Kp
7bf49fe551
Fix clang -Wmissing-braces warnings
2015-03-22 18:49:21 +00:00
Kp
c5f6a115ec
Add <stdexcept> for files that throw std::runtime_error
2015-03-22 04:16:49 +00:00
Kp
e440bc1b17
Move init_exploding_walls to level load
2015-02-28 19:36:01 +00:00
Kp
99a4a0ed62
Capture range_for by-value temporaries as const
...
Modifying a by-value temporary does not affect the underlying container,
so modifying it is almost always a bug. Require use of a by-reference
capture when modification is desired.
sed -i -e 's/range_for\s*(\s*\(const\s\+\)\?auto\s\+\([[:alpha:]_]\)/range_for (const auto \2/g'
2015-02-05 03:03:49 +00:00
Kp
9ebcb6e9b1
Use range_for in gamesave.cpp
2015-01-22 03:34:20 +00:00
Kp
84e3a03451
Remove unused parameters
2015-01-18 01:58:33 +00:00
Kp
c6664a45a6
Add newmenu_do helper for array<newmenu_item, N>
2015-01-18 01:58:32 +00:00
Kp
fa10e51999
Add helper nm_item_text
2015-01-18 01:58:31 +00:00
Kp
f8163957ef
Add helper nm_item_input
2015-01-18 01:58:31 +00:00
Kp
f7815810e8
Use RAIIPHYSFS_File to manage PHYSFS_File
...
Fixes a few leaks on error paths.
2015-01-17 18:31:42 +00:00
Kp
c993c5d039
Fix truncation of D1 level names
2015-01-15 04:30:04 +00:00
Kp
b6a3735f53
Add convenience d_strnicmp for literal right side
2015-01-12 00:26:03 +00:00
Kp
ff493fcfce
Inline vm_vec_make
2015-01-12 00:26:02 +00:00
Kp
fbac119095
Propagate use of objptridx_t
2014-12-23 04:20:27 +00:00
Kp
626f2a6dbc
Reset Current_level_name where needed
2014-12-22 04:35:47 +00:00
Kp
2766114959
Make PHYSFSX_gets_line_t::line_t be array<>
2014-12-20 04:36:10 +00:00
Kp
0f30d4eb72
Use PHYSFSX_gets_line_t for Current_level_palette
2014-12-20 04:36:08 +00:00
Kp
90666ba19b
Use PHYSFSX_gets_line_t for Current_level_name
2014-12-20 04:36:07 +00:00
Kp
9916406d8f
Fix debug-build abort on matcen triggers
2014-12-14 21:02:40 +00:00
Kp
78cdb70959
Use partial_range on Triggers
2014-12-08 04:19:26 +00:00
Kp
d63be88eb0
Propagate use of vsegptridx_t
2014-11-23 04:58:45 +00:00
Kp
80f3f83577
Use range_for for Delta_lights
2014-11-23 04:36:59 +00:00
Kp
80bbc9c69c
Use range_for on Dl_indices
2014-11-23 04:36:58 +00:00
Kp
1649fc791c
Use partial_range on Flickering_lights
2014-11-23 04:36:58 +00:00
Kp
2c349136cc
Avoid slicing into segnum_t local
2014-11-20 03:00:36 +00:00
Kp
cf4d216c41
Pass check_and_fix_matrix vms_matrix by &
2014-11-04 01:30:49 +00:00
Kp
6d61198130
Pass compute_segment_center vector by &
2014-10-30 03:32:51 +00:00
Kp
53aa70cecb
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
Kp
b8b81ba5fc
Move PHYSFSX_writeAngleVec to gamesave.cpp
2014-10-26 22:56:50 +00:00
Kp
bf57d03930
Move PHYSFSX_writeMatrix to gamesave.cpp
2014-10-26 22:56:50 +00:00
Kp
44084ff261
Pass PHYSFSX_readVector vector by &
2014-10-26 22:08:58 +00:00
Kp
af318b9eb2
Pass PHYSFSX_writeVector vector by const &
2014-10-26 22:08:58 +00:00
Kp
fc5b50c433
Pass med_create_new_segment arg by &
2014-10-26 22:01:13 +00:00
Kp
019b572c0e
Remove #define Segment2s Segments
2014-10-21 03:15:12 +00:00
Kp
7f648c0f5f
Wrap segment iteration idiom
2014-10-12 23:10:05 +00:00
Kp
fb641b3250
Wrap object iteration idiom
2014-10-12 23:05:46 +00:00
Kp
649704a37c
Pass med_create_segment arg as &
2014-10-02 03:02:37 +00:00
Kp
6b93309ae5
Pass vm_vec_make arg by &
2014-10-02 03:02:35 +00:00
Kp
738b56e20f
Propagate for variables in similar/main/gamesave.cpp
2014-09-26 02:42:09 +00:00
Kp
9eda412dff
Use symbolic constant wall_none
2014-09-21 23:05:14 +00:00
Kp
703f60ac3f
Fix -Wtype-limits warnings
2014-09-21 21:41:55 +00:00
Kp
56557a0443
Explicitly delete vvalptridx(valptridx&&)
2014-08-17 19:32:16 +00:00
Kp
915b78b5e1
Add vvalptridx_t for always-valid valptridx values
2014-08-13 03:19:12 +00:00
Kp
125d9257be
Use special type names for segment/object numbers
2014-08-13 02:57:12 +00:00
Kp
37f20ebfa7
Use specific num_frames test in convert_vclip
2014-07-16 03:23:49 +00:00
Kp
dd70a3f03d
Use array<> for PowerupsInMine, MaxPowerupsAllowed
2014-07-12 19:23:37 +00:00
Matt Vandermeulen
28f307eb85
Fixes #5 - Byteswap header renamed to byteutil, plus sed magic
...
[Kp: switch to #pragma for byteutil.h]
2014-07-03 02:03:08 +00:00
Kp
d6c012ce4d
Fix brown-wall robots in D1 non-editor build
...
tmap == -1 means no override, but 7b33018c
changed the comparison to be
true when given negative inputs. Since -Wsign-compare is off, this was
not caught by the compiler.
2014-06-28 15:29:25 +00:00
Kp
78143eb045
Read walls carefully
2014-06-21 23:56:27 +00:00
Kp
b3dc2a1bc0
Move D1X trigger read out of line
2014-06-21 23:56:27 +00:00