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foundryvtt-beam-saber/templates/parts/turf-list.html

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HTML

<div id="crew-{{actor._id}}-turf-list" class="turf-list {{#if can_edit}}section-editable{{else}}section-non-editable{{/if}}">
<div class="turf-row">
{{#each turfs_data as |turf id|}}
<div class="turf-block {{#if turf.value}}turf-selected{{/if}}">
{{#each turf.connects as |connect key|}}
{{#is_turf_side key}}
{{#if connect}}
<div class="connector {{key}}"></div>
{{/if}}
{{else}}
<div class="connector {{connect}}"></div>
{{/is_turf_side}}
{{/each}}
{{#if ../can_edit}}
{{#noteq id "8"}}
<input class="name-box" type="checkbox" name="data.turfs.{{id}}.value" {{checked turf.value}}>
{{/noteq}}
<div>
{{#multiboxes turf.connects}}
<input type="checkbox" name="data.turfs.{{id}}.connects.left" {{checked turf.connects.left}}>
<input type="checkbox" name="data.turfs.{{id}}.connects.top" {{checked turf.connects.top}}>
<input type="checkbox" name="data.turfs.{{id}}.connects.right" {{checked turf.connects.right}}>
<input type="checkbox" name="data.turfs.{{id}}.connects.bottom" {{checked turf.connects.bottom}}>
{{/multiboxes}}
</div>
<input class="turf-name" type="text" name="data.turfs.{{id}}.name" value="{{#if ../editable}}{{turf.name}}{{else}}{{localize turf.name}}{{/if}}">
{{#noteq turf.name "BITD.Turf"}}
{{#noteq turf.name "BITD.Lair"}}
<textarea class="turf-description" name="data.turfs.{{id}}.description">{{localize turf.description}}</textarea>
{{/noteq}}
{{/noteq}}
{{else}}
<p class="turf-name">{{localize turf.name}}</p>
{{#if turf.description}}
<p class="turf-description">{{{localize turf.description}}}</p>
{{/if}}
{{#noteq id "8"}}
<a class="turf-control turf-select" title="Select" data-turf-id="{{id}}" data-turf-status="{{turf.value}}"><i class="fas fa-circle"></i></a>
{{/noteq}}
{{/if}}
</div>
{{#if (eq id "5")}}
</div><div class="turf-row">
{{/if}}
{{#if (eq id "10")}}
</div><div class="turf-row">
{{/if}}
{{/each}}
</div>
</div>