dxx-rebirth/similar
Chris Taylor f7471af2d6 In ReadControls, continue executing code even if HandleDeathInput handled a key event
This allows the player to press a movement key to respawn after death, and the same keypress will cause the ship to move. Now this works with the option 'when dead, respawn by pressing any key' as well as 'when dead, respawn by pressing the Fire key'.
2017-02-08 12:17:51 +08:00
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2d Make grs_bitmap::bm_flags private 2017-01-15 00:03:13 +00:00
3d Factor out point_list setup 2017-01-01 00:45:45 +00:00
arch Pass active palette to ogl_loadtexture 2017-01-15 00:03:13 +00:00
editor Don't decrement trigger in remove_trigger_num if it's trigger_none 2017-01-30 11:08:58 +08:00
main In ReadControls, continue executing code even if HandleDeathInput handled a key event 2017-02-08 12:17:51 +08:00
misc Fix failure to unmap custom hogs 2016-12-17 18:39:18 +00:00