Kp
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f3562a1a38
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Rename include/error.h to include/dxxerror.h
Avoid conflict with generic system header.
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2012-07-07 18:35:06 +00:00 |
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Kp
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a4068234b4
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Normalize whitespace in copyright header to match D2X-Rebirth
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2013-02-24 02:39:48 +00:00 |
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Kp
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d14a6860a4
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Rename D1XMAJORi/D1XMINORi/D1XMICROi to DXX_VERSION_MAJORi/DXX_VERSION_MINORi/DXX_VERSION_MICROi
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2013-02-25 02:01:28 +00:00 |
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Kp
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38c7b828b5
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Remove DPMI support and BITMAP_SELECTOR
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2013-02-25 02:01:24 +00:00 |
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Kp
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3a8d40ae2d
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Remove PSX_BUILD_TOOLS code
This is never activated.
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2013-02-25 02:00:08 +00:00 |
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Kp
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63c77101d3
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Remove last bits of HOSTAGE_FACES code
As far as I can tell, this never shipped, so remove it.
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2013-02-25 02:00:08 +00:00 |
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Kp
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6df4c2d372
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config.c: mark global strings as const
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2013-02-25 02:00:08 +00:00 |
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Kp
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3edbfa2c90
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Normalize comments and whitespace to match D2X
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2013-02-25 02:00:02 +00:00 |
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Kp
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fa5bde8ad0
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Remove RCS embedded string to synchronize code with D2X
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2013-02-22 04:31:25 +00:00 |
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Kp
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c6155f63ce
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Remove RCS comment to synchronize code with D2X
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2013-02-22 04:30:51 +00:00 |
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Kp
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7b2cbd5dc3
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Normalize comments and whitespace to match D2X
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2013-02-22 04:30:38 +00:00 |
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Kp
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4167cf9685
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Move main/hash.c -> misc/hash.c to match D2X
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2013-02-21 00:13:56 +00:00 |
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Chris Taylor
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e0b97f5b56
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Fix click-selection in the editor for OpenGL implementations that insist on point blending
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2013-01-17 12:45:42 +08:00 |
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Chris Taylor
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1eb70135fe
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If there's a messagebox to show on exit, and we *were* in fullscreen, don't try to toggle fullscreen and crash
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2013-01-12 19:07:57 +08:00 |
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Chris Taylor
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fc1108e7b6
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Increased the maximum number of levels and secret levels per mission to 127 each, using MALLOC'd arrays; defined 'd_fname' type (mainly for my pointers to arrays of 13 character filenames, but could be convenient elsewhere)
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2013-01-12 13:23:28 +08:00 |
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zicodxx
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a43f7df8d0
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Added option to hide mouse cursor (without disabling the mouse completely)
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2013-01-08 17:47:02 +01:00 |
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zicodxx
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a55dd5e69b
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Disable fullscreen toggling via ALT+ENTER if Game_wind is on top so toggling cannot be done accidentially ingame
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2013-01-08 17:29:26 +01:00 |
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zicodxx
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174b7c92d2
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Added default keys for weapon cycling similar to Descent 2 and reverted default reverse key to Z as default as more convinient for the QUERTY keyboard layout
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2013-01-08 12:17:16 +01:00 |
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zicodxx
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8de1f981cf
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Defer free of kmatrix data until window is fully gone - patch by Kp
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2013-01-08 12:08:12 +01:00 |
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zicodxx
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cd86e2b8c2
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Fixed some minor HUD-text related issues: For team assignment messages, joining player name would appear; team color assignment in netgame info screen could be wrong due to wrong syntax handling; when rewrapping text messages to specific player, game would not add space behind colon
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2013-01-08 11:42:07 +01:00 |
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zicodxx
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97c86f2b5e
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Removed obsolete HUD cleaning code - patch by Kp
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2013-01-03 17:32:58 +01:00 |
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zicodxx
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1ba045abe5
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Added dummy %s to prevent formatting untrusted literals - patch by Kp
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2013-01-03 17:29:57 +01:00 |
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zicodxx
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b5b72b3ae3
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Converted gr_printf to gr_string where needed - patch by Kp
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2013-01-03 17:23:09 +01:00 |
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zicodxx
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ee7325e114
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Moved screenshot message formating to HUD_init_message - patch by Kp (and me for non-OGL code ;))
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2013-01-03 17:10:47 +01:00 |
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zicodxx
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947abe1efb
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Fixed argument specifier mismatches flagged by -Wformat - patch by Kp
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2013-01-03 17:04:34 +01:00 |
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zicodxx
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7549ee8c51
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Moved large control_info arrays to end - patch by Kp
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2013-01-03 16:57:12 +01:00 |
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zicodxx
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07f3bac4cd
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Removed redundant/obsolete declarations - patch by Kp
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2013-01-03 16:54:46 +01:00 |
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zicodxx
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1e4e463394
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Declared wall_close_door_num in wall.h; Declared validate_segment_side in gameseg.h - patches by Kp
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2013-01-03 16:44:52 +01:00 |
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zicodxx
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6f72e2846c
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Moved multi_* declarations to multi.h - patch by Kp
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2013-01-03 16:33:40 +01:00 |
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zicodxx
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6b949ddff9
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Moved remove_char declaration to piggy.h - patch by Kp
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2013-01-03 16:24:46 +01:00 |
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zicodxx
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8d35d2219c
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Centralized UDP Broadcast function for IPv4 and IPv6 calls - patch by Kp
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2013-01-03 16:08:38 +01:00 |
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zicodxx
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38e847828e
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Moved vers_id.h inclusion to where it is needed - patch by Kp
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2012-11-02 18:35:55 +01:00 |
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zicodxx
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330c9f8f38
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Marked con_printf fmt as const, Increased console lines from 512 to 2048; Marked console private entries as static - patches by Kp
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2012-11-02 18:24:11 +01:00 |
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zicodxx
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6f35fbf015
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use struct type explicitly - patch by Kp
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2012-11-02 18:12:57 +01:00 |
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zicodxx
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42b34abd7d
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in g3s_codes renamed or,and to uor,uand - patch by Kp
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2012-11-02 18:09:03 +01:00 |
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zicodxx
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2f34c3d7fd
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Moved ui_draw_frame(), ui_draw_shad(), draw_tmap_flat(), math tables externs to headers - patches by Kp
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2012-11-02 18:02:41 +01:00 |
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zicodxx
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faf6f11848
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Made key_properties readable in other files; Eliminated key_text variable; Marked unicode_frame_buffer as extern in header - patches by Kp
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2012-11-02 17:41:33 +01:00 |
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zicodxx
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c5dbc6593c
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Fixed inconsistency in hostage_rescue() definition and revoked recent patch for u_mem.h due to infinite loops in mem.c caused by this
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2012-10-31 16:26:45 +01:00 |
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zicodxx
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bebc52031e
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Avoid some unnecessary strlen's
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2012-09-03 00:43:52 +02:00 |
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zicodxx
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0df40b1e77
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Use enum for object types, powerup types, weapon types
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2012-09-02 00:23:38 +02:00 |
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zicodxx
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fcc578c1a8
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Removed Assert in create_smart_children() which has been taken from D2X code but does not apply for D1X and only will let the Assert fail
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2012-09-01 23:47:05 +02:00 |
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zicodxx
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b0df198dc9
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Fixed incorrect patch merge introduced in the last commit
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2012-09-01 23:24:00 +02:00 |
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zicodxx
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495333522d
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Some Sconstruct lovin': Respect LDFLAGS; Made D1XMAJORi/MINORi/MICROi compile time constants; Do not pass CFLAGS to CXX; Mark some more warnings as errors - patches by Kp
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2012-07-28 01:41:30 +02:00 |
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Chris Taylor
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4b44e08b6c
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Don't draw objects with a modelnum of -1, improving stability when a third party mission is played with shareware data
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2012-07-24 17:42:51 +08:00 |
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Chris Taylor
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b9e16185a3
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Fix warnings (add d_splitpath prototype, no checking ubyte 'id' is < 0, fix say_totals prototype, include d_strdup prototype for radio.c and make sure that 'text' gets freed)
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2012-07-24 17:29:43 +08:00 |
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Chris Taylor
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50070ba165
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No calling piggy_dump_all() when EDITOR is defined, it causes a failed Assert and causes it to exit when the PC Shareware descent.pig is used
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2012-07-24 16:23:43 +08:00 |
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zicodxx
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33bf139002
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Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp
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2012-07-23 01:17:52 +02:00 |
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zicodxx
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63fe8ddc37
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Introduced INITIAL_ENERGY and INITIAL_SHIELDS defines from d2x and on that way added handicap feature for multiplayer as well; incremented multi proto version
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2012-06-18 01:45:17 +02:00 |
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zicodxx
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effc8c3fc4
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removed temp_string buffer for ingame message inputs preventing the string from being messed up if containing special characters
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2012-06-18 01:26:49 +02:00 |
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zicodxx
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c8d428913e
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added songs_play_file() to play any song depending on filename-extension as a more streamlined approach to handle all different kinds of formats; also used for jukebox to make it independent from SDL_mixer; cleaned up supported filename extenstions
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2012-06-10 14:02:40 +02:00 |
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