dxx-rebirth/main
2008-01-02 03:37:13 +00:00
..
ai.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
ai.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
aipath.c Fixed some memory problems; Adjusted timer_delay2 for robot briefings 2007-11-23 21:14:57 +00:00
aistruct.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
altsound.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
altsound.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
args.c Implemented new UDP/IP interface with Server-Relay (for firewalled users) and IPv6 compability; Fixed memory issues; If arguments -gl_mipmap and -gl_trilinear used both, always select -gl_trilinear 2007-12-17 22:45:45 +00:00
automap.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
automap.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
bm.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
bm.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
bmread.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
clock.c ARM CPU support with words alignment and GP2X handheld support (part2 - added clock.c) 2006-11-22 05:36:49 +00:00
cntrlcen.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
cntrlcen.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
collide.c Data types correction 2007-11-01 18:49:28 +00:00
collide.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
compbit.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
config.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
config.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
console.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
console.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
controls.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
controls.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
credits.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
credits.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
custom.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
custom.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
d_conv.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
d_gamecv.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
d_gamecv.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
desc_id.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
digi.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
digicomp.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
digicomp.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
digiobj.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
dumpmine.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
effects.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
effects.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
endlevel.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
endlevel.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
fireball.c Fixed some memory problems; Adjusted timer_delay2 for robot briefings 2007-11-23 21:14:57 +00:00
fireball.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
fuelcen.c Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy 2007-10-28 20:14:25 +00:00
fuelcen.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
fvi.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
fvi.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
fvi_a.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
game.c Introduced timer_delay2 as replacement for timer_delay to sleep according to given FPS rate considering calc time between frames 2007-11-21 12:46:09 +00:00
game.h Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
gamefont.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gamefont.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gamemine.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gamemine.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gamesave.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gamesave.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gameseg.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gameseg.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
gameseq.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
gameseq.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gauges.c Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy 2007-10-28 20:14:25 +00:00
gauges.h Not rendering additional transparency cockpit display anymore to ensure compability with custom cockpits; Improved overlay functions for cockpit elements 2007-10-05 23:47:16 +00:00
hash.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hash.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hostage.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hostage.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hud.c Fixed new redundancy HUD messages check - made it more strictly 2007-11-23 23:04:08 +00:00
hudmsg.h Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check' 2007-10-31 00:49:24 +00:00
inferno.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
inferno.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
ipx_drv.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
joydefs.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
kconfig.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
kconfig.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
kmatrix.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
kmatrix.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
laser.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
laser.h Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
lighting.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
lighting.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
loadrdl.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
loadrl2.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
menu.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
menu.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mglobal.c Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy 2007-10-28 20:14:25 +00:00
mission.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mission.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
morph.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
morph.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mprofile.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mprofile.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
multi.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
multi.h Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
multibot.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
multibot.h Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
multipow.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
multipow.h Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check' 2007-10-31 00:49:24 +00:00
mute.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
mute.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
netlist.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
netmisc.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
netmisc.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
netpkt.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
netpkt.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
netseq.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
network.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
network.h Fixed compiler error because of removed header file; Removed struct network_d1xplayer_info - obsolete; Allocated memory for all sequence_packet's; Moved piggy_close() and sdl_close() to end of main() - replacing atexit; Rendering credits with timer_delay2 at constant 25FPS and save CPU; Fixed -playermessages 2007-12-23 00:51:27 +00:00
newdemo.c Correctly saving Reverse Stereo setting; Added Demo playback help keys; aligned Demo recording to 20 frames per second to save lots of hard drive space 2007-11-06 20:33:22 +00:00
newdemo.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
newmenu.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
newmenu.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
object.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
object.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
paging.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
paging.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
physics.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
physics.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
piggy.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
piggy.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
player.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
playsave.c Improvements for Cockpit mode save; Fixed -pilot switch 2007-10-08 10:40:21 +00:00
playsave.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
polyobj.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
polyobj.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
powerup.c Fixed compiler error because of removed header file; Removed struct network_d1xplayer_info - obsolete; Allocated memory for all sequence_packet's; Moved piggy_close() and sdl_close() to end of main() - replacing atexit; Rendering credits with timer_delay2 at constant 25FPS and save CPU; Fixed -playermessages 2007-12-23 00:51:27 +00:00
powerup.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
render.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
render.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
reorder.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
reorder.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
robot.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
robot.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
scores.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
scores.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
screens.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
script.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
segment.h rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
segpoint.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
settings.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
slew.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
slew.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
snddecom.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
snddecom.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
songs.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
songs.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
sounds.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
state.c Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check' 2007-10-31 00:49:24 +00:00
state.h Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code; Removed mekh stuff and wide cleanings in whole multi code; Incremented MULTI_PROTO_D1X_VER (for version checks in the future if needed); Renamed 'D1X-only game' to 'Version Check' 2007-10-31 00:49:24 +00:00
switch.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
switch.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
terrain.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
terrain.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
texmerge.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
texmerge.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
text.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
text.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
textures.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
titles.c rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers) 2008-01-02 03:37:13 +00:00
titles.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
udp.c Implemented new UDP/IP interface with Server-Relay (for firewalled users) and IPv6 compability; Fixed memory issues; If arguments -gl_mipmap and -gl_trilinear used both, always select -gl_trilinear 2007-12-17 22:45:45 +00:00
udp.h Implemented new UDP/IP interface with Server-Relay (for firewalled users) and IPv6 compability; Fixed memory issues; If arguments -gl_mipmap and -gl_trilinear used both, always select -gl_trilinear 2007-12-17 22:45:45 +00:00
vclip.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
vclip.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
vers_id.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
wall.c Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
wall.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
weapon.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
weapon.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00