Commit graph

127 commits

Author SHA1 Message Date
Kp 8ff1613c2a Remove various unused misc files 2013-03-10 00:17:59 +00:00
Kp 06a5fa1407 Remove unused file misc/byteswap.c 2013-03-03 23:54:12 +00:00
Kp 8d39b2b7ae Push down inclusion "args.h" from physfsx.h into sources
This is not needed for the header, and makes the header non-common.
2013-03-03 19:41:09 +00:00
Kp a81afea7fe Rename include/error.h to include/dxxerror.h
Avoid conflict with generic system header.
2012-07-07 18:35:06 +00:00
Kp f12f4e6737 Remove RCS embedded string to synchronize code with D1X 2013-02-22 04:32:23 +00:00
Kp 7f5d61c3ed Remove RCS comment to synchronize code with D1X 2013-02-22 04:32:14 +00:00
zicodxx 714bebe8c3 Added option to hide mouse cursor (without disabling the mouse completely) 2013-01-08 17:47:03 +01:00
zicodxx 5a7cc639c6 Made FindArg static - patch by Kp 2012-09-03 00:48:34 +02:00
zicodxx 7c5aaa29df Redefined lotsa variables, functions and parameters as const and/or static - patch by Kp 2012-07-23 01:17:54 +02:00
zicodxx f449e24d69 changed extension for archive (addon) content from zip to dxa - still a zip-file but renamed to not accidentially add user generated backups and possibly mess things up 2012-06-01 13:04:29 +02:00
zicodxx c8680ef789 use size of output buffer for snprintf; on the way changed rebirth-specific song file to dxx-r.sng to respect hog 8+3 file convention 2012-06-01 12:46:03 +02:00
zicodxx 66f2045c59 using our own functions for strdup and _splitpath with the d_ prefix for all platforms for consistency 2012-05-19 02:16:43 +02:00
zicodxx 70287bfde6 using our own functions for stricmp, strnicmp, strlwr, strupr, strrev with a d_ prefix for all platforms for consistency 2012-05-19 01:36:43 +02:00
zicodxx 6d3782996c Fixed some non-critical compiler warnings; Now compiling with -std=c99 -pedantic and fixed warnings (except for editor build) caused by this 2012-05-14 12:20:30 +02:00
zicodxx 19d792cff2 Addition for last change in hmp_reset(): execute midiOutShortMsg() even if midiOutPrepareHeader() fails as not related to SysEx part 2012-04-15 15:52:14 +02:00
zicodxx 2c7a8b419b Removed redundant call of songs_stop_all() when starting credits; Added failsafe for loop in case MHDR_DONE flag is not properly set by MIDI device; Added more verbosity for hmp_reset() 2012-04-12 19:45:45 +02:00
zicodxx d940dcb381 removed redundant definitions of FILENAME_LEN 2012-04-07 11:41:17 +02:00
Chris Taylor e50a82c743 Actually add editor data files and make sure DXX can find them 2012-03-03 16:03:03 +08:00
zicodxx 02fbfada3a Unbuffered writing of gamelog.txt has it's own argument and is not triggered by -verbose argument anymore; Also increases verbosity of packet-loss-prevented packets by showing their types when added to queue 2012-01-09 15:21:09 +01:00
zicodxx e10975b3b4 Made the .desktop file follow the official specifications; Added explicit link to libmath for newer versions of binutils; Fixed crash using PhysFS 1.x in PHYSFSX_addArchiveContent() 2011-09-26 19:15:43 +02:00
zicodxx d9ca3a2287 Removed support for IPX protocol and MS-DOS-Multiplayer-compability due to age and lack of real need and to really improve on the Multiplayer without adding too much complexity for backwards-compability 2011-09-14 01:15:32 +02:00
zicodxx b83e27005f Bail out of hmp_reset() if midiOutOpen fails and return error with -debug set; execute hmp_reset() before first song plays; renamed digi_win32_stop_current_song() to digi_win32_stop_midi_song() to keep naming convention; Fixed some compiler warnings 2011-07-15 10:43:03 +02:00
zicodxx 73776303f8 Fixed typo 2011-07-04 21:46:14 +02:00
zicodxx a973da9432 Made formatting for help text more consistent and prettier; Somewhat changed the code for help text so we can use variables in the help text. For example: If we change MAXIMUM_FPS, it will automatically be displayed in the help text without manual editing needed 2011-07-01 01:00:59 +02:00
zicodxx 1be064dfb9 When GameArg.CtlNoStickyKeys was introduced I forgot to add an actual check if -nostickykeys was supplied - fixed now 2011-06-21 19:19:17 +02:00
zicodxx dd991fbf6b Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content 2011-06-01 09:59:55 +02:00
zicodxx e977551a41 Check for hmp before pausing/resuming it 2011-04-16 01:15:59 +02:00
zicodxx 7f18afd5d7 Client-side implementation for Tracker support by Matt 1360 Vandermeulen including improvements in udp_dns_filladdr and IPv4/IPv6 compability; Very little adjustments by me, too including IPv6 support for Windows (untested); Actual tracker code will follow later as seperate branch when it's done 2011-04-05 02:24:34 +02:00
Chris Taylor 635dcfee4f Fix a critical bug in string_array_add - when d_reallocing the buffer containing the string data, update all the pointers in '*list' as well as next_str, preventing ugly crashes 2011-02-21 14:37:03 +08:00
zicodxx d6fbef4e43 Moved all these unsorted global cheat variables to a handy structure; Simplified reading of the cheats without trying to make it complicated so no one finds them (everyone can get the source); Removed one or two cheats which carry more garbage than they are worth; Added replacement for the bittersweet cheat; Made FPS Counter an option of Graphics menu 2011-02-14 22:27:07 +01:00
zicodxx 031420cf74 Simplified ogl version of gr.c in terms of SDL video flags and fullscreen toggle; Added command-line/INI option to remove borders from windowed program 2011-02-10 15:30:08 +01:00
zicodxx 4b008cece1 Let credits track fade out at the end of text sequence; Fixed usage for RBAPlayTracks - when playing only one track last must be equal first, not 0; In hmp_open changed data from long to int, preventing memory explosion depending on optimisation of the code 2011-01-10 20:40:55 +01:00
zicodxx adad856f38 Improvement on the HMP track loop feature by TURRICAN; Added small template fix for descent.hmp which is supposed to be activated soon as we have some kind or Checksum function 2011-01-09 17:51:48 +01:00
zicodxx 449a5dffb1 Added OpenGL ES support - contributed by Florian Feucht and Oliver Haag 2011-01-06 12:43:58 +01:00
zicodxx 307d92c644 Introduced FlightSim control scheme for mouse which adds delta values to absolute position to behave like a Joystick; Added Deadzone slider for FlightSim as well as an optional Reticle display to show the positional data on screen; Removed old Mouselook hack in favor of this new feature 2011-01-04 11:43:37 +01:00
zicodxx 281c9668bb Moved NoRedundancy, MultiMessages and NoRankings toggles from GameArg to PlayerCfg to be set via Misc Options 2011-01-03 02:01:26 +01:00
zicodxx 3adc5fe77a Saving weapon keys in PLX like in D1X-Rebirth; Added Cycle Primary/Secondary for Mouse which makes wheel axis cycling unnecessary and also let Weapon Keys be assigned to a Mouse button; If GameArg.NoStickyKeys do flush these keys so they can be used as normal game keys - otherwise ban them; Fixed crash when reassigning mouse button greater than 3; Joystick/Mouse function taking button as argument now check for sanity of this value so they can safely be used in kconfig code and deal with unassigned key values 2011-01-03 01:09:09 +01:00
zicodxx 6e81498a86 Added Sensitivity/Deadzone menu with sliders for each movement based action seperated for joystick and mouse to support all kinds of configuration - regardless the amount of joystick axes and whatnot; SDL_WM_GrabInput does not only capture mouse but also focus keyboard input - changed code to respect this fact and made grabbing a menu option which is enabled by default 2010-12-28 19:11:10 +01:00
zicodxx e883f01ec9 Add support for Windows native error/warning boxes; Only print to stdout on Linux/other *nix; Fixed redundant printing of Error and Warning via stdout 2010-11-30 13:46:23 +01:00
zicodxx 83a955976f Little fixes for rev950 - changed definition from WIN32 to _WIN32, added little hack for incorrectly set HMP loop in Descent2-version of descent.hmp 2010-11-30 12:20:09 +01:00
zicodxx acac225493 Large improvement for _WIN32 native MIDI code by TURRICAN0: supprt for HMP track loop, seamless song looping, GS reset, pausing/resuming midi, volume control for each MIDI channel; Set GameArg.SndDisableSdlMixer automatically if compiled without SDL_mixer support; On _WIN32 play HMP natively again 2010-11-28 16:49:40 +01:00
zicodxx 4b62b03c6a Implemented PHYSFSX_checkSupportedArchiveTypes to check if essential archive types are supported. Print warnings if not and stop program if necessary. Also added PHYSFSX_listSearchPAthContent to print out search path contents (figures) each time the function is called. Doing this before main HOG inits as well after sucessfully adding archives. Made PHYSFSX_addArchiveContent a bit more verbose as well. 2010-11-26 12:50:18 +01:00
zicodxx 1482048152 Created function PHYSFSX_isNewPath to check wether given path has already been added to Searchpath or not; Used PHYSFSX_isNewPath for menu browsing code instead it's own implementation; Using PHYSFSX_isNewPath for Jukebox directory, too to make sure Jukebox will not accidentially remove Game content depending on user selection; Also only keep Jukebox directory added until files are stored to prevent any other file present in this path can override or add anything to the game 2010-11-21 12:55:35 +01:00
zicodxx ae22f8e037 Instead of writing converted MIDI to file, write to buffer so it can be played directly 2010-10-29 17:40:42 +02:00
Chris Taylor e57ffac570 Fix errors for Mac OS 9, Mac OS X 'd2x' target builds again 2010-10-16 18:57:50 +08:00
zicodxx 283172aff6 Added format arguments to all printf, sprintf and snprintf calls missing them to prevent warnings/errors with some distributions of gcc 2010-10-14 16:46:20 +02:00
Chris Taylor 846699a2e6 Fix errors for Mac OS 9, Mac OS X 'd2x' target builds again 2010-10-10 18:48:24 +08:00
kreatordxx ba7d0513c3 Add support for M3U playlists, tweak 'Jukebox playing' message so it shows the end of the path when truncating 2010-09-26 13:15:20 +00:00
zicodxx 4a573f0a1d fullpath variable was missing for _WIN32 2010-09-25 13:55:22 +00:00
kreatordxx e6169f17f9 Add 'Data' subdir as a searchpath, so D2X will find descent.pig and to simplify a lot of file opening/checking/closing code 2010-09-25 03:35:23 +00:00