dxx-rebirth/common/main
Kp c64a584bfd Use enum class for robot_gun_number
Validate gun numbers on loading object data.  Factor out and normalize
the logic for advancing to a robot's next gun.
2022-08-22 01:24:49 +00:00
..
ai.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
aistruct.h Use enum class for robot_gun_number 2022-08-22 01:24:49 +00:00
automap.h Fix some check_header_includes=1 failures 2022-02-12 18:57:12 +00:00
bm.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
cast_range_result.h
cli.cpp Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
cli.h
cmd.cpp Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
cmd.h
cntrlcen.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
collide.h Use enum class for apply_damage_to_player::possibly_friendly 2022-07-23 20:58:10 +00:00
config.h
controls.h
credits.h
cvar.cpp
cvar.h
d_array.h Use enumerated_array for indexing player input controls 2022-02-27 14:23:53 +00:00
d_bitset.h Tighten access specifiers on enumerated_bitset 2022-07-16 15:26:12 +00:00
d_crange.h Flatten constant_xrange hierarchy 2022-02-27 14:23:53 +00:00
d_enumerate.h Split player start generation 2022-02-19 14:52:17 +00:00
d_levelstate.h Fix some check_header_includes=1 failures 2022-02-12 18:57:12 +00:00
d_range.h Replace various uses of std::enable_if with C++20 requires() 2022-07-30 17:42:59 +00:00
d_srcloc.h
d_zip.h Replace various uses of std::enable_if with C++20 requires() 2022-07-30 17:42:59 +00:00
digi.h Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
effects.h Use enumerated_array for unique_segment::sides 2022-01-15 20:39:10 +00:00
endlevel.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
ephemeral_range.h Flatten type hierarchy for enumerated_iterator 2022-02-19 14:52:17 +00:00
escort.h Pass thief stolen item storage to drop_stolen_items 2022-07-23 20:58:10 +00:00
fireball.h Pass context to drop_powerup 2022-07-23 20:58:10 +00:00
fuelcen.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
fvi.h Pass LevelSharedRobotInfoState in fvi_query 2022-07-09 13:39:29 +00:00
fwd-d_array.h
fwd-game.h Use enum class for next_level_request_secret_flag 2022-07-16 15:26:12 +00:00
fwd-inferno.h Split inferno.h to fwd-inferno.h 2022-02-12 18:57:12 +00:00
fwd-object.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
fwd-piggy.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
fwd-player.h Use enum class for player connected status 2022-07-16 15:26:12 +00:00
fwd-powerup.h Split powerup.h to fwd-powerup.h 2022-02-12 18:57:12 +00:00
fwd-robot.h Use enum class for robot_gun_number 2022-08-22 01:24:49 +00:00
fwd-segment.h Use enum for segnum_t 2022-07-02 18:10:45 +00:00
fwd-vclip.h
fwd-wall.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
fwd-weapon.h Pass context to spit_powerup 2022-07-23 20:58:10 +00:00
game.h Use enum class for Difficulty_level_type 2022-07-16 15:26:12 +00:00
gamefont.h Make font scaling constructors explicit 2021-09-19 10:53:48 +00:00
gamemine.h
gamepal.h
gameplayopt.h
gamesave.h
gameseg.h Use sidenum_t in more places 2022-02-19 14:52:17 +00:00
gameseq.h Use enum class for next_level_request_secret_flag 2022-07-16 15:26:12 +00:00
gauges.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
hostage.h
hudmsg.h
inferno.h Split inferno.h to fwd-inferno.h 2022-02-12 18:57:12 +00:00
kconfig.h Reduce lifetime of joy_axis 2022-02-27 14:23:53 +00:00
kmatrix.h Fix some check_header_includes=1 failures 2022-02-12 18:57:12 +00:00
laser.h Simplify passing weapon to do_missile_firing 2022-07-23 20:58:10 +00:00
lighting.h
menu.h
mission.h Expand macro Current_mission_longname 2021-11-01 03:37:19 +00:00
morph.h Use C++20 std::span for morph_data 2022-07-30 17:42:59 +00:00
multi.h Pass std::span to multi_recv_escort_goal 2022-07-30 17:42:59 +00:00
multibot.h Use enum class for robot_gun_number 2022-08-22 01:24:49 +00:00
multiinternal.h Pass std::span to multi_do_create_robot_powerups 2022-07-30 17:42:59 +00:00
net_udp.h Flatten call chain to net_udp_send_data 2022-07-23 20:58:10 +00:00
newdemo.h Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
newmenu.h Save parent canvas in listbox_layout 2021-09-12 16:20:52 +00:00
nvparse.h
object.h Use playernum_t for guided missile player number 2022-07-23 20:58:10 +00:00
objnum.h
paging.h
physfsrwops.h Return error code from PHYSFSRWOPS_openRead* 2021-07-25 23:00:56 +00:00
physics.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
physics_info.h
piggy.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
player-callsign.h Remove unused return value of callsign_t::copy 2022-05-10 01:58:55 +00:00
player-flags.h
player.h Use enum class for player connected status 2022-07-16 15:26:12 +00:00
playsave.h Use enumerated_array for indexing player input controls 2022-02-27 14:23:53 +00:00
polyobj.h
powerup.h Split powerup.h to fwd-powerup.h 2022-02-12 18:57:12 +00:00
render.h Use enum sidenum_t in more places 2022-01-09 15:25:42 +00:00
render_state.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
robot.h Use enum class for robot_gun_number 2022-08-22 01:24:49 +00:00
scores.h Pass canvas to scores_view_menu 2021-09-19 10:53:48 +00:00
screens.h Disallow direct construction of grs_canvas 2021-09-04 12:17:14 +00:00
segiter.h
segment.h Add stub definitions of enum vertnum_t,wallnum_t 2022-08-22 01:24:49 +00:00
segpoint.h
selfiter.h Rework compress_segments to use segment iterators 2022-06-05 17:44:52 +00:00
slew.h
songs.h
sounds.h Fix some check_header_includes=1 failures 2022-02-12 18:57:12 +00:00
state.h Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
switch.h Change enum sidenum_t to enum class sidenum_t 2022-06-05 17:44:52 +00:00
terrain.h
texmerge.h Move grs_main_bitmap earlier in the header 2021-09-04 12:17:14 +00:00
text.h Use enum class for Difficulty_level_type 2022-07-16 15:26:12 +00:00
textures.h
titles.h
valptridx.tcc
vclip.h
vers_id.h
wall.h Fix LTO ODR build failure in wall.h 2022-04-17 22:27:19 +00:00
weapon.h Use enum class for weapon_info::persistent 2021-09-19 10:53:48 +00:00
weapon_id.h Use forward-declaration header for robot.h 2022-07-09 13:39:29 +00:00