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ai.cpp
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Move ai_save_state *_rw onto stack
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2013-12-08 18:26:19 +00:00 |
aipath.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
automap.cpp
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Switch gr_printf(x,y,s) to gr_string(x,y,s)
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2013-12-06 04:02:13 +00:00 |
bm.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
cntrlcen.cpp
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collide.cpp
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Remove unused flag OF_HARMLESS
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2013-12-07 18:41:35 +00:00 |
config.cpp
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console.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
controls.cpp
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Optimize references to player ship
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2013-12-01 22:53:25 +00:00 |
credits.cpp
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Switch PHYSFSX_fgets to auto-sized variant where possible
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2013-12-07 18:39:19 +00:00 |
digiobj.cpp
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dumpmine.cpp
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Make Object_type_names const
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2013-11-28 00:27:43 +00:00 |
effects.cpp
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endlevel.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
fireball.cpp
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Simplify calculation of buddy ouch_str
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2013-12-07 20:37:24 +00:00 |
fuelcen.cpp
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Move similar/main/fuelcen.c -> similar/main/fuelcen.cpp
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2013-11-24 22:51:56 +00:00 |
fvi.cpp
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game.cpp
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Invert sense of SysUseNiceFPS
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2013-12-01 22:37:21 +00:00 |
gamecntl.cpp
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Switch gr_printf(x,y,s) to gr_string(x,y,s)
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2013-12-06 04:02:13 +00:00 |
gamefont.cpp
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Invert sense of hires/lowres options
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2013-11-24 22:57:36 +00:00 |
gamemine.cpp
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Move similar/main/gamemine.c -> similar/main/gamemine.cpp
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2013-12-01 23:55:50 +00:00 |
gamerend.cpp
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Switch gr_printf(x,y,s) to gr_string(x,y,s)
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2013-12-06 04:02:13 +00:00 |
gamesave.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
gameseg.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
gameseq.cpp
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Move similar/main/gameseq.c -> similar/main/gameseq.cpp
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2013-11-24 22:49:52 +00:00 |
gauges.cpp
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Switch gr_printf(x,y,s) to gr_string(x,y,s)
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2013-12-06 04:02:13 +00:00 |
hostage.cpp
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hud.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
iff.cpp
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Move similar/main/iff.c -> similar/main/iff.cpp
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2013-12-01 23:32:56 +00:00 |
inferno.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
kconfig.cpp
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Combine state pointer and count pointer
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2013-12-08 00:12:45 +00:00 |
kmatrix.cpp
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Move kmatrix_screen onto kmatrix_view stack
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2013-12-08 18:26:19 +00:00 |
laser.cpp
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Pass shot orientation with each weapon packet
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2013-12-05 13:11:49 +01:00 |
lighting.cpp
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Make Obj_light_xlate const
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2013-11-28 00:27:43 +00:00 |
menu.cpp
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Improve strlen usage
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2013-12-06 00:24:07 +00:00 |
mglobal.cpp
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mission.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
morph.cpp
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multi.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
multibot.cpp
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net_udp.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
newdemo.cpp
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newmenu.cpp
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Mark various newmenu strings as const
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2013-12-06 04:44:55 +00:00 |
object.cpp
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Make Object_type_names const
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2013-11-28 00:27:43 +00:00 |
paging.cpp
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Make super_boss_gate_type_list const
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2013-11-28 00:27:43 +00:00 |
physics.cpp
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piggy.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
player.cpp
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playsave.cpp
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Switch PHYSFSX_fgets to auto-sized variant where possible
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2013-12-07 18:39:19 +00:00 |
polyobj.cpp
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powerup.cpp
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render.cpp
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Make render translation tables static const
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2013-11-28 00:27:43 +00:00 |
robot.cpp
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scores.cpp
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slew.cpp
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songs.cpp
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Switch PHYSFSX_fgets to auto-sized variant where possible
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2013-12-07 18:39:19 +00:00 |
state.cpp
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switch.cpp
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terrain.cpp
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Move terrain lighting data onto stack
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2013-11-28 00:27:43 +00:00 |
texmerge.cpp
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text.cpp
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titles.cpp
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Switch gr_printf(x,y,s) to gr_string(x,y,s)
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2013-12-06 04:02:13 +00:00 |
vclip.cpp
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vers_id.cpp
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Record build environment in generated file
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2013-12-01 00:56:24 +00:00 |
wall.cpp
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Normalize con_printf newline usage
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2013-12-07 21:13:37 +00:00 |
weapon.cpp
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