..
ai.cpp
Use stricter check for robots in set_player_awareness_all
2013-11-24 23:11:30 +00:00
aipath.cpp
Unify ai_follow_path
2013-11-23 22:41:01 +00:00
automap.cpp
Make system_name [][] from *[]
2013-11-28 00:27:42 +00:00
cntrlcen.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
config.cpp
Move similar/main/config.c -> similar/main/config.cpp
2013-10-05 21:35:58 +00:00
console.cpp
Move similar/main/console.c -> similar/main/console.cpp
2013-10-05 21:35:58 +00:00
controls.cpp
Move similar/main/controls.c -> similar/main/controls.cpp
2013-10-05 21:35:58 +00:00
credits.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
digiobj.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
dumpmine.cpp
Make Object_type_names const
2013-11-28 00:27:43 +00:00
effects.cpp
Move similar/main/effects.c -> similar/main/effects.cpp
2013-10-05 21:35:58 +00:00
endlevel.cpp
Remove global 'flydata'
2013-11-09 18:06:47 +00:00
fuelcen.cpp
Move similar/main/fuelcen.c -> similar/main/fuelcen.cpp
2013-11-24 22:51:56 +00:00
fvi.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
game.cpp
Use helper to diminish palette color toward zero
2013-11-24 23:08:32 +00:00
gamecntl.cpp
Move __STDC_FORMAT_MACROS to SConstruct for PCH compatibility
2013-12-01 00:54:23 +00:00
gamefont.cpp
Invert sense of hires/lowres options
2013-11-24 22:57:36 +00:00
gamerend.cpp
Make DemoExtraMessage from *[] to [][]
2013-11-28 00:27:42 +00:00
gamesave.cpp
Fix buffer overrun on malformed old levels
2013-12-01 00:52:45 +00:00
gameseg.cpp
Remove obsolete segment::degenerated flag
2013-11-24 23:08:32 +00:00
gameseq.cpp
Move similar/main/gameseq.c -> similar/main/gameseq.cpp
2013-11-24 22:49:52 +00:00
gauges.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
hostage.cpp
Move similar/main/hostage.c -> similar/main/hostage.cpp
2013-10-05 21:35:58 +00:00
hud.cpp
Move similar/main/hud.c -> similar/main/hud.cpp
2013-10-05 21:35:58 +00:00
inferno.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
kconfig.cpp
Use helper to clamp kconfig values
2013-11-18 04:51:06 +00:00
kmatrix.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
laser.cpp
Remove unused Laser_player_fire parameter harmless_flag
2013-11-28 02:12:13 +00:00
lighting.cpp
Make Obj_light_xlate const
2013-11-28 00:27:43 +00:00
menu.cpp
Manage movie subtitles automatically
2013-11-09 17:45:21 +00:00
mglobal.cpp
Move similar/main/mglobal.c -> similar/main/mglobal.cpp
2013-10-20 22:49:12 +00:00
mission.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
morph.cpp
Remove unnecessary packing on vms_vector
2013-11-08 03:14:43 +00:00
multi.cpp
Remove unused Laser_player_fire parameter harmless_flag
2013-11-28 02:12:13 +00:00
multibot.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
net_udp.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
newdemo.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
newmenu.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
object.cpp
Make Object_type_names const
2013-11-28 00:27:43 +00:00
paging.cpp
Make super_boss_gate_type_list const
2013-11-28 00:27:43 +00:00
physics.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
piggy.cpp
Invert sense of DbgBigPig
2013-11-24 22:57:36 +00:00
player.cpp
Move similar/main/player.c -> similar/main/player.cpp
2012-11-11 22:12:51 +00:00
playsave.cpp
Only write player file if new highest level is higher than old
2013-11-24 23:50:43 +00:00
polyobj.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
powerup.cpp
Only give secondaries that exist
2013-11-02 04:25:33 +00:00
render.cpp
Make render translation tables static const
2013-11-28 00:27:43 +00:00
robot.cpp
Mark set_robot_state used for debuggers
2013-10-29 03:24:42 +00:00
scores.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
slew.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
songs.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
state.cpp
Use helper to read a player from PHYSFS_file
2013-11-10 23:01:40 +00:00
switch.cpp
Mark private functions static
2013-11-02 04:23:55 +00:00
terrain.cpp
Move terrain lighting data onto stack
2013-11-28 00:27:43 +00:00
texmerge.cpp
Move similar/main/texmerge.c -> similar/main/texmerge.cpp
2012-11-11 22:12:51 +00:00
text.cpp
Move similar/main/text.c -> similar/main/text.cpp
2012-11-11 22:12:51 +00:00
titles.cpp
Manage movie subtitles automatically
2013-11-09 17:45:21 +00:00
vclip.cpp
Move similar/main/vclip.c -> similar/main/vclip.cpp
2012-11-11 22:12:51 +00:00
vers_id.cpp
Move similar/main/vers_id.c -> similar/main/vers_id.cpp
2012-11-11 22:12:51 +00:00
wall.cpp
Make Wall_names const
2013-11-28 00:27:43 +00:00
weapon.cpp
Only give secondaries that exist
2013-11-02 04:25:33 +00:00