2006-03-20 16:43:15 +00:00
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/*
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2014-06-01 17:55:23 +00:00
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* Portions of this file are copyright Rebirth contributors and licensed as
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* described in COPYING.txt.
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* Portions of this file are copyright Parallax Software and licensed
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* according to the Parallax license below.
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* See COPYING.txt for license details.
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2006-03-20 16:43:15 +00:00
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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2010-12-24 04:26:24 +00:00
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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2013-03-03 01:03:33 +00:00
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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2006-03-20 16:43:15 +00:00
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*/
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2010-12-24 04:26:24 +00:00
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2006-03-20 16:43:15 +00:00
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/*
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*
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2010-12-24 04:26:24 +00:00
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* Headers for gamesave.c
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2006-03-20 16:43:15 +00:00
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*
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*/
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#ifndef _GAMESAVE_H
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#define _GAMESAVE_H
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2013-10-26 03:40:50 +00:00
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#include "pstypes.h"
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2012-11-11 22:12:51 +00:00
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#ifdef __cplusplus
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2013-03-17 22:18:42 +00:00
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#define D1X_LEVEL_FILE_EXTENSION "RDL"
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#define D2X_LEVEL_FILE_EXTENSION "RL2"
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2013-03-03 01:03:33 +00:00
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#if defined(DXX_BUILD_DESCENT_I)
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2006-03-20 16:43:15 +00:00
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#define NUM_SHAREWARE_LEVELS 7
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#define NUM_REGISTERED_LEVELS 23
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2013-09-02 23:21:13 +00:00
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extern const char Shareware_level_names[NUM_SHAREWARE_LEVELS][12];
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extern const char Registered_level_names[NUM_REGISTERED_LEVELS][12];
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2006-03-20 16:43:15 +00:00
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2008-01-19 01:13:47 +00:00
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int convert_tmap(int tmap); // for gamemine.c
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2013-03-17 22:18:42 +00:00
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#define DXX_LEVEL_FILE_EXTENSION D1X_LEVEL_FILE_EXTENSION
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#elif defined(DXX_BUILD_DESCENT_II)
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#define DXX_LEVEL_FILE_EXTENSION D2X_LEVEL_FILE_EXTENSION
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2013-03-03 01:03:33 +00:00
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#endif
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2006-03-20 16:43:15 +00:00
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void LoadGame(void);
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void SaveGame(void);
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int get_level_name(void);
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2012-07-22 23:17:52 +00:00
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extern int load_level(const char *filename);
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2013-06-08 22:24:17 +00:00
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extern int save_level(const char *filename);
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2006-03-20 16:43:15 +00:00
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2012-11-11 00:12:17 +00:00
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extern char Gamesave_current_filename[PATH_MAX];
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2006-03-20 16:43:15 +00:00
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2008-01-19 01:13:47 +00:00
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extern int Gamesave_current_version;
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2006-03-20 16:43:15 +00:00
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extern int Gamesave_num_org_robots;
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2010-12-24 04:26:24 +00:00
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// In dumpmine.c
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2013-06-08 22:24:17 +00:00
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extern void write_game_text_file(const char *filename);
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2006-03-20 16:43:15 +00:00
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2010-12-24 04:26:24 +00:00
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extern int Errors_in_mine;
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2006-03-20 16:43:15 +00:00
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2012-11-11 22:12:51 +00:00
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#endif
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2010-12-24 04:26:24 +00:00
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#endif /* _GAMESAVE_H */
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