dxx-rebirth/common/main
2016-08-19 03:41:41 +00:00
..
ai.h Propagate MAX_STOLEN_ITEMS 2016-07-10 04:11:34 +00:00
aistruct.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
automap.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
bm.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
cli.cpp
cli.h
cmd.cpp
cmd.h
cntrlcen.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
collide.h Pass object &to collide_player_and_powerup 2016-04-23 17:59:47 +00:00
config.h Move CMLevelMusicTrack to CCfg 2016-08-06 19:55:25 +00:00
controls.h
credits.h Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
cvar.cpp
cvar.h
digi.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
effects.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
endlevel.h
escort.h Pass thief ID to recreate_thief 2016-04-06 03:34:15 +00:00
fireball.h
fuelcen.h
fvi.h
fwd-object.h Pass const object_base to obj_unlink 2016-07-23 04:10:43 +00:00
fwd-player.h
fwd-segment.h Remove useless casts in similar/editor/meddraw.cpp 2016-08-19 03:41:41 +00:00
fwd-wall.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
fwd-weapon.h Use class to wrap Primary_weapon+Delayed_primary 2016-08-06 19:55:23 +00:00
game.h Move Next_laser_fire_time to player_info 2016-07-06 01:54:26 +00:00
gamefont.h Remove useless cast in gamefont.h 2016-07-15 03:43:02 +00:00
gamemine.h
gamepal.h
gamesave.h
gameseg.h Add stub flush_fcd_cache for D1 2016-07-21 01:43:21 +00:00
gameseq.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
gauges.h
hostage.h
hudmsg.h Move HUD_MESSAGE_LENGTH to hud.cpp 2016-07-09 17:58:35 +00:00
inferno.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
kconfig.h Flatten kconfig type hierarchy 2016-07-14 01:59:05 +00:00
kmatrix.h
laser.h Retored historically accurate versions of homing tracking and lifeleft calculations for D1X and D2X based on their original source code releases instead of mixing them together. Further encabsuled NEWHOMER code to disable unused functions and variables if NEWHOMER is disabled. 2016-08-17 13:43:01 +02:00
lighting.h
menu.h
mission.h Use make_unique to reset editor's Current_mission 2016-08-06 19:55:25 +00:00
morph.h Fix check_header_includes=1 Linux build 2016-08-06 19:55:24 +00:00
multi.h Refactor to propagate MultiLevelInv_Count initial 2016-07-14 01:59:03 +00:00
multibot.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
multiinternal.h Added packet to notify clients about a changed vulcan ammo count in a weapon powerup in case player collects ammo but leaves the gun itself. 2016-06-06 17:26:59 +02:00
net_udp.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
newdemo.h Rewrite parenthesized uses of uint to standard unsigned 2016-07-14 01:59:02 +00:00
newmenu.h Flatten some newmenu type hierarchy 2016-08-06 19:55:24 +00:00
nvparse.h
object.h Fix check_header_includes=1 Linux build 2016-08-06 19:55:24 +00:00
objnum.h
paging.h
physics.h Move set_thrust_from_velocity to dcx 2016-07-15 03:43:01 +00:00
piggy.h Move PIGGY_PAGE_IN into namespace dsx with GameBitmaps 2016-07-15 03:43:01 +00:00
player-callsign.h
player-flags.h
player.h
playsave.h
polyobj.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
powerup.h Define Powerup_names only if EDITOR 2016-07-09 17:58:34 +00:00
render.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
render_state.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
robot.h Fix check_header_includes=1 Linux build 2016-08-06 19:55:24 +00:00
scores.h
screens.h
segiter.h Fix check_header_includes=1 Linux build 2016-08-06 19:55:24 +00:00
segment.h Fix -Wshadow warning in visited_segment_multibit_array_t::bitproxy_t 2016-06-01 01:52:45 +00:00
segnum.h
segpoint.h
slew.h
songs.h
sounds.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
state.h Fix check_header_includes=1 Linux build 2016-08-06 19:55:24 +00:00
switch.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
terrain.h
texmerge.h
text.h
textures.h Propagate MAX_TEXTURES 2016-07-10 04:11:35 +00:00
titles.h
valptridx.tcc
vclip.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
vers_id.h
wall.h
weapon.h
weapon_id.h