.. |
ai.c
|
Normalize comments and whitespace to match D2X
|
2013-02-22 04:30:38 +00:00 |
ai.h
|
Added cv_fade_level to canvas structure to replace Gr_scanline_darkening_level; Added cv_blend_func to canvas structure to set blending; Introduced gr_settransblend to set cv_fade_level and cv_blend_func; Added function to set normal blending, additive alpha blending and additive color blending; Moved Special transparency effects from g3_draw_bitmap to render_object to set individual transparency and/or blending for each object outside of OpenGL-specific code; Added special blending for fuelcenter and force field effects as well; Removed unused LASER_HACK code; Renamed OglAlphaEffects variable of PalyerCfg to AlphaEffects as I plan to implement this kind of effects for Software renderer, too
|
2011-02-23 17:46:36 +01:00 |
aipath.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
aistruct.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
altsound.c
|
Implemented PhysFS support; Implemended D2X memory functions; Code cleanups
|
2008-01-23 17:25:09 +00:00 |
altsound.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
automap.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
automap.h
|
For multiplayer, close menus from game_handler by doing frame processing in response to EVENT_WINDOW_DRAW, replacing multi_menu_poll system with single multi_menu_check call
|
2010-01-29 03:36:44 +00:00 |
bm.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
bm.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
bmread.c
|
Remove last bits of HOSTAGE_FACES code
|
2013-02-25 02:00:08 +00:00 |
cntrlcen.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
cntrlcen.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
collide.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
collide.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
compbit.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
config.c
|
config.c: mark global strings as const
|
2013-02-25 02:00:08 +00:00 |
config.h
|
Moved all these unsorted global cheat variables to a handy structure; Simplified reading of the cheats without trying to make it complicated so no one finds them (everyone can get the source); Removed one or two cheats which carry more garbage than they are worth; Added replacement for the bittersweet cheat; Made FPS Counter an option of Graphics menu
|
2011-02-14 22:27:02 +01:00 |
console.c
|
Marked con_printf fmt as const, Increased console lines from 512 to 2048; Marked console private entries as static - patches by Kp
|
2012-11-02 18:24:11 +01:00 |
controls.c
|
Made GameTime to GameTime64 using fix64; Changed all structures saving GameTime64 for internal timer purposes to store fix64 and added converting functions to save such times in fix; For Savegames/Demos always reset GameTime64 to 0 while saving and putting all timer values to safe limits, Multiplayer objects are sent in similar fashion
|
2010-12-22 01:17:49 +01:00 |
controls.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
credits.c
|
Converted gr_printf to gr_string where needed - patch by Kp
|
2013-01-03 17:23:09 +01:00 |
credits.h
|
Fixing some harmless compiler warnings caused by missing includes, missing newlines at end of file; cleaned up strutil.h
|
2010-07-19 18:17:08 +00:00 |
custom.c
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:51 +02:00 |
custom.h
|
complete bigendian support, without touching network code
|
2008-01-13 00:58:49 +00:00 |
desc_id.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
digi.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
digicomp.c
|
Remove RCS embedded string to synchronize code with D2X
|
2013-02-22 04:31:25 +00:00 |
digicomp.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
digiobj.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
dumpmine.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
effects.c
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:51 +02:00 |
effects.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
endlevel.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
endlevel.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
fireball.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
fireball.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
fuelcen.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
fuelcen.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
fvi.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
fvi.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
game.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
game.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
gamecntl.c
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
gamefont.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
gamefont.h
|
Move MAX_SUBMODELS from inferno.h to polyobj.h, fixing #include loop by removing some (mainly object.h) and instead using explicit 'struct' declarations; compile net_ipx.c for Mac SDL Video build
|
2010-02-07 07:28:49 +00:00 |
gamemine.c
|
Fixed set but unused variables
|
2011-09-27 01:31:17 +02:00 |
gamemine.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
gamerend.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
gamesave.c
|
Remove last bits of HOSTAGE_FACES code
|
2013-02-25 02:00:08 +00:00 |
gamesave.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
gameseg.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
gameseg.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
gameseq.c
|
Remove last bits of HOSTAGE_FACES code
|
2013-02-25 02:00:08 +00:00 |
gameseq.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
gauges.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
gauges.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
hash.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
hostage.c
|
Remove last bits of HOSTAGE_FACES code
|
2013-02-25 02:00:08 +00:00 |
hostage.h
|
Remove last bits of HOSTAGE_FACES code
|
2013-02-25 02:00:08 +00:00 |
hud.c
|
Removed obsolete HUD cleaning code - patch by Kp
|
2013-01-03 17:32:58 +01:00 |
hudmsg.h
|
Introduced HUD message class HM_MAYDUPL for messages that may appear once per frame but the player might not able to supress via option
|
2011-04-11 21:27:27 +02:00 |
inferno.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
inferno.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
kconfig.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
kconfig.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
kmatrix.c
|
Defer free of kmatrix data until window is fully gone - patch by Kp
|
2013-01-08 12:08:12 +01:00 |
kmatrix.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
laser.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
laser.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
lighting.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
lighting.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
menu.c
|
Converted gr_printf to gr_string where needed - patch by Kp
|
2013-01-03 17:23:09 +01:00 |
menu.h
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:51 +02:00 |
mglobal.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
mission.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
mission.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
morph.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
morph.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
multi.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
multi.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
multibot.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
multibot.h
|
Code cleanup - old/unused/obsolete multiplayer code and more
|
2007-12-29 14:18:49 +00:00 |
mute.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
mute.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
net_udp.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
net_udp.h
|
Optimization for quaternion structure: Stuffed orientation in shorts and removed figure out segnum by position - saving 10 bytes for each positional update in Multiplayer; Also removed render_type from pdata to save yet another byte
|
2012-05-26 17:53:05 +02:00 |
newdemo.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
newdemo.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
newmenu.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
newmenu.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
object.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
object.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
paging.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
paging.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
physics.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
physics.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
piggy.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
piggy.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
player.c
|
Remove RCS embedded string to synchronize code with D2X
|
2013-02-22 04:31:25 +00:00 |
player.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
playsave.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
playsave.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
polyobj.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
polyobj.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
powerup.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
powerup.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
render.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
render.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
robot.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
robot.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
scores.c
|
Converted gr_printf to gr_string where needed - patch by Kp
|
2013-01-03 17:23:09 +01:00 |
scores.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
screens.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
script.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
segment.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
segpoint.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
slew.c
|
Remove RCS embedded string to synchronize code with D2X
|
2013-02-22 04:31:25 +00:00 |
slew.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
snddecom.c
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
snddecom.h
|
* Removed executable flag on most files
|
2007-09-21 19:06:05 +00:00 |
songs.c
|
added songs_play_file() to play any song depending on filename-extension as a more streamlined approach to handle all different kinds of formats; also used for jukebox to make it independent from SDL_mixer; cleaned up supported filename extenstions
|
2012-06-10 14:02:40 +02:00 |
songs.h
|
added songs_play_file() to play any song depending on filename-extension as a more streamlined approach to handle all different kinds of formats; also used for jukebox to make it independent from SDL_mixer; cleaned up supported filename extenstions
|
2012-06-10 14:02:40 +02:00 |
sounds.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
state.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
state.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
switch.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
switch.h
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
terrain.c
|
Normalize comments and whitespace to match D2X
|
2013-02-22 04:30:38 +00:00 |
terrain.h
|
Normalize comments and whitespace to match D2X
|
2013-02-22 04:30:38 +00:00 |
texmerge.c
|
Renamed FixedStepCalc() to cald_d_tick() and FixedStep became d_tick_step; Also ther eonly is a 50ms-timer used to d_tick_step as it was the only one used so far; Replaced FrameCount with d_tick_count which only increments by 50ms-timer used in calc_d_tick() - that now scales timed actions for certain functions properly and makes AI work FPS-independent without any hacks in that regard
|
2012-05-14 19:06:27 +02:00 |
texmerge.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
text.c
|
Remove RCS embedded string to synchronize code with D2X
|
2013-02-22 04:31:25 +00:00 |
text.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
textures.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
titles.c
|
Remove RCS embedded string to synchronize code with D2X
|
2013-02-22 04:31:25 +00:00 |
titles.h
|
Moved all these unsorted global cheat variables to a handy structure; Simplified reading of the cheats without trying to make it complicated so no one finds them (everyone can get the source); Removed one or two cheats which carry more garbage than they are worth; Added replacement for the bittersweet cheat; Made FPS Counter an option of Graphics menu
|
2011-02-14 22:27:02 +01:00 |
vclip.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
vclip.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
vers_id.h
|
Fixed incorrect patch merge introduced in the last commit
|
2012-09-01 23:24:00 +02:00 |
wall.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
wall.h
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
weapon.c
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
weapon.h
|
Normalize comments and whitespace to match D2X
|
2013-02-22 04:30:38 +00:00 |