fix alias for highest level of leveled nodes.
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@ -78,5 +78,5 @@ function blockgame.register_leveled_node (name, def)
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register_layer(basename, def, level, modname)
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end
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minetest.register_alias(name .. "_" .. def.level_max, basename)
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minetest.register_alias(fullname, fullname .. "_" .. def.level_max)
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end
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