..
ai.cpp
Merge 'D1 emulation issues' into unification/master
2015-02-20 03:00:46 +00:00
aipath.cpp
Return count from insert_center_points
2015-02-14 22:48:28 +00:00
automap.cpp
Remove vm_angles_2_matrix return value
2015-02-05 03:03:51 +00:00
bm.cpp
Use array<> for Reactors
2015-02-28 19:36:01 +00:00
cntrlcen.cpp
Use array<> for Reactors
2015-02-28 19:36:01 +00:00
collide.cpp
Enable D1 boss behavior in d2x build.
2015-02-08 12:26:36 -08:00
config.cpp
Use RAIIPHYSFS_File to manage PHYSFS_File
2015-01-17 18:31:42 +00:00
console.cpp
Use RAIIPHYSFS_File to manage PHYSFS_File
2015-01-17 18:31:42 +00:00
controls.cpp
Remove vm_angles_2_matrix return value
2015-02-05 03:03:51 +00:00
credits.cpp
Pass gr_remap_bitmap_good arg by &
2015-01-25 05:32:45 +00:00
digiobj.cpp
Add convenience methods fix_sin, fix_cos
2015-02-05 03:03:50 +00:00
dumpmine.cpp
Use array<> for bogus_data
2015-02-28 19:36:01 +00:00
effects.cpp
Reduce inclusion of wall.h
2014-12-22 04:35:49 +00:00
endlevel.cpp
Wrap submodel angles
2015-02-14 22:48:28 +00:00
fireball.cpp
Use array<> for expl_wall_list
2015-02-28 19:36:01 +00:00
fuelcen.cpp
Capture range_for by-value temporaries as const
2015-02-05 03:03:49 +00:00
fvi.cpp
Combine object_intersects_wall_d outputs
2015-02-14 22:48:27 +00:00
game.cpp
Add automatic demo recording
2015-02-28 19:36:02 +00:00
gamecntl.cpp
Hide save/load game in non-coop multiplayer
2015-02-15 17:24:54 +00:00
gamefont.cpp
Propagate for variables in similar/main/gamefont.cpp
2014-09-26 02:42:09 +00:00
gamemine.cpp
Capture range_for by-value temporaries as const
2015-02-05 03:03:49 +00:00
gamerend.cpp
Fix empty body in missile viewing
2015-02-19 03:20:52 +00:00
gamesave.cpp
Move init_exploding_walls to level load
2015-02-28 19:36:01 +00:00
gameseg.cpp
Explicitly delete valptridx inequality operators
2015-02-14 22:48:30 +00:00
gameseq.cpp
Convert various loops to range_for
2015-02-14 22:48:27 +00:00
gauges.cpp
Use array<> for bitmap_index arrays
2015-02-14 22:48:30 +00:00
hostage.cpp
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
hud.cpp
Use ntstring for hudmsg
2015-01-29 04:27:36 +00:00
iff.cpp
Remove RAIIdmem::operator pointer
2015-02-17 03:52:59 +00:00
inferno.cpp
Add automatic demo recording
2015-02-28 19:36:02 +00:00
kconfig.cpp
Reduce duplication in find_next_item_*
2015-02-05 03:03:49 +00:00
kmatrix.cpp
Convert various loops to range_for
2015-02-14 22:48:27 +00:00
laser.cpp
Watch missiles when available
2015-02-14 22:48:28 +00:00
lighting.cpp
Convert various loops to range_for
2015-02-14 22:48:27 +00:00
menu.cpp
Pass PHYSFSX_* file extensions as counted array
2015-02-14 22:48:28 +00:00
mglobal.cpp
Use array<> for Side_to_verts
2015-02-05 03:03:50 +00:00
mission.cpp
Merge 'D1 emulation issues' into unification/master
2015-02-20 03:00:46 +00:00
morph.cpp
Wrap submodel angles
2015-02-14 22:48:28 +00:00
multi.cpp
Merge branch 'unification/master' of github.com:dxx-rebirth/dxx-rebirth into unification/master
2015-02-22 17:31:17 +01:00
multibot.cpp
Merge 'D1 emulation issues' into unification/master
2015-02-20 03:00:46 +00:00
net_udp.cpp
Remove unused DXX_*_INPUT argument MAX_TEXT_LEN
2015-02-28 19:36:02 +00:00
newdemo.cpp
Add automatic demo recording
2015-02-28 19:36:02 +00:00
newmenu.cpp
Remove bogus KEY_BACKSP trap
2015-02-28 19:36:01 +00:00
object.cpp
Explicitly delete valptridx inequality operators
2015-02-14 22:48:30 +00:00
paging.cpp
Merge 'D1 emulation issues' into unification/master
2015-02-20 03:00:46 +00:00
physics.cpp
Defer dividing phys_apply_rot vecmag
2015-02-14 22:48:28 +00:00
piggy.cpp
Use array<> for bogus_data
2015-02-28 19:36:01 +00:00
player.cpp
Pass PHYSFSX_readVector vector by &
2014-10-26 22:08:58 +00:00
playsave.cpp
Capture range_for by-value temporaries as const
2015-02-05 03:03:49 +00:00
polyobj.cpp
Make chunk.old_base const
2015-02-22 01:29:43 +00:00
powerup.cpp
Reduce inclusion of segment.h
2015-01-29 04:27:36 +00:00
render.cpp
Explicitly delete valptridx inequality operators
2015-02-14 22:48:30 +00:00
robot.cpp
Use array<> for robot_info
2015-02-28 19:36:01 +00:00
scores.cpp
Add newmenu_do helper for array<newmenu_item, N>
2015-01-18 01:58:32 +00:00
segment.cpp
Remove unused delta_light dummy
2015-02-28 19:36:01 +00:00
slew.cpp
Remove vm_angles_2_matrix return value
2015-02-05 03:03:51 +00:00
songs.cpp
Provide SndDisableSdlMixer=true if !USE_SDLMIXER
2015-02-08 17:43:29 +00:00
state.cpp
Use array<> for expl_wall_list
2015-02-28 19:36:01 +00:00
switch.cpp
Use partial_range on Triggers
2014-12-08 04:19:26 +00:00
terrain.cpp
Pass iff_read_bitmap arg by &
2015-01-25 05:32:44 +00:00
texmerge.cpp
Remove gauges.h #include "piggy.h"
2015-01-29 04:27:35 +00:00
text.cpp
Use RAIIPHYSFS_File to manage PHYSFS_File
2015-01-17 18:31:42 +00:00
titles.cpp
Don't play chattering over D1 briefing music.
2015-02-08 12:26:36 -08:00
vclip.cpp
Switch Laser_render to vobjptr_t
2014-11-30 22:09:23 +00:00
vers_id.cpp
Shorten vers_id command line
2014-09-13 22:09:32 +00:00
wall.cpp
Move test for opening doors back down
2015-02-15 17:24:55 +00:00
weapon.cpp
Use array<> for Smega_detonate_times
2015-02-14 22:48:29 +00:00