dxx-rebirth/common
Kp 6e20d86941 Move OF_PLAYER_DROPPED into drop_powerup
This fixes an issue where calling drop_powerup with num > 1 only tagged
one powerup as player-dropped.

This also changes powerups dropped by the thief to be "player-dropped",
since, aside from the initial shields/energy, they came from the player
originally.
2016-02-06 22:12:55 +00:00
..
2d Remove write-only cv_drawmode 2016-01-29 04:05:47 +00:00
3d Uninline namespace dcx 2015-12-13 18:00:49 +00:00
arch Split key_toggle_repeat paths at compile time 2016-01-09 16:38:10 +00:00
editor Remove sprintf from autosave.cpp 2016-01-09 16:38:16 +00:00
include Replace highest_valid(V,offset) with partial_range 2016-02-06 22:12:55 +00:00
main Move OF_PLAYER_DROPPED into drop_powerup 2016-02-06 22:12:55 +00:00
maths Shrink sincos_table 2016-01-09 16:38:11 +00:00
mem Uninline namespace dcx 2015-12-13 18:00:49 +00:00
misc Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
texmap Uninline namespace dcx 2015-12-13 18:00:49 +00:00
ui Remove sprintf from menubar.cpp 2016-01-09 16:38:16 +00:00