Kp
|
ec19a6947f
|
Move more symbols to namespace dsx
|
2016-10-02 19:35:34 +00:00 |
|
Kp
|
53bec35f34
|
Use range_for for player_ship_read
|
2016-10-02 19:35:34 +00:00 |
|
Kp
|
261d19332b
|
Remove unnecessary __pack__ on D1 player_ship
The size is the same with and without the __pack__.
|
2016-10-02 19:35:34 +00:00 |
|
Kp
|
3024bb8bbe
|
Pass object_base &to create_player_appearance_effect
|
2016-10-02 19:35:34 +00:00 |
|
Kp
|
a468e2612b
|
Factor out gr_set_attributes SDL_GL_SetAttribute calls
|
2016-10-02 19:35:34 +00:00 |
|
Kp
|
0abb7278da
|
Move FPSIndicator to CCfg
|
2016-10-02 19:35:33 +00:00 |
|
Kp
|
797554f80a
|
Move Multisample to CCfg
|
2016-10-02 19:35:33 +00:00 |
|
Kp
|
da4f55f47e
|
Show some environment values before/after sconf runs
|
2016-10-02 00:34:50 +00:00 |
|
Kp
|
968746c0e8
|
Pass secondary_weapon_index_t to player_has_secondary_weapon
|
2016-10-02 00:34:49 +00:00 |
|
Kp
|
603159ec4b
|
Pass secondary_weapon_index_t to do_secondary_weapon_select
|
2016-10-02 00:34:49 +00:00 |
|
Kp
|
b8f58309f0
|
Reuse computed filename for screenshot
|
2016-10-02 00:34:49 +00:00 |
|
Kp
|
2289ed473d
|
Unify computing write_bmp output size requirement
|
2016-10-02 00:34:49 +00:00 |
|
Kp
|
b2f744f1f8
|
Remove unnecessary diminish_palette in pcx_write_bitmap
The variable is never read after that diminish_palette call, whether in
pcx_write_bitmap or in its sole caller.
|
2016-10-02 00:34:49 +00:00 |
|
Kp
|
e11ac102a6
|
Cache bitmap properties in pcx_write_bitmap
|
2016-10-02 00:34:49 +00:00 |
|
Kp
|
815a26f32d
|
Expand and cache various uses of get_local_plrobj()
|
2016-10-02 00:34:48 +00:00 |
|
Kp
|
6c7e64d871
|
Fold ai_do_actual_firing_stuff calls to ready_to_fire_weapon1
|
2016-10-02 00:34:48 +00:00 |
|
Kp
|
95988a343c
|
Pass player object to recompute_automap_segment_visibility
|
2016-10-02 00:34:48 +00:00 |
|
Kp
|
0d5d191671
|
Pass player object to DropMarker
|
2016-10-02 00:34:48 +00:00 |
|
Kp
|
67e10d532b
|
Pass player powerup_flags to init_ai_frame
|
2016-10-02 00:34:48 +00:00 |
|
Kp
|
13f751364d
|
Pass player powerup_flags to make_nearby_robot_snipe
|
2016-10-02 00:34:48 +00:00 |
|
Kp
|
dc7c718b66
|
Pass player powerup_flags to create_bfs_list
|
2016-10-02 00:34:47 +00:00 |
|
Kp
|
1dcacefc9c
|
Pass player object to check_trigger
|
2016-10-02 00:34:47 +00:00 |
|
Kp
|
171e303adb
|
Pass player object to check_trigger_sub
|
2016-10-02 00:34:47 +00:00 |
|
Kp
|
84e596e1b4
|
Pass player_info to player_has_powerup
|
2016-10-02 00:34:47 +00:00 |
|
Kp
|
69b84e418d
|
Pass player_info to pick_up_energy
|
2016-10-02 00:34:47 +00:00 |
|
Kp
|
0b01bad915
|
Pass player_info to pick_up_primary_or_energy
|
2016-10-02 00:34:47 +00:00 |
|
Kp
|
038a6e3261
|
Pass player powerup_flags to wall_hit_process
|
2016-10-02 00:34:46 +00:00 |
|
Kp
|
3f27b6daac
|
Pass player_info to CyclePrimary
|
2016-10-02 00:34:46 +00:00 |
|
Kp
|
2c37514235
|
Pass player_info to CycleSecondary
|
2016-10-02 00:34:46 +00:00 |
|
Kp
|
36213d9b50
|
Pass player_info to select_secondary_weapon
|
2016-10-02 00:34:46 +00:00 |
|
Kp
|
e3c3e39045
|
Pass player_info to do_primary_weapon_select
|
2016-10-02 00:34:46 +00:00 |
|
Kp
|
fe1cd6a165
|
Pass player_info to maybe_autoselect_primary_weapon
|
2016-10-02 00:34:46 +00:00 |
|
Kp
|
8219df8db9
|
Pass player_info to pick_up_secondary
|
2016-10-02 00:34:45 +00:00 |
|
Kp
|
c94cec40d0
|
Pass player_info to pick_up_primary
|
2016-10-02 00:34:45 +00:00 |
|
Kp
|
2bd5b80451
|
Pass player_info to check_to_use_primary_super_laser
|
2016-10-02 00:34:45 +00:00 |
|
Kp
|
86a4942883
|
Pass player_info to do_secondary_weapon_select
|
2016-10-02 00:34:45 +00:00 |
|
Kp
|
888415f086
|
Pass player_info to reject_unusable_secondary_weapon_select
|
2016-10-02 00:34:45 +00:00 |
|
Kp
|
dfc2584c39
|
Pass player_info to reject_unusable_primary_weapon_select
|
2016-10-02 00:34:45 +00:00 |
|
Kp
|
9800f856e7
|
Pass player_info to select_primary_weapon
|
2016-10-02 00:34:45 +00:00 |
|
Kp
|
11551abe5c
|
Pass player_info to non-static pick_up_vulcan_ammo
|
2016-10-02 00:34:44 +00:00 |
|
Kp
|
44579c7dc8
|
Pass player_info to static pick_up_vulcan_ammo
|
2016-10-02 00:34:44 +00:00 |
|
Kp
|
022aaebe41
|
Pass player powerup_flags to segment_is_reachable
|
2016-10-02 00:34:44 +00:00 |
|
Kp
|
96651095e3
|
Pass player_info to DropCurrentWeapon, DropSecondaryWeapon
|
2016-10-02 00:34:44 +00:00 |
|
Kp
|
b78474edc6
|
Pass player_info to player_has_secondary_weapon
|
2016-10-02 00:34:44 +00:00 |
|
Kp
|
ad3a29a7eb
|
Pass player_info to cycle_primary_state
|
2016-10-02 00:34:44 +00:00 |
|
Kp
|
83dd51d79b
|
Pass player_info to player_has_primary_weapon
|
2016-10-02 00:34:43 +00:00 |
|
Kp
|
c483deb646
|
Change Parallax negative energy hack to avoid modifying energy
This will allow players to see when their energy goes negative, which
might prompt someone to report it with steps to reproduce.
|
2016-10-02 00:34:43 +00:00 |
|
Kp
|
ab89513454
|
Pass player_info to auto_select_primary_weapon
|
2016-10-02 00:34:43 +00:00 |
|
Kp
|
1be7344d56
|
Pass player_info to auto_select_secondary_weapon
|
2016-10-02 00:34:43 +00:00 |
|
Kp
|
00ccd3f6f6
|
Move Delayed_secondary into Secondary_weapon
|
2016-10-02 00:34:43 +00:00 |
|