dxx-rebirth/similar/arch
Dave Milici 4169183342 Initial stereo rendering test in side-by-side format.
OGL layer used for rendering surfaces, so using left/right viewports absent stereo quad buffers.
Using legacy Descent +/- eye offset method for left/right stereo perspective rendering passes.
2021-03-11 12:32:01 -08:00
..
ogl Initial stereo rendering test in side-by-side format. 2021-03-11 12:32:01 -08:00
sdl Fix build break in digi.cpp 2021-02-20 23:46:51 +00:00
win32