Kp
023ed08c1c
Switch to vcobjptr for MultiLevelInv_CountPlayerInventory player
...
The index is not needed and the player should not be modified by the
scan.
2016-07-14 01:59:03 +00:00
Kp
e65b93b750
Cache reference to MultiLevelInv.Current
...
Modify MultiLevelInv_CountPlayerInventory to ease conversion to a member
function.
2016-07-14 01:59:03 +00:00
Kp
96d9ae4e4a
Optimize initial MultiLevelInv clear
...
Change the clearing of MultiLevelInv during initialization to reduce
wasted stores. MultiLevelInv has three fields.
Field ::Initial is not accessed by MultiLevelInv_CountLevelPowerups, and
is overwritten immediately afterward, so it does not need to be cleared
first.
Field ::Current is unconditionally cleared by
MultiLevelInv_CountLevelPowerups, so it does not need to be cleared
first.
Field ::RespawnTimer is not accessed by
MultiLevelInv_CountLevelPowerups, but needs to be cleared. Add a clear
of field .RespawnTimer and remove the clear of the entire structure.
2016-07-14 01:59:03 +00:00
Kp
5af44fa27a
Refactor to propagate MultiLevelInv_Count initial
...
All callers of MultiLevelInv_Count passed a constant value. Factor
out the top level blocks of MultiLevelInv_Count into helper functions,
then create two new functions corresponding to MultiLevelInv_Count(0)
and MultiLevelInv_Count(1), implemented by calling the appropriate new
helper functions.
2016-07-14 01:59:03 +00:00
Kp
1d568fa56e
Move MultiLevelInv_Count for vulcan/gauss to use fallthrough
2016-07-14 01:59:03 +00:00
Kp
a502342654
Remove -Wl,--insert-timestamp when $SOURCE_DATE_EPOCH is set
2016-07-14 01:59:02 +00:00
Kp
ab09fa1931
Reorder Buddy_sorry_time update
2016-07-14 01:59:02 +00:00
Kp
05db30a6ff
Fix piggy cast when sizeof(size_t) != sizeof(void *)
2016-07-14 01:59:02 +00:00
Kp
39895e5643
Rewrite declarations of ushort *
to standard uint16_t *
2016-07-14 01:59:02 +00:00
Kp
59750d3c29
Rewrite declarations of ubyte *
to standard uint8_t *
2016-07-14 01:59:02 +00:00
Kp
613a7ecbbb
Rewrite parenthesized uses of uint
to standard unsigned
2016-07-14 01:59:02 +00:00
Kp
0b6af7fcbe
Propagate MAX_OBJ_BITMAPS
2016-07-10 04:11:35 +00:00
Kp
b6970e2a98
Simplify skipping unwanted hxm shorts
2016-07-10 04:11:35 +00:00
Kp
ca18195390
Propagate MAX_TEXTURES
2016-07-10 04:11:35 +00:00
Kp
6580c37b6e
Propagate MAX_STOLEN_ITEMS
2016-07-10 04:11:34 +00:00
Kp
a3766a60e3
Remove unnecessary Stolen_item_index modulo
2016-07-10 04:11:34 +00:00
Kp
71ab00beb8
Propagate MAX_BOSS_TELEPORT_SEGS
2016-07-10 04:11:34 +00:00
Kp
5070f0f0ec
Propagate MAX_INSTANCE_DEPTH
2016-07-10 04:11:34 +00:00
Kp
e2b28eafcc
Use range_for for _rle_expand_texture
2016-07-10 04:11:34 +00:00
Kp
1486a5a01b
Move Robot_sound_volume to dcx
2016-07-09 17:58:36 +00:00
Kp
1bd32fedb5
Remove unused STRING_LENGTH
2016-07-09 17:58:35 +00:00
Kp
a63fe62cb3
Add typedef for multi_allow_powerup_text type
2016-07-09 17:58:35 +00:00
Kp
2713baf5d3
Move HUD_MESSAGE_LENGTH to hud.cpp
2016-07-09 17:58:35 +00:00
Kp
e8d5992797
Remove unused CENTER_STRING_LENGTH
2016-07-09 17:58:35 +00:00
Kp
7af34fa844
Fold create_n_segment_path calls
2016-07-09 17:58:35 +00:00
Kp
be8022ff41
Add typedef for GMNames array
2016-07-09 17:58:35 +00:00
Kp
3779bc25a0
Define Robot_names only if EDITOR
2016-07-09 17:58:34 +00:00
Kp
fee76e6ced
Define Powerup_names only if EDITOR
2016-07-09 17:58:34 +00:00
Kp
7d07c24a5a
Invert sense of digi.cpp firstplay to already_playing
...
Invert the sense so that the variable can be bss-initialized. Rename
the variable to reflect the inverted sense.
2016-07-09 17:58:34 +00:00
Kp
2ccfdfcbc3
Make digi_win32_midi_song_playing static
2016-07-09 17:58:34 +00:00
Kp
0bed5d4727
Rewrite simple HMIDIOUT casts from C style to reinterpret_cast<>
...
s/(\(HMIDIOUT\))(/reinterpret_cast<\1>(/g
2016-07-08 04:14:59 +00:00
Kp
95d3a9d31c
Rewrite simple DWORD casts from C style to static_cast<>
...
s/(\(DWORD\))(/static_cast<\1>(/g
2016-07-08 04:14:59 +00:00
Kp
c8e8c568ff
Add parentheses around target of simple HMIDIOUT
casts
...
s/(\s*HMIDIOUT\s*)\s*\([&+-]\?\)\([[:alnum:]_.]\+\s*->\s*\)*\([[:alnum:]_.]\+\)\(\s*\([];+>)*\/^%,|&<>]\)\|$\|\(\s*-\s*[^>]\)\)/(HMIDIOUT)(\1\2\3)\4/g
2016-07-08 04:14:58 +00:00
Kp
2bc994e673
Add parentheses around target of simple DWORD
casts
...
s/(\s*DWORD\s*)\s*\([&+-]\?\)\([[:alnum:]_.]\+\s*->\s*\)*\([[:alnum:]_.]\+\)\(\s*\([];+>)*\/^%,|&<>]\)\|$\|\(\s*-\s*[^>]\)\)/(DWORD)(\1\2\3)\4/g
2016-07-08 04:14:58 +00:00
Kp
59fb7fa4cb
Convert hmp casts from C style to reinterpret_cast<>
2016-07-07 03:08:13 +00:00
Kp
9511ca8aaf
Convert simple multi fix casts from C style to static_cast<>
2016-07-07 03:08:13 +00:00
Kp
a7c64d6f97
Convert simple int casts from C style to static_cast<>
2016-07-07 03:08:13 +00:00
Kp
1dd60cc5be
Rewrite simple fix64 casts from C style to static_cast<>
...
s/(\(fix\(64\)\?\))\s*\(\w\+\);/static_cast<\1>(\3);/g
2016-07-07 03:08:13 +00:00
Kp
9128ff7c35
Move Next_laser_fire_time to player_info
2016-07-06 01:54:26 +00:00
Kp
bd3db75108
Move Next_missile_fire_time to player_info
2016-07-06 01:54:26 +00:00
Kp
a554d7e2c4
Move Next_flare_fire_time into player_info
2016-07-06 01:54:25 +00:00
Kp
6251848c5f
Move Missile_gun into player_info
2016-07-06 01:54:25 +00:00
Kp
6a9ea1a256
Remove unnecessary index tracking in choose_missile_viewer
2016-07-06 01:54:25 +00:00
Kp
a1f67167ce
Use static_cast for check_effect_blowup
2016-07-06 01:54:25 +00:00
Kp
3c71aa812e
Use static_cast for check_trans_wall
2016-07-06 01:54:25 +00:00
Kp
837b46b9b3
Use static_cast for load_mine_data_compiled fix casts
2016-07-06 01:54:25 +00:00
Kp
b6fd8572d1
Simplify ui_radio_set_value loop
2016-07-06 01:54:25 +00:00
Kp
e92a7aea14
Use C++ static_cast for gadget downcast
2016-07-06 01:54:25 +00:00
Kp
37d6a652c9
Remove useless casts in box.cpp
2016-07-06 01:54:24 +00:00
Kp
d32afbdac5
Rewrite simple unsigned int casts from C style to static_cast<>
...
s/(unsigned int)\s*(/static_cast<uint32_t>(/g
2016-07-06 01:54:24 +00:00