ai.cpp
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Use enum class for weapon_sound_flag
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2022-04-24 20:42:01 +00:00 |
cntrlcen.cpp
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Use enum class for weapon_sound_flag
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2022-04-24 20:42:01 +00:00 |
collide.cpp
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Use enum class for weapon_sound_flag
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2022-04-24 20:42:01 +00:00 |
fvi.cpp
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Check return value of check_line_to_line
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2022-05-10 01:58:55 +00:00 |
gamecntl.cpp
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Fix drop-primary/drop-secondary keys
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2022-04-17 22:27:19 +00:00 |
laser.cpp
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Use enum class for weapon_sound_flag
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2022-04-24 20:42:01 +00:00 |
mission.cpp
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Fix off-by-one in mission string count
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2022-04-12 03:01:48 +00:00 |
multi.cpp
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Use enum class for weapon_sound_flag
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2022-04-24 20:42:01 +00:00 |
multibot.cpp
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Use enum class for weapon_sound_flag
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2022-04-24 20:42:01 +00:00 |
net_udp.cpp
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Make RAIIsocket::closesocket static
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2022-05-10 01:58:55 +00:00 |
newmenu.cpp
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Tighten type info for d_strdup
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2022-04-24 20:42:01 +00:00 |
switch.cpp
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Inline trigger_init
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2022-04-17 22:27:19 +00:00 |
wall.cpp
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Pass LevelUniqueWallSubsystemState to wall_init
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2022-04-17 22:27:19 +00:00 |
weapon.cpp
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Improve drop-secondary messages
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2022-04-17 22:27:19 +00:00 |