Kp
|
e6dc72700a
|
Remove unused main/mute.c, main/mute.h
|
2013-03-09 20:29:20 +00:00 |
|
Kp
|
dac868c7fd
|
Remove unused main/altsound.c, main/altsound.h
|
2013-03-09 20:29:20 +00:00 |
|
Kp
|
bee93f6433
|
Remove unused main/compbit.h
|
2013-03-09 20:29:20 +00:00 |
|
Kp
|
fe7cf3bc1d
|
Move segment handling from editor.h
|
2013-03-16 03:10:55 +00:00 |
|
Kp
|
49d6338b35
|
Restructure struct segment to align better
|
2013-03-16 02:54:33 +00:00 |
|
Kp
|
ea359a4773
|
Fix automap save bug in large levels
|
2012-11-25 02:38:50 +00:00 |
|
Kp
|
8d19afb673
|
Fix ancient bug that read Segments[-2].verts during endlevel sequence
|
2012-12-09 04:02:34 +00:00 |
|
Kp
|
5d2312f338
|
Fix wrong length passed to PHYSFSX_fgets
|
2012-07-15 18:42:41 +00:00 |
|
Kp
|
0e5ad8ed10
|
Move declaration of render_mine to render.h
|
2013-03-10 23:05:03 +00:00 |
|
Kp
|
59dcad1af4
|
Change type of visited[] from char to unsigned char to match D2X
|
2013-03-09 04:01:16 +00:00 |
|
Kp
|
633ea033c4
|
Use #ifdef, not #if, to test WORDS_BIGENDIAN
On little endian machines, WORDS_BIGENDIAN is undefined, so testing
using #if triggers warning -Wundef.
|
2013-03-03 23:46:22 +00:00 |
|
Kp
|
ccc104dbb1
|
Push down inclusion "args.h" from physfsx.h into sources
This is not needed for the header, and makes the header non-common.
|
2013-03-03 19:41:09 +00:00 |
|
Kp
|
f3562a1a38
|
Rename include/error.h to include/dxxerror.h
Avoid conflict with generic system header.
|
2012-07-07 18:35:06 +00:00 |
|
Kp
|
a4068234b4
|
Normalize whitespace in copyright header to match D2X-Rebirth
|
2013-02-24 02:39:48 +00:00 |
|
Kp
|
d14a6860a4
|
Rename D1XMAJORi/D1XMINORi/D1XMICROi to DXX_VERSION_MAJORi/DXX_VERSION_MINORi/DXX_VERSION_MICROi
|
2013-02-25 02:01:28 +00:00 |
|
Kp
|
38c7b828b5
|
Remove DPMI support and BITMAP_SELECTOR
|
2013-02-25 02:01:24 +00:00 |
|
Kp
|
3a8d40ae2d
|
Remove PSX_BUILD_TOOLS code
This is never activated.
|
2013-02-25 02:00:08 +00:00 |
|
Kp
|
63c77101d3
|
Remove last bits of HOSTAGE_FACES code
As far as I can tell, this never shipped, so remove it.
|
2013-02-25 02:00:08 +00:00 |
|
Kp
|
6df4c2d372
|
config.c: mark global strings as const
|
2013-02-25 02:00:08 +00:00 |
|
Kp
|
3edbfa2c90
|
Normalize comments and whitespace to match D2X
|
2013-02-25 02:00:02 +00:00 |
|
Kp
|
fa5bde8ad0
|
Remove RCS embedded string to synchronize code with D2X
|
2013-02-22 04:31:25 +00:00 |
|
Kp
|
c6155f63ce
|
Remove RCS comment to synchronize code with D2X
|
2013-02-22 04:30:51 +00:00 |
|
Kp
|
7b2cbd5dc3
|
Normalize comments and whitespace to match D2X
|
2013-02-22 04:30:38 +00:00 |
|
Kp
|
4167cf9685
|
Move main/hash.c -> misc/hash.c to match D2X
|
2013-02-21 00:13:56 +00:00 |
|
Chris Taylor
|
e0b97f5b56
|
Fix click-selection in the editor for OpenGL implementations that insist on point blending
|
2013-01-17 12:45:42 +08:00 |
|
Chris Taylor
|
1eb70135fe
|
If there's a messagebox to show on exit, and we *were* in fullscreen, don't try to toggle fullscreen and crash
|
2013-01-12 19:07:57 +08:00 |
|
Chris Taylor
|
fc1108e7b6
|
Increased the maximum number of levels and secret levels per mission to 127 each, using MALLOC'd arrays; defined 'd_fname' type (mainly for my pointers to arrays of 13 character filenames, but could be convenient elsewhere)
|
2013-01-12 13:23:28 +08:00 |
|
zicodxx
|
a43f7df8d0
|
Added option to hide mouse cursor (without disabling the mouse completely)
|
2013-01-08 17:47:02 +01:00 |
|
zicodxx
|
a55dd5e69b
|
Disable fullscreen toggling via ALT+ENTER if Game_wind is on top so toggling cannot be done accidentially ingame
|
2013-01-08 17:29:26 +01:00 |
|
zicodxx
|
174b7c92d2
|
Added default keys for weapon cycling similar to Descent 2 and reverted default reverse key to Z as default as more convinient for the QUERTY keyboard layout
|
2013-01-08 12:17:16 +01:00 |
|
zicodxx
|
8de1f981cf
|
Defer free of kmatrix data until window is fully gone - patch by Kp
|
2013-01-08 12:08:12 +01:00 |
|
zicodxx
|
cd86e2b8c2
|
Fixed some minor HUD-text related issues: For team assignment messages, joining player name would appear; team color assignment in netgame info screen could be wrong due to wrong syntax handling; when rewrapping text messages to specific player, game would not add space behind colon
|
2013-01-08 11:42:07 +01:00 |
|
zicodxx
|
97c86f2b5e
|
Removed obsolete HUD cleaning code - patch by Kp
|
2013-01-03 17:32:58 +01:00 |
|
zicodxx
|
1ba045abe5
|
Added dummy %s to prevent formatting untrusted literals - patch by Kp
|
2013-01-03 17:29:57 +01:00 |
|
zicodxx
|
b5b72b3ae3
|
Converted gr_printf to gr_string where needed - patch by Kp
|
2013-01-03 17:23:09 +01:00 |
|
zicodxx
|
ee7325e114
|
Moved screenshot message formating to HUD_init_message - patch by Kp (and me for non-OGL code ;))
|
2013-01-03 17:10:47 +01:00 |
|
zicodxx
|
947abe1efb
|
Fixed argument specifier mismatches flagged by -Wformat - patch by Kp
|
2013-01-03 17:04:34 +01:00 |
|
zicodxx
|
7549ee8c51
|
Moved large control_info arrays to end - patch by Kp
|
2013-01-03 16:57:12 +01:00 |
|
zicodxx
|
07f3bac4cd
|
Removed redundant/obsolete declarations - patch by Kp
|
2013-01-03 16:54:46 +01:00 |
|
zicodxx
|
1e4e463394
|
Declared wall_close_door_num in wall.h; Declared validate_segment_side in gameseg.h - patches by Kp
|
2013-01-03 16:44:52 +01:00 |
|
zicodxx
|
6f72e2846c
|
Moved multi_* declarations to multi.h - patch by Kp
|
2013-01-03 16:33:40 +01:00 |
|
zicodxx
|
6b949ddff9
|
Moved remove_char declaration to piggy.h - patch by Kp
|
2013-01-03 16:24:46 +01:00 |
|
zicodxx
|
8d35d2219c
|
Centralized UDP Broadcast function for IPv4 and IPv6 calls - patch by Kp
|
2013-01-03 16:08:38 +01:00 |
|
zicodxx
|
38e847828e
|
Moved vers_id.h inclusion to where it is needed - patch by Kp
|
2012-11-02 18:35:55 +01:00 |
|
zicodxx
|
330c9f8f38
|
Marked con_printf fmt as const, Increased console lines from 512 to 2048; Marked console private entries as static - patches by Kp
|
2012-11-02 18:24:11 +01:00 |
|
zicodxx
|
6f35fbf015
|
use struct type explicitly - patch by Kp
|
2012-11-02 18:12:57 +01:00 |
|
zicodxx
|
42b34abd7d
|
in g3s_codes renamed or,and to uor,uand - patch by Kp
|
2012-11-02 18:09:03 +01:00 |
|
zicodxx
|
2f34c3d7fd
|
Moved ui_draw_frame(), ui_draw_shad(), draw_tmap_flat(), math tables externs to headers - patches by Kp
|
2012-11-02 18:02:41 +01:00 |
|
zicodxx
|
faf6f11848
|
Made key_properties readable in other files; Eliminated key_text variable; Marked unicode_frame_buffer as extern in header - patches by Kp
|
2012-11-02 17:41:33 +01:00 |
|
zicodxx
|
c5dbc6593c
|
Fixed inconsistency in hostage_rescue() definition and revoked recent patch for u_mem.h due to infinite loops in mem.c caused by this
|
2012-10-31 16:26:45 +01:00 |
|