use timer_delay instead of d_delay
This commit is contained in:
parent
6fe5b4738a
commit
552db67a6f
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@ -1,3 +1,10 @@
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2003-02-27 Bradley Bell <btb@icculus.org>
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* arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
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include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
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main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
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use timer_delay instead of d_delay
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2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
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* main/render.c: added replacement qsort for solaris
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@ -1,12 +1,15 @@
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/*
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* $Source: /cvs/cvsroot/d2x/arch/ggi/key.c,v $
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* $Revision: 1.1 $
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* $Author: bradleyb $
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* $Date: 2001-10-24 09:25:05 $
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* $Revision: 1.2 $
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* $Author: btb $
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* $Date: 2003-02-27 22:07:21 $
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*
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* GGI keyboard input support
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*
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* $Log: not supported by cvs2svn $
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* Revision 1.1 2001/10/24 09:25:05 bradleyb
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* Moved input stuff to arch subdirs, as in d1x.
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*
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* Revision 1.3 2001/01/29 14:03:57 bradleyb
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* Fixed build, minor fixes
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*
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@ -27,9 +30,6 @@
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#include "timer.h"
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#include "mono.h"
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//added on 9/3/98 by Matt Mueller to free some cpu instead of hogging during menus and such
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#include "d_delay.h"
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//end this section addition - Matt Mueller
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#define KEY_BUFFER_SIZE 16
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@ -382,7 +382,7 @@ int key_inkey()
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key_data.keyhead = add_one(key_data.keyhead);
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}
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//added 9/3/98 by Matt Mueller to free cpu time instead of hogging during menus and such
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// else d_delay(1);
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// else timer_delay(1);
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//end addition - Matt Mueller
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return key;
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}
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@ -1,4 +1,4 @@
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/* $Id: key.c,v 1.2 2003-01-15 02:42:41 btb Exp $ */
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/* $Id: key.c,v 1.3 2003-02-27 22:07:21 btb Exp $ */
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/*
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*
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* SDL keyboard input support
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@ -20,9 +20,6 @@
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#include "key.h"
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#include "timer.h"
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//added on 9/3/98 by Matt Mueller to free some cpu instead of hogging during menus and such
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#include "d_delay.h"
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//end this section addition - Matt Mueller
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#define KEY_BUFFER_SIZE 16
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@ -515,7 +512,7 @@ int key_inkey()
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key_data.keyhead = add_one(key_data.keyhead);
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}
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//added 9/3/98 by Matt Mueller to free cpu time instead of hogging during menus and such
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else d_delay(1);
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else timer_delay(1);
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//end addition - Matt Mueller
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return key;
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@ -1,12 +1,15 @@
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/*
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* $Source: /cvs/cvsroot/d2x/arch/svgalib/key.c,v $
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* $Revision: 1.1 $
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* $Author: bradleyb $
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* $Date: 2001-10-24 09:25:05 $
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* $Revision: 1.2 $
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* $Author: btb $
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* $Date: 2003-02-27 22:07:21 $
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*
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* SVGALib keyboard input support
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*
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* $Log: not supported by cvs2svn $
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* Revision 1.1 2001/10/24 09:25:05 bradleyb
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* Moved input stuff to arch subdirs, as in d1x.
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*
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* Revision 1.2 2001/01/29 14:03:57 bradleyb
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* Fixed build, minor fixes
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*
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@ -26,9 +29,6 @@
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#include "key.h"
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#include "timer.h"
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//added on 9/3/98 by Matt Mueller to free some cpu instead of hogging during menus and such
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#include "d_delay.h"
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//end this section addition - Matt Mueller
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#define KEY_BUFFER_SIZE 16
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@ -269,7 +269,7 @@ int key_inkey()
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key_data.keyhead = add_one(key_data.keyhead);
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}
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//added 9/3/98 by Matt Mueller to free cpu time instead of hogging during menus and such
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// else d_delay(1);
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// else timer_delay(1);
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//end addition - Matt Mueller
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return key;
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}
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@ -1,8 +0,0 @@
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//added on 9/2/98 by Matt Mueller
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#ifndef _D_DELAY
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#define _D_DELAY
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void d_delay (int ms);
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#endif
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@ -1,4 +1,4 @@
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/* $Id: automap.c,v 1.6 2002-08-06 09:30:24 btb Exp $ */
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/* $Id: automap.c,v 1.7 2003-02-27 22:07:21 btb Exp $ */
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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@ -75,7 +75,6 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#include "switch.h"
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#include "automap.h"
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#include "cntrlcen.h"
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#include "d_delay.h"
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#if defined(POLY_ACC)
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#include "poly_acc.h"
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10
main/game.c
10
main/game.c
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@ -1,4 +1,4 @@
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/* $Id: game.c,v 1.16 2002-10-03 03:46:34 btb Exp $ */
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/* $Id: game.c,v 1.17 2003-02-27 22:07:21 btb Exp $ */
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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@ -17,7 +17,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#endif
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#ifdef RCS
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char game_rcsid[] = "$Id: game.c,v 1.16 2002-10-03 03:46:34 btb Exp $";
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char game_rcsid[] = "$Id: game.c,v 1.17 2003-02-27 22:07:21 btb Exp $";
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#endif
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#ifdef WINDOWS
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#include "robot.h"
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#include "playsave.h"
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#include "fix.h"
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#include "d_delay.h"
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#include "hudmsg.h"
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int VGA_current_mode;
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do {
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timer_value = timer_get_fixed_seconds();
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FrameTime = timer_value - last_timer_value;
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Assert(FrameTime > 0);
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if (FrameTime < f1_0/max_fps);
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{
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d_delay(1);
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}
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timer_delay(1);
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} while (FrameTime < f1_0/max_fps);
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#if defined(TIMER_TEST) && !defined(NDEBUG)
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@ -1,4 +1,4 @@
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/* $Id: kconfig.c,v 1.16 2003-02-27 04:28:18 btb Exp $ */
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/* $Id: kconfig.c,v 1.17 2003-02-27 22:07:21 btb Exp $ */
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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@ -346,7 +346,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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#ifdef RCS
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static char rcsid[] = "$Id: kconfig.c,v 1.16 2003-02-27 04:28:18 btb Exp $";
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static char rcsid[] = "$Id: kconfig.c,v 1.17 2003-02-27 22:07:21 btb Exp $";
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#endif
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#ifdef WINDOWS
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@ -398,7 +398,6 @@ static char rcsid[] = "$Id: kconfig.c,v 1.16 2003-02-27 04:28:18 btb Exp $";
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#include "poly_acc.h"
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#endif
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#include "d_delay.h"
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#include "collide.h"
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#ifdef __unix__
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// if ( Game_mode & GM_MULTI )
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// GameLoop( 0, 0 ); // Continue
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k = key_inkey();
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d_delay(10);
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timer_delay(f0_1/10);
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kc_drawquestion( item );
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for (i=0; i<256; i++ ) {
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// if ( Game_mode & GM_MULTI )
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// GameLoop( 0, 0 ); // Continue
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k = key_inkey();
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d_delay(10);
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timer_delay(f0_1/10);
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if (k == KEY_PRINT_SCREEN)
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save_screen_shot(0);
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// if ( Game_mode & GM_MULTI )
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// GameLoop( 0, 0 ); // Continue
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k = key_inkey();
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d_delay(10);
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timer_delay(f0_1/10);
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if (k == KEY_PRINT_SCREEN)
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save_screen_shot(0);
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// if ( Game_mode & GM_MULTI )
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// GameLoop( 0, 0 ); // Continue
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k = key_inkey();
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d_delay(10);
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timer_delay(f0_1/10);
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if (k == KEY_PRINT_SCREEN)
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save_screen_shot(0);
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// if ( Game_mode & GM_MULTI )
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// GameLoop( 0, 0 ); // Continue
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k = key_inkey();
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d_delay(10);
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timer_delay(f0_1/10);
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if (k == KEY_PRINT_SCREEN)
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save_screen_shot(0);
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11
main/multi.c
11
main/multi.c
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@ -13,13 +13,16 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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/*
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* $Source: /cvs/cvsroot/d2x/main/multi.c,v $
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* $Revision: 1.7 $
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* $Revision: 1.8 $
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* $Author: btb $
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* $Date: 2002-12-31 23:19:42 $
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* $Date: 2003-02-27 22:07:21 $
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*
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* FIXME: put description here
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*
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* $Log: not supported by cvs2svn $
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* Revision 1.7 2002/12/31 23:19:42 btb
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* comments/whitespace
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*
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* Revision 1.6 2002/08/30 01:01:18 btb
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* more networking fixes
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*
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@ -81,7 +84,6 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#include "byteswap.h"
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#include "sounds.h"
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#include "args.h"
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#include "d_delay.h"
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#include "cfile.h"
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#include "effects.h"
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multi_in_menu--;
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// timer_delay(f1_0/10); changed by allender for portability
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d_delay(100); // delay 100 milliseconds
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timer_delay(f1_0/10); // delay 100 milliseconds
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if (Endlevel_sequence || (Control_center_destroyed && !was_fuelcen_alive) || (Player_is_dead != player_was_dead) || (Players[Player_num].shields < old_shields))
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{
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@ -84,7 +84,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#include "piggy.h"
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#include "controls.h"
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#include "d_io.h"
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#include "d_delay.h"
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#include "timer.h"
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#include "findfile.h"
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}
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void DoJasonInterpolate (fix recorded_time)
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{
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int the_delay;
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float MyRecFrameTime,ThisFrameTime;
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{
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fix the_delay;
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JasonPlaybackTotal+=FrameTime;
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if (!First_time_playback)
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{
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// get the difference between the recorded time and the playback time
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MyRecFrameTime=f2fl(recorded_time);
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ThisFrameTime=f2fl(FrameTime);
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the_delay=((MyRecFrameTime-ThisFrameTime)*1000.0);
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//mprintf ((0,"The delay=%d\n",the_delay));
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if (the_delay>=0)
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{
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stop_time();
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d_delay (the_delay);
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start_time();
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}
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JasonPlaybackTotal+=FrameTime;
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if (!First_time_playback)
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{
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// get the difference between the recorded time and the playback time
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the_delay=(recorded_time - FrameTime);
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//mprintf ((0,"The delay=%d\n", f2i(the_delay)));
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if (the_delay >= f0_0)
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{
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stop_time();
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timer_delay(the_delay);
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start_time();
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}
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else
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{
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while (JasonPlaybackTotal > nd_recorded_total)
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if (newdemo_read_frame_information() == -1)
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{
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newdemo_stop_playback();
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return;
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}
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// the_delay=(f2fl(nd_recorded_total-JasonPlaybackTotal))*1000.0;
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//if (delay>0)
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// delay (the_delay);
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}
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{
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while (JasonPlaybackTotal > nd_recorded_total)
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if (newdemo_read_frame_information() == -1)
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{
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newdemo_stop_playback();
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return;
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}
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//the_delay = nd_recorded_total - JasonPlaybackTotal;
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//if (the_delay > f0_0)
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// timer_delay(the_delay);
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}
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}
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First_time_playback=0;
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}
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}
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First_time_playback=0;
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}
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#ifdef MACINTOSH
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#pragma global_optimizer reset
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#endif
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@ -2,7 +2,7 @@ noinst_LIBRARIES = libmisc.a
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INCLUDES = -I $(top_srcdir)/include
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libmisc_a_SOURCES = \
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args.c d_delay.c error.c strio.c \
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args.c error.c strio.c \
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d_io.c hash.c strutil.c fileutil.c
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# checker.c
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@ -1,48 +0,0 @@
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/* $Id: d_delay.c,v 1.5 2003-02-18 20:35:35 btb Exp $ */
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/*
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* added on 9/2/98 by Matt Mueller
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*/
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#ifdef HAVE_CONFIG_H
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#include <conf.h>
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#endif
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#include "d_delay.h"
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#ifndef d_delay
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#if defined(__WINDOWS__) || defined(__MINGW32__)
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#include <windows.h>
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void d_delay (int ms) {
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Sleep(ms);
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}
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#else
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#include <sys/time.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <time.h>
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void d_delay (int ms) {
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#if 0
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struct timeval tv;
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tv.tv_sec=ms/1000;
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//edited 02/06/99 Matt Mueller - microseconds, not milliseconds
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tv.tv_usec=(ms%1000)*1000;
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//end edit -MM
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select(0,NULL,NULL,NULL,&tv);
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#elif 0
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struct timespec tv;
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tv.tv_sec=ms/1000;
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tv.tv_nsec=(ms%1000)*1000000;//nanoseconds
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nanosleep(&tv,NULL);
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#else
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usleep(ms*1000);
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#endif
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}
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#endif
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#endif
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