.. |
ai.cpp
|
Pass laser vectors as const &
|
2014-10-26 21:37:27 +00:00 |
aipath.cpp
|
Pass position-related vms_vector arg by &
|
2014-10-22 02:46:03 +00:00 |
automap.cpp
|
Pass g3_set_view_matrix arg by &
|
2014-10-26 22:01:00 +00:00 |
bm.cpp
|
Simplify bm_free_extra_models
|
2014-09-28 21:55:59 +00:00 |
cntrlcen.cpp
|
Pass laser vectors as const &
|
2014-10-26 21:37:27 +00:00 |
collide.cpp
|
Pass bump_one_object vms_vector by const &
|
2014-10-26 21:44:38 +00:00 |
config.cpp
|
Use special type for PHYSFSX_fgets
|
2014-09-07 20:07:20 +00:00 |
console.cpp
|
Make unused_window_userdata_t const
|
2014-10-16 02:30:29 +00:00 |
controls.cpp
|
Pass vm_angles_2_matrix arg by &
|
2014-10-01 02:28:42 +00:00 |
credits.cpp
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
digiobj.cpp
|
Pass sound vms_vector arg by &
|
2014-10-26 21:33:50 +00:00 |
dumpmine.cpp
|
Wrap segment iteration idiom
|
2014-10-12 23:10:05 +00:00 |
effects.cpp
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
endlevel.cpp
|
Pass g3_set_view_matrix arg by &
|
2014-10-26 22:01:00 +00:00 |
fireball.cpp
|
Pass phys_apply_* vms_vector by const &
|
2014-10-26 21:37:34 +00:00 |
fuelcen.cpp
|
Pass object_create_explosion_sub position by &
|
2014-10-26 21:36:25 +00:00 |
fvi.cpp
|
Pass check_effect_blowup vms_vector arg by &
|
2014-10-26 21:36:35 +00:00 |
game.cpp
|
Pass bump_one_object vms_vector by const &
|
2014-10-26 21:44:38 +00:00 |
gamecntl.cpp
|
Return objptridx_t from find_escort
|
2014-10-25 16:40:20 +00:00 |
gamefont.cpp
|
Propagate for variables in similar/main/gamefont.cpp
|
2014-09-26 02:42:09 +00:00 |
gamemine.cpp
|
Remove #define Segment2s Segments
|
2014-10-21 03:15:12 +00:00 |
gamerend.cpp
|
Return objptridx_t from find_escort
|
2014-10-25 16:40:20 +00:00 |
gamesave.cpp
|
Remove #define Segment2s Segments
|
2014-10-21 03:15:12 +00:00 |
gameseg.cpp
|
Pass extract_*_vector_from_segment arg by &
|
2014-10-26 21:37:06 +00:00 |
gameseq.cpp
|
Pass object_create_explosion_sub position by &
|
2014-10-26 21:36:25 +00:00 |
gauges.cpp
|
Remove unused draw_ammo_info parameter primary
|
2014-10-17 01:57:30 +00:00 |
hostage.cpp
|
Remove unused hostage_rescue parameter hostage_number
|
2014-10-17 02:05:37 +00:00 |
hud.cpp
|
Changed custom D1X license to GPLv3
|
2014-06-01 19:55:23 +02:00 |
iff.cpp
|
Add const void* conversion to various types
|
2014-10-12 22:11:28 +00:00 |
inferno.cpp
|
Enable silent alignment fixup if WORDS_NEED_ALIGNMENT
|
2014-10-10 02:43:14 +00:00 |
kconfig.cpp
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
kmatrix.cpp
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
laser.cpp
|
Pass phys_apply_* vms_vector by const &
|
2014-10-26 21:37:34 +00:00 |
lighting.cpp
|
Pass position-related vms_vector arg by &
|
2014-10-22 02:46:03 +00:00 |
menu.cpp
|
Remove useless build-breaking assignment on Win32
|
2014-10-19 17:19:55 +00:00 |
mglobal.cpp
|
Change Vertices to array<vertex>
|
2014-10-02 03:02:34 +00:00 |
mission.cpp
|
Fix buffer size mismatch on Win32
|
2014-10-19 17:17:54 +00:00 |
morph.cpp
|
Pass g3_start_instance_matrix arg by &
|
2014-10-02 03:02:35 +00:00 |
multi.cpp
|
Pass laser vectors as const &
|
2014-10-26 21:37:27 +00:00 |
multibot.cpp
|
Pass laser vectors as const &
|
2014-10-26 21:37:27 +00:00 |
net_udp.cpp
|
Use RAIIsocket for UDP_Socket[]
|
2014-10-21 02:37:00 +00:00 |
newdemo.cpp
|
Pass check_effect_blowup vms_vector arg by &
|
2014-10-26 21:36:35 +00:00 |
newmenu.cpp
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
object.cpp
|
Pass explode_badass_weapon position by const &
|
2014-10-26 21:36:31 +00:00 |
paging.cpp
|
Wrap segment iteration idiom
|
2014-10-12 23:10:05 +00:00 |
physics.cpp
|
Pass phys_apply_* vms_vector by const &
|
2014-10-26 21:37:34 +00:00 |
piggy.cpp
|
Move iff_read_animbrush array<unique_ptr<grs_bitmap>> down
|
2014-10-04 15:02:03 +00:00 |
player.cpp
|
Propagate for variables in similar/main/player.cpp
|
2014-09-26 02:42:10 +00:00 |
playsave.cpp
|
Use typedef for player number
|
2014-09-21 22:10:12 +00:00 |
polyobj.cpp
|
Pass g3_calc_point_depth arg by &
|
2014-10-26 22:01:04 +00:00 |
powerup.cpp
|
Pass object_create_explosion_sub position by &
|
2014-10-26 21:36:25 +00:00 |
render.cpp
|
Pass g3_set_view_matrix arg by &
|
2014-10-26 22:01:00 +00:00 |
robot.cpp
|
Pass vm_vec_rotate arg by &
|
2014-10-01 02:28:42 +00:00 |
scores.cpp
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
segment.cpp
|
Remove #define segment2 segment
|
2014-10-21 03:14:36 +00:00 |
slew.cpp
|
Use vm_matrix_x_matrix 2 arg form where viable
|
2014-10-01 02:28:42 +00:00 |
songs.cpp
|
Use special type for PHYSFSX_fgets
|
2014-09-07 20:07:20 +00:00 |
state.cpp
|
Wrap segment iteration idiom
|
2014-10-12 23:10:05 +00:00 |
switch.cpp
|
Pass sound vms_vector arg by &
|
2014-10-26 21:33:50 +00:00 |
terrain.cpp
|
Pass g3_add_delta_vec arg by &
|
2014-10-02 03:02:36 +00:00 |
texmerge.cpp
|
Propagate for variables in similar/main/texmerge.cpp
|
2014-09-26 02:42:10 +00:00 |
text.cpp
|
Use make_unique instead of bare new
|
2014-08-24 18:28:09 +00:00 |
titles.cpp
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
vclip.cpp
|
Propagate use of objptridx
|
2014-08-17 20:31:18 +00:00 |
vers_id.cpp
|
Shorten vers_id command line
|
2014-09-13 22:09:32 +00:00 |
wall.cpp
|
Pass check_effect_blowup vms_vector arg by &
|
2014-10-26 21:36:35 +00:00 |
weapon.cpp
|
Pass obj_create position vms_vector by &
|
2014-10-26 21:35:16 +00:00 |