rest of solution to bug #344
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@ -1,5 +1,6 @@
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2003-02-20 Bradley Bell <btb@icculus.org>
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* arch/sdl/digi.c, main/kludge.c: rest of solution to bug #344
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* arch/sdl/timer.c, include/timer.h: revert to more accurate
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timers
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* main/kludge.c: partial solution to bug #344
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@ -1,4 +1,4 @@
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/* $Id: digi.c,v 1.5 2003-01-15 02:42:41 btb Exp $ */
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/* $Id: digi.c,v 1.6 2003-02-21 05:05:41 btb Exp $ */
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/*
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*
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* SDL digital audio support
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@ -301,7 +301,7 @@ static int get_free_slot()
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return -1;
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}
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int digi_start_sound(int soundnum, fix volume, fix pan, int unknown1, int unknown2, int unknown3, int unknown4)
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int digi_start_sound(int soundnum, fix volume, fix pan, int looping, int loop_start, int loop_end, int soundobj)
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{
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int ntries;
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int slot;
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@ -339,7 +339,7 @@ TryNextChannel:
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SoundSlots[slot].volume = fixmul(digi_volume, volume);
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SoundSlots[slot].pan = pan;
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SoundSlots[slot].position = 0;
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SoundSlots[slot].looped = 0;
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SoundSlots[slot].looped = looping;
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SoundSlots[slot].playing = 1;
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//added on 980905 by adb to add sound kill system from original sos digi.c
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@ -836,6 +836,12 @@ int digi_get_max_channels() {
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}
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// end edit by adb
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void digi_stop_sound(int channel)
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{
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//FIXME: Is this correct? I dunno, it works.
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SoundSlots[channel].playing=0;
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}
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void digi_reset_digi_sounds() {
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int i;
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@ -116,11 +116,6 @@ int digi_link_sound_to_object3( int org_soundnum, short objnum, int forever, fix
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return digi_link_sound_to_object2(org_soundnum, objnum, forever, max_volume, max_distance);
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}
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void digi_stop_sound(int channel)
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{
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}
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void digi_stop_digi_sounds(void)
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{
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