86 lines
4.1 KiB
Markdown
86 lines
4.1 KiB
Markdown
# FoundryVTT Blades in the Dark character and crew sheets
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<p align="center">
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<img alt="GitHub release (latest by date)" src="https://img.shields.io/github/v/release/megastruktur/foundryvtt-blades-in-the-dark"> <img alt="GitHub last commit" src="https://img.shields.io/github/last-commit/megastruktur/foundryvtt-blades-in-the-dark"> <img alt="GitHub All Releases" src="https://img.shields.io/github/downloads/megastruktur/foundryvtt-blades-in-the-dark/total" /> <img alt="GitHub Release Date" src="https://img.shields.io/github/release-date/megastruktur/foundryvtt-blades-in-the-dark?label=latest%20release" />
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</p>
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<p align="center">
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<img alt="GitHub" src="https://img.shields.io/github/license/megastruktur/foundryvtt-blades-in-the-dark"> <a href="https://github.com/megastruktur/foundryvtt-blades-in-the-dark/issues"><img alt="GitHub issues" src="https://img.shields.io/github/issues/megastruktur/foundryvtt-blades-in-the-dark"></a> <a href="https://github.com/megastruktur/foundryvtt-blades-in-the-dark/network"><img alt="GitHub forks" src="https://img.shields.io/github/forks/megastruktur/foundryvtt-blades-in-the-dark"></a> <a href="https://github.com/megastruktur/foundryvtt-blades-in-the-dark/stargazers"><img alt="GitHub stars" src="https://img.shields.io/github/stars/megastruktur/foundryvtt-blades-in-the-dark"></a>
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</p>
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If you like our work - use the system, use it all, and may the shadows cover your way.
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Contact Discord: `megastruktur#5704` in case you find any bugs or if you have any suggestions.
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## Usage
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`"Item" - all classes, crew types, upgrades, items, abilities, upgrades, etc.`
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- To reset reputation, exp, etc counters just click on the label name.
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- Health clock can be reset by clicking on "Healing" table header.
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- To add items you can click a corresponding link or drag items from compendium/game to the sheet.
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- All "class/crew" specific items are prefixed with first letters
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- I don't want the "class/crew items" to be prepopulated, so the character sheet contains less "compendium" info.
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- To see the description of Class, Vice, Background, etc you can just click added item and see all the info in the popup.
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- When adding a new item you can hower a "question-circle" icon to see the item's description.
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- To add Custom abilities just add a new "Foundry Item" of the corresponding type and fill all the necessary info. Then drag it to the sheet or add via button on a sheet.
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Classes:
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- (C) Cutter
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- (G) Ghost
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- (H) Hound
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- (Hu) Hull
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- (Le) Leech
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- (Lu) Lurk
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- (Sl) Slide
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- (Sp) Spider
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- (V) Vampire
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- (W) Whisper
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Crew Types:
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- (A) Assassins
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- (B) Bravos
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- (C) Cult
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- (H) Hawkers
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- (Sh) Shadows
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- (Sm) Smugglers
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## Screenshots
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### Character Sheet, Crew Sheet and Class
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![alt screen][screenshot_all]
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### Compendium
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![alt screen][screenshot_compendium]
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### Rolls
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![alt screen][screenshot_roll_1]
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![alt screen][screenshot_roll_2]
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## Clocks
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Clocks are now here!
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- To add clock go to Actors tab and create a new Actor of type "🕛 clock".
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- To share it to other players just drag it to a scene.
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### Operators list
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- `addition` - is added when item is attached and substracted when removed
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- `attribute_change` - changes the "attribute" to value and when removed - uses the "attribute_default" to restore
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## Supported Languages
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- English
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- Russian (Русский)
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- Spanish (Español)
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- Polish (Język Polski)
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- German (Deutsch)
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## Troubleshooting
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- If you can't find the drag-n-dropped item, refer to "All Items" tab on each sheet.
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## Credits
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- This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).
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- Some assets were taken from here (thank you timdenee and joesinghaus): https://github.com/joesinghaus/Blades-in-the-Dark
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[screenshot_all]: ./images/screenshot_all.png "screenshot_all"
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[screenshot_compendium]: ./images/screenshot_compendium.png "screenshot_compendium"
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[screenshot_roll_1]: ./images/screenshot_roll_1.png "screenshot_roll_1"
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[screenshot_roll_2]: ./images/screenshot_roll_2.png "screenshot_roll_2"
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