foundryvtt-beam-saber/module/actor-sheet.js
2020-04-18 00:23:57 +03:00

129 lines
3.9 KiB
JavaScript

/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class SimpleActorSheet extends ActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["blades-in-the-dark", "sheet", "actor"],
template: "systems/blades-in-the-dark/templates/actor-sheet.html",
width: 1200,
height: 1200
});
}
/* -------------------------------------------- */
/** @override */
getData() {
const data = super.getData();
data.dtypes = ["String", "Number", "Boolean", "Radio"];
console.log("DATA");
console.log(data);
// for ( let attr of Object.values(data.data) ) {
// attr.isCheckbox = attr.dtype === "Boolean";
// }
return data;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Activate tabs
let tabs = html.find('.tabs');
let initial = this._sheetTab;
new Tabs(tabs, {
initial: initial,
callback: clicked => this._sheetTab = clicked.data("tab")
});
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// Update Inventory Item
html.find('.item-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item");
const item = this.actor.getOwnedItem(li.data("itemId"));
item.sheet.render(true);
});
// Delete Inventory Item
html.find('.item-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
this.actor.deleteOwnedItem(li.data("itemId"));
li.slideUp(200, () => this.render(false));
});
// Add or Remove Attribute
html.find(".attributes").on("click", ".attribute-control", this._onClickAttributeControl.bind(this));
}
/* -------------------------------------------- */
/**
* Listen for click events on an attribute control to modify the composition of attributes in the sheet
* @param {MouseEvent} event The originating left click event
* @private
*/
async _onClickAttributeControl(event) {
event.preventDefault();
const a = event.currentTarget;
const action = a.dataset.action;
const attrs = this.object.data.data.attributes;
const form = this.form;
// Add new attribute
if ( action === "create" ) {
const nk = Object.keys(attrs).length + 1;
let newKey = document.createElement("div");
newKey.innerHTML = `<input type="text" name="data.attributes.attr${nk}.key" value="attr${nk}"/>`;
newKey = newKey.children[0];
form.appendChild(newKey);
await this._onSubmit(event);
}
// Remove existing attribute
else if ( action === "delete" ) {
const li = a.closest(".attribute");
li.parentElement.removeChild(li);
await this._onSubmit(event);
}
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
console.log(formData);
// Handle the free-form attributes list
// const formAttrs = expandObject(formData).data.attributes || {};
// const attributes = Object.values(formAttrs).reduce((obj, v) => {
// let k = v["key"].trim();
// if ( /[\s\.]/.test(k) ) return ui.notifications.error("Attribute keys may not contain spaces or periods");
// delete v["key"];
// obj[k] = v;
// return obj;
// }, {});
// // Remove attributes which are no longer used
// for ( let k of Object.keys(this.object.data.data.attributes) ) {
// if ( !attributes.hasOwnProperty(k) ) attributes[`-=${k}`] = null;
// }
// // Re-combine formData
// formData = Object.entries(formData).filter(e => !e[0].startsWith("data.attributes")).reduce((obj, e) => {
// obj[e[0]] = e[1];
// return obj;
// }, {_id: this.object._id, "data.attributes": attributes});
// Update the Actor
return this.object.update(formData);
}
}