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2006-09-29 00:47:04 +00:00
2d made fonts scalable, added command-line to enable fixed fonts, added command-line to enable hires fonts, made savegame thumbs scalable, reworked menu borders, new way to display level info in automap to get right with scaled fonts. still need to rewrite credits code and make hud ready. will follow later. 2006-08-13 15:52:49 +00:00
3d The new build system for d1x 2006-04-03 17:32:39 +00:00
arch adjusted position of strings in hud and cockpit; made fadings work in OGL; made radar scale in cockpit mode; mede normal reticle default again and scaled it to current resolution for OGL; reformatted code to make it A BIT MORE readable 2006-09-08 23:31:06 +00:00
cfile The new build system for d1x 2006-04-03 17:32:39 +00:00
editor building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
iff The new build system for d1x 2006-04-03 17:32:39 +00:00
include some fixes for menus and automap; new aspect code; improved code to scale window for cockpits; introducing new variable in playsave.c to store game resolution and saving Game_window_h/h again properly - fixes bugs with screwed resolutions; making menus in game-resolution as default and re-activating old command-line arg '-menu<X>x<Y>' to scale menus 2006-08-30 18:11:16 +00:00
main corrected mouseaxis_text 2006-09-29 00:45:06 +00:00
maths The new build system for d1x 2006-04-03 17:32:39 +00:00
mem The new build system for d1x 2006-04-03 17:32:39 +00:00
misc The new build system for d1x 2006-04-03 17:32:39 +00:00
texmap increased MAX_Y_POINTERS to allow higher resolutions in SDL 2006-09-29 00:47:04 +00:00
ui building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
.cdtproject initial import 2006-03-20 16:43:15 +00:00
.project initial import 2006-03-20 16:43:15 +00:00
config The new build system for d1x 2006-04-03 18:09:40 +00:00
config.linux The new build system for d1x 2006-04-03 17:07:02 +00:00
config.mingw The new build system for d1x (MSYS support) 2006-04-03 19:47:41 +00:00
config.other The new build system for d1x 2006-04-03 17:07:02 +00:00
d1x.ini some fixes for menus and automap; new aspect code; improved code to scale window for cockpits; introducing new variable in playsave.c to store game resolution and saving Game_window_h/h again properly - fixes bugs with screwed resolutions; making menus in game-resolution as default and re-activating old command-line arg '-menu<X>x<Y>' to scale menus 2006-08-30 18:11:16 +00:00
dxx-changelog.txt added dimensions to draw_model_picture to save CPU usage 2006-04-18 17:51:06 +00:00
dxx-compile.txt building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
dxx-readme.txt building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files 2006-07-27 09:46:44 +00:00
license.txt initial import 2006-03-20 16:43:15 +00:00
makefile The new build system for d1x (icon removed) 2006-04-03 20:00:46 +00:00
makefile.config changes in readmes, configs, etc and version number changes for 'ZAPHOD' release 2006-04-16 04:53:58 +00:00
makefile.lib The new build system for d1x (MSYS support) 2006-04-03 19:47:41 +00:00
makefile.rules The new build system for d1x 2006-04-03 17:07:02 +00:00
SConstruct added profiler support to SConstruct and merged debug and no_release 2006-07-28 19:23:59 +00:00