foundryvtt-beam-saber/module/blades-actor-sheet.js

97 lines
2.6 KiB
JavaScript
Raw Normal View History

import { BladesSheet } from "./blades-sheet.js";
2020-04-17 21:23:57 +00:00
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {BladesSheet}
2020-04-17 21:23:57 +00:00
*/
export class BladesActorSheet extends BladesSheet {
2020-04-17 21:23:57 +00:00
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["blades-in-the-dark", "sheet", "actor"],
template: "systems/blades-in-the-dark/templates/actor-sheet.html",
2020-04-23 16:11:04 +00:00
width: 700,
height: 970,
tabs: [{navSelector: ".tabs", contentSelector: ".tab-content", initial: "abilities"}]
2020-04-17 21:23:57 +00:00
});
}
/* -------------------------------------------- */
/** @override */
getData() {
const data = super.getData();
2020-04-23 16:11:04 +00:00
// Calculate Load
let loadout = 0;
data.items.forEach(i => {loadout += (i.type === "item") ? parseInt(i.data.load) : 0});
data.data.loadout = loadout;
// Encumbrance Levels
let load_level=["light","light","light","light","normal","normal","heavy","Encumbered",
"Encumbered","Encumbered","over max"];
let mule_level=["light","light","light","light","light","light","normal","normal",
"heavy","Encumbered","over max"];
let mule_present=0;
//Sanity Check
if (loadout<0){loadout=0};
if (loadout>10){loadout=10};
//look for Mule ability
data.items.forEach(i => {if (i.type=="ability" && i.name=="(C) Mule") { mule_present=1;} });
//set encumbrance level
if (mule_present) { data.data.load_level=mule_level[loadout]; } else
{
data.data.load_level=load_level[loadout];
}
2020-04-17 21:23:57 +00:00
return data;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// Update Inventory Item
2020-04-21 16:06:33 +00:00
html.find('.item-body').click(ev => {
const element = $(ev.currentTarget).parents(".item");
const item = this.actor.getOwnedItem(element.data("itemId"));
2020-04-17 21:23:57 +00:00
item.sheet.render(true);
});
// Delete Inventory Item
html.find('.item-delete').click(ev => {
2020-04-21 16:06:33 +00:00
const element = $(ev.currentTarget).parents(".item");
this.actor.deleteOwnedItem(element.data("itemId"));
2020-04-22 07:57:36 +00:00
element.slideUp(200, () => this.render(false));
2020-04-17 21:23:57 +00:00
});
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
// Update the Actor
return this.object.update(formData);
}
2020-04-17 21:48:29 +00:00
/** override */
2020-04-17 21:48:29 +00:00
_getFormData(form) {
const FD = BladesHelpers.getFormDataHelper(form, this.editors);
2020-04-17 21:48:29 +00:00
return FD;
}
2020-04-21 16:06:33 +00:00
/* -------------------------------------------- */
2020-04-17 21:23:57 +00:00
}