2014-06-01 17:55:23 +00:00
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/*
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* This file is part of the DXX-Rebirth project <http://www.dxx-rebirth.com/>.
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* It is copyright by its individual contributors, as recorded in the
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* project's Git history. See COPYING.txt at the top level for license
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* terms and a link to the Git history.
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*/
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2006-03-20 17:12:09 +00:00
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/*
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*
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* Player Stuff
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*
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*/
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#include "player.h"
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2014-07-20 01:09:55 +00:00
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#include "physfsx.h"
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2006-03-20 17:12:09 +00:00
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2016-08-25 04:05:32 +00:00
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namespace dsx {
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2010-12-22 00:17:59 +00:00
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void player_rw_swap(player_rw *p, int swap)
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2009-10-05 02:51:37 +00:00
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{
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if (!swap)
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return;
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2013-02-21 00:20:26 +00:00
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2009-10-05 02:51:37 +00:00
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p->objnum = SWAPINT(p->objnum);
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p->n_packets_got = SWAPINT(p->n_packets_got);
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p->n_packets_sent = SWAPINT(p->n_packets_sent);
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p->flags = SWAPINT(p->flags);
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p->energy = SWAPINT(p->energy);
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p->shields = SWAPINT(p->shields);
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p->killer_objnum = SWAPSHORT(p->killer_objnum);
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2013-03-03 01:03:33 +00:00
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#if defined(DXX_BUILD_DESCENT_II)
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2009-10-05 02:51:37 +00:00
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p->primary_weapon_flags = SWAPSHORT(p->primary_weapon_flags);
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2013-03-03 01:03:33 +00:00
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#endif
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2013-09-20 23:12:54 +00:00
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p->vulcan_ammo = SWAPSHORT(p->vulcan_ammo);
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2014-09-26 02:42:10 +00:00
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for (int i = 0; i < MAX_SECONDARY_WEAPONS; i++)
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2009-10-05 02:51:37 +00:00
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p->secondary_ammo[i] = SWAPSHORT(p->secondary_ammo[i]);
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p->last_score = SWAPINT(p->last_score);
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p->score = SWAPINT(p->score);
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p->time_level = SWAPINT(p->time_level);
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p->time_total = SWAPINT(p->time_total);
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p->cloak_time = SWAPINT(p->cloak_time);
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p->invulnerable_time = SWAPINT(p->invulnerable_time);
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2013-03-03 01:03:33 +00:00
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#if defined(DXX_BUILD_DESCENT_II)
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2009-10-05 02:51:37 +00:00
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p->KillGoalCount = SWAPSHORT(p->KillGoalCount);
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2013-03-03 01:03:33 +00:00
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#endif
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2009-10-05 02:51:37 +00:00
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p->net_killed_total = SWAPSHORT(p->net_killed_total);
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p->net_kills_total = SWAPSHORT(p->net_kills_total);
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p->num_kills_level = SWAPSHORT(p->num_kills_level);
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p->num_kills_total = SWAPSHORT(p->num_kills_total);
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p->num_robots_level = SWAPSHORT(p->num_robots_level);
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p->num_robots_total = SWAPSHORT(p->num_robots_total);
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p->hostages_rescued_total = SWAPSHORT(p->hostages_rescued_total);
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p->hostages_total = SWAPSHORT(p->hostages_total);
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p->homing_object_dist = SWAPINT(p->homing_object_dist);
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}
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2016-08-25 04:05:32 +00:00
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}
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2009-10-05 02:51:37 +00:00
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2006-03-20 17:12:09 +00:00
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/*
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2016-01-09 16:38:14 +00:00
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* reads a player_ship structure from a PHYSFS_File
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2006-03-20 17:12:09 +00:00
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*/
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2016-01-09 16:38:14 +00:00
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void player_ship_read(player_ship *ps, PHYSFS_File *fp)
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2006-03-20 17:12:09 +00:00
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{
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2011-06-01 07:59:55 +00:00
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ps->model_num = PHYSFSX_readInt(fp);
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ps->expl_vclip_num = PHYSFSX_readInt(fp);
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ps->mass = PHYSFSX_readFix(fp);
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ps->drag = PHYSFSX_readFix(fp);
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ps->max_thrust = PHYSFSX_readFix(fp);
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ps->reverse_thrust = PHYSFSX_readFix(fp);
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ps->brakes = PHYSFSX_readFix(fp);
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ps->wiggle = PHYSFSX_readFix(fp);
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ps->max_rotthrust = PHYSFSX_readFix(fp);
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2014-09-26 02:42:10 +00:00
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for (int i = 0; i < N_PLAYER_GUNS; i++)
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2014-10-26 22:08:58 +00:00
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PHYSFSX_readVector(fp, ps->gun_points[i]);
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2006-03-20 17:12:09 +00:00
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}
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