.. |
ai.cpp
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Use stricter check for robots in set_player_awareness_all
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2013-11-24 23:11:30 +00:00 |
aipath.cpp
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Unify ai_follow_path
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2013-11-23 22:41:01 +00:00 |
automap.cpp
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Make marker floats const
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2013-12-05 00:09:37 +00:00 |
bm.cpp
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Optimize references to player ship
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2013-12-01 22:53:25 +00:00 |
cntrlcen.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
collide.c
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Move */main/collide.c -> similar/main/collide.c
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2013-12-06 03:27:30 +00:00 |
config.cpp
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Move similar/main/config.c -> similar/main/config.cpp
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2013-10-05 21:35:58 +00:00 |
console.cpp
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Move similar/main/console.c -> similar/main/console.cpp
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2013-10-05 21:35:58 +00:00 |
controls.cpp
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Optimize references to player ship
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2013-12-01 22:53:25 +00:00 |
credits.cpp
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Improve strlen usage
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2013-12-06 00:24:07 +00:00 |
digiobj.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
dumpmine.cpp
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Make Object_type_names const
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2013-11-28 00:27:43 +00:00 |
effects.cpp
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Move similar/main/effects.c -> similar/main/effects.cpp
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2013-10-05 21:35:58 +00:00 |
endlevel.cpp
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Remove global 'flydata'
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2013-11-09 18:06:47 +00:00 |
fireball.cpp
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Move similar/main/fireball.c -> similar/main/fireball.cpp
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2013-12-06 03:27:30 +00:00 |
fuelcen.cpp
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Move similar/main/fuelcen.c -> similar/main/fuelcen.cpp
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2013-11-24 22:51:56 +00:00 |
fvi.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
game.cpp
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Invert sense of SysUseNiceFPS
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2013-12-01 22:37:21 +00:00 |
gamecntl.cpp
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Move __STDC_FORMAT_MACROS to SConstruct for PCH compatibility
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2013-12-01 00:54:23 +00:00 |
gamefont.cpp
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Invert sense of hires/lowres options
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2013-11-24 22:57:36 +00:00 |
gamemine.cpp
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Move similar/main/gamemine.c -> similar/main/gamemine.cpp
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2013-12-01 23:55:50 +00:00 |
gamerend.cpp
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Make DemoExtraMessage from *[] to [][]
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2013-11-28 00:27:42 +00:00 |
gamesave.cpp
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Fix buffer overrun on malformed old levels
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2013-12-01 00:52:45 +00:00 |
gameseg.cpp
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Remove obsolete segment::degenerated flag
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2013-11-24 23:08:32 +00:00 |
gameseq.cpp
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Move similar/main/gameseq.c -> similar/main/gameseq.cpp
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2013-11-24 22:49:52 +00:00 |
gauges.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
hostage.cpp
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Move similar/main/hostage.c -> similar/main/hostage.cpp
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2013-10-05 21:35:58 +00:00 |
hud.cpp
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Move similar/main/hud.c -> similar/main/hud.cpp
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2013-10-05 21:35:58 +00:00 |
iff.cpp
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Move similar/main/iff.c -> similar/main/iff.cpp
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2013-12-01 23:32:56 +00:00 |
inferno.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
kconfig.cpp
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Store joystick button text in one allocation
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2013-12-01 22:42:47 +00:00 |
kmatrix.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
laser.cpp
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Pass shot orientation with each weapon packet
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2013-12-05 13:11:49 +01:00 |
lighting.cpp
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Make Obj_light_xlate const
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2013-11-28 00:27:43 +00:00 |
menu.cpp
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Improve strlen usage
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2013-12-06 00:24:07 +00:00 |
mglobal.cpp
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Move similar/main/mglobal.c -> similar/main/mglobal.cpp
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2013-10-20 22:49:12 +00:00 |
mission.cpp
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Improve strlen usage
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2013-12-06 00:24:07 +00:00 |
morph.cpp
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Remove unnecessary packing on vms_vector
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2013-11-08 03:14:43 +00:00 |
multi.cpp
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Improve strlen usage
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2013-12-06 00:24:07 +00:00 |
multibot.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
net_udp.cpp
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Simplify preparing secret level text in MP game setup
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2013-12-06 00:24:07 +00:00 |
newdemo.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
newmenu.cpp
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Remove unused nm_messagebox_fixedfont
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2013-12-06 00:24:07 +00:00 |
object.cpp
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Make Object_type_names const
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2013-11-28 00:27:43 +00:00 |
paging.cpp
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Make super_boss_gate_type_list const
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2013-11-28 00:27:43 +00:00 |
physics.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
piggy.cpp
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Invert sense of DbgBigPig
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2013-11-24 22:57:36 +00:00 |
player.cpp
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Move similar/main/player.c -> similar/main/player.cpp
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2012-11-11 22:12:51 +00:00 |
playsave.cpp
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Only write player file if new highest level is higher than old
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2013-11-24 23:50:43 +00:00 |
polyobj.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
powerup.cpp
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Only give secondaries that exist
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2013-11-02 04:25:33 +00:00 |
render.cpp
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Make render translation tables static const
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2013-11-28 00:27:43 +00:00 |
robot.cpp
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Mark set_robot_state used for debuggers
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2013-10-29 03:24:42 +00:00 |
scores.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
slew.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
songs.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
state.cpp
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Use helper to read a player from PHYSFS_file
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2013-11-10 23:01:40 +00:00 |
switch.cpp
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
terrain.cpp
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Move terrain lighting data onto stack
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2013-11-28 00:27:43 +00:00 |
texmerge.cpp
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Move similar/main/texmerge.c -> similar/main/texmerge.cpp
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2012-11-11 22:12:51 +00:00 |
text.cpp
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Move similar/main/text.c -> similar/main/text.cpp
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2012-11-11 22:12:51 +00:00 |
titles.cpp
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Manage movie subtitles automatically
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2013-11-09 17:45:21 +00:00 |
vclip.cpp
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Move similar/main/vclip.c -> similar/main/vclip.cpp
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2012-11-11 22:12:51 +00:00 |
vers_id.cpp
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Record build environment in generated file
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2013-12-01 00:56:24 +00:00 |
wall.cpp
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Make Wall_names const
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2013-11-28 00:27:43 +00:00 |
weapon.cpp
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Only give secondaries that exist
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2013-11-02 04:25:33 +00:00 |