-14 22:48:28 +00:00
newmenu.h Convert frequently used casts to C++ casts 2015-02-05 03:03:49 +00:00
nvparse.h
object.h Wrap submodel angles 2015-02-14 22:48:28 +00:00
objnum.h
paging.h
physics.h
piggy.h Convert various loops to range_for 2015-02-14 22:48:27 +00:00
player.h
playsave.h Use ntstring for NetworkMessageMacro name 2015-01-12 00:26:02 +00:00
polyobj.h Wrap submodel angles 2015-02-14 22:48:28 +00:00
powerup.h
render.h Include <vector> in render.h 2015-01-11 18:10:40 +00:00
render_state.h Reduce inclusion of segment.h 2015-01-29 04:27:36 +00:00
robot.h Unpack robot_info 2015-01-23 03:55:04 +00:00
scores.h
screens.h Remove various #include "gr.h" 2015-01-29 04:27:36 +00:00
segiter.h Reduce inclusion of segment.h 2015-01-29 04:27:36 +00:00
segment.h
segnum.h
segpoint.h Reduce inclusion of segment.h 2015-01-29 04:27:36 +00:00
slew.h
songs.h
sounds.h
state.h Pass nullptr for Descent 1 state_save_all filename_override 2014-12-30 02:09:23 +00:00
switch.h
terrain.h
texmerge.h
text.h
textures.h Remove textures.h #include "piggy.h" 2015-01-29 04:27:35 +00:00
titles.h
vclip.h Remove various #include "gr.h" 2015-01-29 04:27:36 +00:00
vers_id.h Make DXX_VERSION_*i be uint16_t 2015-02-14 22:48:29 +00:00
wall.h Reorder wall_is_doorway to favor likely results 2015-01-12 00:26:03 +00:00
weapon.h Use range_for for intro movies 2015-01-29 04:27:36 +00:00