foundryvtt-beam-saber/README.md

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# FoundryVTT Blades in the Dark character and crew sheets
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If you like my work - send thanks to astromortis@gmail.com :3
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... or donations to https://www.donationalerts.com/r/megastruktur
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Contact Discord: `megastruktur#5704` in case you find any bugs or if you have any suggestions.
## Usage
`"Item" - all classes, crew types, upgrades, items, abilities, upgrades, etc.`
- To reset reputation, exp, etc counters just click on the label name.
- Health clock can be reset by clicking on "Healing" table header.
- To add items you can click a corresponding link or drag items from compendium/game to the sheet.
- All "class/crew" specific items are prefixed with first letters
- I don't want the "class/crew items" to be prepopulated, so the character sheet contains less "compendium" info.
- To see the description of Class, Vice, Background, etc you can just click added item and see all the info in the popup.
- When adding a new item you can hower a "question-circle" icon to see the item's description.
- To add Custom abilities just add a new "Foundry Item" of the corresponding type and fill all the necessary info. Then drag it to the sheet or add via button on a sheet.
Classes:
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- (C) Cutter
- (G) Ghost
- (H) Hound
- (Hu) Hull
- (Le) Leech
- (Lu) Lurk
- (Sl) Slide
- (Sp) Spider
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- (V) Vampire
- (W) Whisper
Crew Types:
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- (A) Assassins
- (B) Bravos
- (C) Cult
- (H) Hawkers
- (Sh) Shadows
- (Sm) Smugglers
## Screenshots
### Character Sheet, Crew Sheet and Class
![alt screen][screenshot_all]
### Compendium
![alt screen][screenshot_compendium]
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### Rolls
![alt screen][screenshot_roll_1]
![alt screen][screenshot_roll_2]
## Clocks
Clocks are now here!
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- To add clock go to Actors tab and create a new Actor of type "🕛 clock".
- To share it to other players just drag it to a scene.
### Operators list
- `addition` - is added when item is attached and substracted when removed
- `attribute_change` - changes the "attribute" to value and when removed - uses the "attribute_default" to restore
## To be done in the nearest future
- Friends/rivals section
- Stress/Harm dynamic values (can be modified by abilities but for now are hardcoded)
## Troubleshooting
- If you can't find the drag-n-dropped item, refer to "All Items" tab on each sheet.
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## Credits
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- This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).
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- Some assets were taken from here (thank you timdenee and joesinghaus): https://github.com/joesinghaus/Blades-in-the-Dark
[screenshot_all]: ./images/screenshot_all.png "screenshot_all"
[screenshot_compendium]: ./images/screenshot_compendium.png "screenshot_compendium"
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[screenshot_roll_1]: ./images/screenshot_roll_1.png "screenshot_roll_1"
[screenshot_roll_2]: ./images/screenshot_roll_2.png "screenshot_roll_2"