dxx-rebirth/main
2003-03-14 21:24:03 +00:00
..
editor added .cvsignore files 2002-08-07 05:39:22 +00:00
old moved old joydefs to main 2003-03-14 05:05:17 +00:00
.cvsignore added .cvsignore files 2002-08-07 05:39:22 +00:00
ai.c formatting, minor cleanups 2003-03-14 21:24:03 +00:00
ai.h formatting, minor cleanups 2003-03-14 21:24:03 +00:00
ai2.c
aipath.c
aistruct.h
automap.c use Builtin_mission_num instead of 0 (if descent.hog is present, d1 becomes 2003-03-01 01:51:15 +00:00
automap.h automap resolution now selectable 2002-02-15 12:24:53 +00:00
bm.c fixed up endlevel stuff 2003-02-21 07:14:32 +00:00
bm.h formatting, minor cleanups 2003-03-14 21:24:03 +00:00
bmread.c
bmread.h
cmd.c
cntrlcen.c use Builtin_mission_num instead of 0 (if descent.hog is present, d1 becomes 2003-03-01 01:51:15 +00:00
cntrlcen.h fast i/o macros 2002-08-06 01:31:07 +00:00
collide.c use Builtin_mission_num instead of 0 (if descent.hog is present, d1 becomes 2003-03-01 01:51:15 +00:00
collide.h
compbit.h
config.c
config.h
console.c load d1 levels 2002-08-01 23:28:57 +00:00
controls.c
controls.h
credits.c enable credits for mac and oem data 2002-09-04 22:29:49 +00:00
credits.h
crypt.c formatting, minor cleanups 2003-03-14 21:24:03 +00:00
desc_id.h
descent.cfg
desw.h
digi.h whitespace n stuff 2002-08-26 06:44:36 +00:00
dumpmine.c
effects.c fast i/o macros 2002-08-02 04:57:19 +00:00
effects.h fast i/o macros 2002-08-02 04:57:19 +00:00
endlevel.c fixed up endlevel stuff 2003-02-21 07:14:32 +00:00
endlevel.h merged endlevel stuff to non-shareware, allow movies/endlevel for alternate missions 2002-08-06 05:06:38 +00:00
escort.c shareware stuff 2002-08-02 10:57:12 +00:00
fireball.c
fireball.h
fuelcen.c fast i/o macros 2002-08-06 01:31:07 +00:00
fuelcen.h fast i/o macros 2002-08-06 01:31:07 +00:00
fvi.c
fvi.h
fvi_a.h
game.c added -fps option 2003-03-13 07:16:46 +00:00
game.h added -fps option 2003-03-13 07:16:46 +00:00
gamecntl.c added "d2x options" menu, with maxfps option 2003-03-13 22:34:58 +00:00
gamefont.c support shareware datafiles\! 2002-07-30 11:05:53 +00:00
gamefont.h support shareware datafiles\! 2002-07-30 11:05:53 +00:00
gamemine.c texture conversion for d1 shareware 2003-02-27 04:34:51 +00:00
gamemine.h more d1 level loading stuff 2002-08-02 23:28:40 +00:00
gamepal.c comments, formatting, etc. courtesy of Martin Schaffner <maschaffner@gmx.ch> 2002-10-04 07:19:59 +00:00
gamepal.h
gamerend.c use Builtin_mission_num instead of 0 (if descent.hog is present, d1 becomes 2003-03-01 01:51:15 +00:00
gamesave.c noted that hoard.ham is only needed for multiplayer HOARD games, and should 2003-02-28 03:54:55 +00:00
gamesave.h more d1 level loading stuff 2002-08-02 23:28:40 +00:00
gameseg.c
gameseg.h
gameseq.c Fixed many opengl glitches 2003-02-28 11:27:05 +00:00
gameseq.h eliminate need for .mn2 files for oem and demo 2002-08-23 01:52:11 +00:00
gamestat.h
gauges.c
gauges.h
hostage.c
hostage.h
hud.c make hud_message work correctly 2002-10-11 05:14:59 +00:00
hudmsg.h
inferno.c added -fps option 2003-03-13 07:16:46 +00:00
inferno.h
inferno.ini
joydefs.c moved old joydefs to main 2003-03-14 05:05:17 +00:00
joydefs.h formatting, minor cleanups 2003-03-14 21:24:03 +00:00
kconfig.c replaced joy/mouse sensitivity slider, increased range to 16, and added d2x keys menu 2003-03-14 05:11:29 +00:00
kconfig.h replaced joy/mouse sensitivity slider, increased range to 16, and added d2x keys menu 2003-03-14 05:11:29 +00:00
kludge.c rest of solution to bug #344 2003-02-21 05:05:41 +00:00
kmatrix.c
kmatrix.h
laser.c shareware stuff 2002-08-06 09:30:24 +00:00
laser.h whitespace 2002-08-06 05:21:33 +00:00
lighting.c
lighting.h
link.bat
Makefile.am moved old joydefs to main 2003-03-14 05:05:17 +00:00
menu.c replaced joy/mouse sensitivity slider, increased range to 16, and added d2x keys menu 2003-03-14 05:11:29 +00:00
menu.h added "d2x options" menu, with maxfps option 2003-03-13 22:34:58 +00:00
mglobal.c
mission.c detect mac full version hogfiel 2003-03-14 09:17:08 +00:00
mission.h detect mac full version hogfiel 2003-03-14 09:17:08 +00:00
modem.h
morph.c cleanup alignment changes 2003-01-02 23:31:50 +00:00
morph.h
movie.c Fixed many opengl glitches 2003-02-28 11:27:05 +00:00
movie.h make sure movie's palette is set before writing briefing text. Fixes bug #359 2003-02-18 23:30:44 +00:00
multi.c formatting, minor cleanups 2003-03-14 21:24:03 +00:00
multi.h pack some structures for ipx compatibility - courtesy of Werner Augustin <descent-source@mailinglist.gnuher.de> 2002-09-14 00:23:06 +00:00
multibot.c
multibot.h
netmisc.c comments/whitespace 2002-12-31 23:19:42 +00:00
netmisc.h no swap_object for little-endian 2002-10-10 20:08:51 +00:00
network.c noted that hoard.ham is only needed for multiplayer HOARD games, and should 2003-02-28 03:54:55 +00:00
network.h noted that hoard.ham is only needed for multiplayer HOARD games, and should 2003-02-28 03:54:55 +00:00
newdemo.c use timer_delay instead of d_delay 2003-02-27 22:07:21 +00:00
newdemo.h
newmenu.c Fixed many opengl glitches 2003-02-28 09:56:10 +00:00
newmenu.h formatting 2002-08-30 08:04:44 +00:00
object.c
object.h foo 2003-01-11 01:11:37 +00:00
paging.c
paging.h
physics.c
physics.h
piggy.c d1 briefing text fixed, spinning robots and animated bitmaps work, but 2003-03-01 12:50:45 +00:00
piggy.h whitespace 2002-08-27 04:14:58 +00:00
player.c foo 2002-07-26 20:23:30 +00:00
player.h whitespace 2003-03-01 03:56:55 +00:00
playsave.c fix swapping glitch 2003-02-27 04:24:43 +00:00
playsave.h
polyobj.c get rid of some redundant swap functions. Courtesy of Martin Schaffner <martin.schaffner@epfl.ch> 2003-02-13 22:07:58 +00:00
polyobj.h cleanup alignment changes 2003-01-02 23:31:50 +00:00
powerup.c fast i/o macros 2002-08-02 04:57:19 +00:00
powerup.h fast i/o macros 2002-08-02 04:57:19 +00:00
render.c added replacement qsort for solaris 2003-02-27 19:26:25 +00:00
render.h fix compiler warning 2002-12-31 22:26:16 +00:00
reorder.h Lotsa networking stuff from d1x 2002-02-14 09:05:33 +00:00
robot.c fast i/o macros 2002-08-02 04:57:19 +00:00
robot.h fast i/o macros 2002-08-02 04:57:19 +00:00
scores.c shareware stuff 2002-08-02 10:57:12 +00:00
scores.h shareware stuff 2002-08-02 10:57:12 +00:00
screens.h
segment.c fast i/o macros 2002-08-06 01:31:07 +00:00
segment.h fast i/o macros 2002-08-06 01:31:07 +00:00
segpoint.h
slew.c
slew.h
songs.c whitespace 2002-10-10 19:12:00 +00:00
songs.h
sounds.h shareware stuff, whitespace 2002-08-06 05:16:19 +00:00
state.c simplified header 2002-07-22 18:26:13 +00:00
state.h
switch.c whitespace 2002-10-03 03:46:35 +00:00
switch.h fast i/o macros 2002-08-06 01:31:07 +00:00
terrain.c whitespace 2002-10-03 03:46:35 +00:00
terrain.h
texmerge.c these routines are in tmerge.c 2002-09-04 22:47:25 +00:00
texmerge.h
text.c whitespace 2002-10-03 03:46:35 +00:00
text.h whitespace 2002-08-06 05:21:33 +00:00
textures.h
titles.c d1 briefing text fixed, spinning robots and animated bitmaps work, but 2003-03-01 12:50:45 +00:00
titles.h d1-style mission briefings 2002-08-27 04:15:38 +00:00
vclip.c fast i/o macros 2002-08-02 04:57:19 +00:00
vclip.h fast i/o macros 2002-08-02 04:57:19 +00:00
vers_id.h added D2X_IVER 2002-02-11 07:37:52 +00:00
wall.c fast i/o macros 2002-08-02 04:57:19 +00:00
wall.h fast i/o macros 2002-08-02 04:57:19 +00:00
weapon.c whitespace 2002-08-06 05:21:33 +00:00
weapon.h fast i/o macros 2002-08-02 04:57:19 +00:00