Kp
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cd6e8bc8b8
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Fix error checking in debug build
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2014-11-23 21:53:45 +00:00 |
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Kp
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d9a4fc56b3
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Split gate_in_robot for individual callers
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2014-11-23 21:45:08 +00:00 |
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Kp
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d0090225b3
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Fix segment_first/object_first mismatch
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2014-11-23 21:41:30 +00:00 |
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Kp
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d63be88eb0
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Propagate use of vsegptridx_t
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2014-11-23 04:58:45 +00:00 |
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Kp
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80f3f83577
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Use range_for for Delta_lights
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2014-11-23 04:36:59 +00:00 |
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Kp
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80bbc9c69c
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Use range_for on Dl_indices
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2014-11-23 04:36:58 +00:00 |
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Kp
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1649fc791c
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Use partial_range on Flickering_lights
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2014-11-23 04:36:58 +00:00 |
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Kp
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f206b3b127
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Reduce inclusion of object.h
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2014-11-23 04:36:58 +00:00 |
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Kp
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88101f8f57
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Move object declarations to fwdobject.h
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2014-11-23 04:36:58 +00:00 |
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Kp
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4ad784028b
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Pass scale_bitmap points in array<grs_point, 3>
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2014-11-21 03:34:50 +00:00 |
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Kp
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0c3f350803
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Cache object* in render object sort
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2014-11-21 03:31:39 +00:00 |
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Kp
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fb521e9b75
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Sort objects without extra copying
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2014-11-21 03:29:28 +00:00 |
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Kp
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98dcc26080
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Make find_joining_side_norms vertex lookup more readable
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2014-11-21 03:28:41 +00:00 |
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Kp
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1d0ba034a5
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Store rendered objects in vector
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2014-11-21 03:16:00 +00:00 |
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Kp
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0da289fca8
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Pass fvi_sub ints by &
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2014-11-21 03:11:11 +00:00 |
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Kp
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a17cf6f808
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Avoid slicing into objnum_t local
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2014-11-20 03:00:41 +00:00 |
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Kp
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2c349136cc
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Avoid slicing into segnum_t local
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2014-11-20 03:00:36 +00:00 |
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Kp
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e56fe128e0
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Remove DosShell
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2014-11-19 04:19:43 +00:00 |
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Kp
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c0d7921ef4
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Remove draw_blob_outline
OGL builds tricked draw_powerup into never drawing the outline and no
one ever complained.
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2014-11-19 04:15:45 +00:00 |
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Kp
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c72ec87296
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Redirect g3_end_frame->ogl_end_frame
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2014-11-16 19:14:51 +00:00 |
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Kp
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855b249555
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Make g3s_point const only in OGL
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2014-11-16 19:14:51 +00:00 |
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Kp
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11769c5fc0
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Pass draw_tmap* arg as const
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2014-11-16 19:14:50 +00:00 |
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Kp
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c2d308807c
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Make various g3s_point * const
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2014-11-15 03:10:06 +00:00 |
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Kp
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3a73f2c9d0
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Pass g3_draw_line as const
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2014-11-15 03:10:04 +00:00 |
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Kp
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8e0d85b666
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Pass g3_draw_tmap arg by &
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2014-11-13 03:44:04 +00:00 |
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Kp
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0a97f175df
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Pass ogl_loadbmtexture arg by &
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2014-11-13 03:43:12 +00:00 |
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Kp
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841e037e15
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Pass ogl_loadbmtexture_f arg by &
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2014-11-13 03:42:41 +00:00 |
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Kp
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9baeb31162
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Pass rle_end arg by &
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2014-11-13 03:41:38 +00:00 |
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Kp
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baa39fe8f7
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Add g3_rotate_point that returns result
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2014-11-13 03:41:29 +00:00 |
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Kp
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5e9385849a
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Remove redundant vector scale in automap draw_player
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2014-11-13 03:38:01 +00:00 |
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Kp
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d9e42e6bf3
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Pass g3_draw_rod_tmap arg by &
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2014-11-13 03:34:42 +00:00 |
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Kp
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207dceba33
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Pass g3_draw_sphere arg by &
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2014-11-13 03:22:49 +00:00 |
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Kp
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ff13155fc2
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Pass g3_project_point arg by &
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2014-11-13 03:21:33 +00:00 |
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Kp
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aba13a0bd0
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Pass g3_draw_line arg by &
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2014-11-13 03:19:52 +00:00 |
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Kp
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c5fd8cb859
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Pass g3_code_point arg by &
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2014-11-13 03:16:17 +00:00 |
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Kp
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d098d45499
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Fix non-normalized dot product for SIDE_IS_QUAD render_side
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2014-11-13 03:14:36 +00:00 |
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Kp
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655717db9d
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Move Player_head_angles into local scope
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2014-11-13 03:14:03 +00:00 |
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Kp
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30e988fc5f
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Use std::sort for object rendering distance
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2014-11-13 03:07:58 +00:00 |
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Kp
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01c38167de
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Avoid sqrt in rendering distance
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2014-11-12 03:04:23 +00:00 |
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Kp
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fda3fc33f3
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Skip unnecessary sqrt for omega cannon
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2014-11-11 04:25:47 +00:00 |
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Kp
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18e4ca1b2c
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Fix SDL build after for propagation
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2014-11-11 04:21:57 +00:00 |
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Kp
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1bb1c0ad33
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Fix build break for objptr->objptridx conversions
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2014-11-11 04:12:10 +00:00 |
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Kp
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47ea6955ee
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Add workaround for <gcc-4.9.1 reference binding bug
This could be gcc bug #61500.
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2014-11-04 03:21:23 +00:00 |
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Kp
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d5d958af96
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Add make_random_vector that returns result
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2014-11-04 01:33:45 +00:00 |
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Kp
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e2741ce899
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Add vm_extract_angles_matrix that returns result
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2014-11-04 01:32:43 +00:00 |
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Kp
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df6b4bd783
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Add vm_vec_rotate that returns result
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2014-11-04 01:31:22 +00:00 |
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Kp
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cf4d216c41
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Pass check_and_fix_matrix vms_matrix by &
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2014-11-04 01:30:49 +00:00 |
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Kp
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3a24b20e15
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Add vm_vector_2_matrix that returns result
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2014-11-04 01:27:55 +00:00 |
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Kp
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9026e225db
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Add vm_vec_ang_2_matrix that returns result
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2014-11-04 01:27:46 +00:00 |
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Kp
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141a7602d0
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Add vm_angles_2_matrix that returns result
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2014-11-04 01:24:08 +00:00 |
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