dxx-rebirth/similar/main
2015-04-11 04:01:29 +00:00
..
ai.cpp Use enum for AIB constants 2015-04-02 02:36:57 +00:00
aipath.cpp Use enum for AIB constants 2015-04-02 02:36:57 +00:00
automap.cpp
bm.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
cntrlcen.cpp
collide.cpp Move Weapon_is_energy to collide.cpp 2015-04-02 02:36:57 +00:00
config.cpp Use ntstring for LastMission 2015-03-22 18:49:20 +00:00
console.cpp
controls.cpp Fix guided missile crash 2015-03-22 22:48:47 +00:00
credits.cpp
digiobj.cpp Use RAIIdigi_sound for briefing printing_channel 2015-04-02 02:36:55 +00:00
dumpmine.cpp Move Wall_names to dumpmine.cpp 2015-04-02 02:36:56 +00:00
effects.cpp
endlevel.cpp Include polyobj.h from robot.h 2015-04-02 02:36:57 +00:00
fireball.cpp Use enum for AIB constants 2015-04-02 02:36:57 +00:00
fuelcen.cpp Use enum for AIB constants 2015-04-02 02:36:57 +00:00
fvi.cpp Remove unused file+line from get_seg_masks 2015-04-02 02:36:56 +00:00
game.cpp Use enum class for player_awareness_type_t 2015-04-02 02:36:53 +00:00
gamecntl.cpp Use enum for AIB constants 2015-04-02 02:36:57 +00:00
gamefont.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
gamemine.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
gamerend.cpp Remove do_cockpit_window_view unused parameters 2015-04-02 02:36:57 +00:00
gamesave.cpp Move powerup size reset into set_powerup_id 2015-03-28 17:18:02 +00:00
gameseg.cpp Remove unused file+line from get_seg_masks 2015-04-02 02:36:56 +00:00
gameseq.cpp Inline away D1 secret_restore values 2015-04-02 02:36:53 +00:00
gauges.cpp Remove do_cockpit_window_view unused parameters 2015-04-02 02:36:57 +00:00
hostage.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
hud.cpp
iff.cpp
inferno.cpp add missing line break in -gl_syncwait help message 2015-03-23 20:18:27 +01:00
kconfig.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
kmatrix.cpp Use enum for kmatrix_view result 2015-03-24 02:07:42 +00:00
laser.cpp Fusion cannon in Descent 1 was nerfed for Multiplayer after it was made stronger in 1.1 patch. This is fine but players expressed it being not desirable for Coop - which makes sense to me. This fix only applies the nerf to non-Coop games. 2015-04-08 15:05:03 +02:00
lighting.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
menu.cpp Fix texture filtering menu 2015-04-07 01:55:57 +00:00
mglobal.cpp Fix clang -Wmissing-braces warnings 2015-03-22 18:49:21 +00:00
mission.cpp Use ntstring for LastMission 2015-03-22 18:49:20 +00:00
morph.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
multi.cpp fixed player ships not disappearing upon kill which was caused by removal of PKilledFlags and the improper undoing of hack to keep player exploding and respawning events in order 2015-04-08 14:23:55 +02:00
multibot.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
net_udp.cpp Use local array<> for object_buffer 2015-04-02 02:36:57 +00:00
newdemo.cpp Include polyobj.h from robot.h 2015-04-02 02:36:57 +00:00
newmenu.cpp use <cstdlib> instead of <stdlib.h> 2015-03-27 02:50:23 +00:00
object.cpp Avoid potential underflow when n_phys_segs==0 2015-04-11 04:01:29 +00:00
paging.cpp Include polyobj.h from robot.h 2015-04-02 02:36:57 +00:00
physics.cpp Avoid redundant vsegptridx calculation in object_move_one 2015-04-11 04:01:29 +00:00
piggy.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
player.cpp
playsave.cpp Allow granting items at player spawn 2015-03-28 17:18:02 +00:00
polyobj.cpp Fix WORDS_NEED_ALIGNMENT build 2015-04-04 17:23:47 +00:00
powerup.cpp
render.cpp Remove unused file+line from get_seg_masks 2015-04-02 02:36:56 +00:00
robot.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
scores.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
segment.cpp
slew.cpp
songs.cpp
state.cpp GLES: never declare the unused variable gl_draw_buffer 2015-04-04 22:58:02 +02:00
switch.cpp
terrain.cpp
texmerge.cpp
text.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
titles.cpp Include polyobj.h from robot.h 2015-04-02 02:36:57 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Remove unused file+line from get_seg_masks 2015-04-02 02:36:56 +00:00
weapon.cpp Move Weapon_is_energy to collide.cpp 2015-04-02 02:36:57 +00:00