blockgame/mods/bg_api
2023-10-21 22:43:39 +02:00
..
cleanup.lua complete cleanup after rename. 2023-10-16 10:14:34 +02:00
event.lua integrate bg_api_event into bg_api. 2023-10-17 20:38:43 +02:00
fall_fix.lua add opt-in falling_node collision for non-walkable nodes. 2023-10-19 14:07:47 +02:00
increasing_abm.lua implement increasing ABM:s. 2023-10-16 21:27:59 +02:00
init.lua start working on leveled nodes. 2023-10-21 11:41:33 +02:00
leveled_node.lua fix alias for highest level of leveled nodes. 2023-10-21 22:43:39 +02:00
loose_node.lua make loose node settling use an increasing ABM. 2023-10-17 21:03:34 +02:00
mod.conf fix name fields in mod.conf files. 2023-10-15 17:23:37 +02:00
privs.lua add time control for decomposition. 2023-10-19 16:49:36 +02:00
random_tick.lua fix random tick crash possibility. 2023-10-15 17:38:11 +02:00
util_debug.lua add debug utility to api. 2023-10-13 13:17:47 +02:00
util_item.lua move item_matches into api. 2023-10-17 15:02:39 +02:00
util_node.lua add blockgame.score_nearby_nodes utility to API. 2023-10-19 16:08:25 +02:00
util_random.lua fix math.random usage. 2023-10-13 13:17:14 +02:00
util_string.lua add utility for extracting name parts. 2023-10-21 22:03:28 +02:00
util_table.lua start working on leveled nodes. 2023-10-21 11:41:33 +02:00
util_vector.lua move get_neighbors from util_node to util_vector. 2023-10-17 11:19:03 +02:00
wrappers.lua fix name validations in register_node wrapper. 2023-10-21 11:56:50 +02:00