.. |
cleanup.lua
|
complete cleanup after rename.
|
2023-10-16 10:14:34 +02:00 |
event.lua
|
integrate bg_api_event into bg_api .
|
2023-10-17 20:38:43 +02:00 |
fall_fix.lua
|
add opt-in falling_node collision for non-walkable nodes.
|
2023-10-19 14:07:47 +02:00 |
increasing_abm.lua
|
implement increasing ABM:s.
|
2023-10-16 21:27:59 +02:00 |
init.lua
|
start working on leveled nodes.
|
2023-10-21 11:41:33 +02:00 |
leveled_node.lua
|
fix alias for highest level of leveled nodes.
|
2023-10-21 22:43:39 +02:00 |
loose_node.lua
|
make loose node settling use an increasing ABM.
|
2023-10-17 21:03:34 +02:00 |
mod.conf
|
fix name fields in mod.conf files.
|
2023-10-15 17:23:37 +02:00 |
privs.lua
|
add time control for decomposition.
|
2023-10-19 16:49:36 +02:00 |
random_tick.lua
|
fix random tick crash possibility.
|
2023-10-15 17:38:11 +02:00 |
util_debug.lua
|
add debug utility to api.
|
2023-10-13 13:17:47 +02:00 |
util_item.lua
|
move item_matches into api.
|
2023-10-17 15:02:39 +02:00 |
util_node.lua
|
add blockgame.score_nearby_nodes utility to API.
|
2023-10-19 16:08:25 +02:00 |
util_random.lua
|
fix math.random usage.
|
2023-10-13 13:17:14 +02:00 |
util_string.lua
|
add utility for extracting name parts.
|
2023-10-21 22:03:28 +02:00 |
util_table.lua
|
start working on leveled nodes.
|
2023-10-21 11:41:33 +02:00 |
util_vector.lua
|
move get_neighbors from util_node to util_vector .
|
2023-10-17 11:19:03 +02:00 |
wrappers.lua
|
fix name validations in register_node wrapper.
|
2023-10-21 11:56:50 +02:00 |