Commit graph

19 commits

Author SHA1 Message Date
zico e195290fe4 Added quick load ability for savestates 2013-12-10 18:13:32 +01:00
zico 4f56e3d9ca Removed ancient multiplayer message header handling of D2X that broke communication between players. 2013-12-09 14:51:13 +01:00
zico 3e2fd4f74b Improved pdata update sync when firing and not limiting general use of the force flag 2013-12-09 14:05:24 +01:00
Kp 3b9b5ebfb0 Use RAII to manage function-local heap objects 2013-12-08 19:04:52 +00:00
Kp 3b75f65359 Move callsign buf onto change_playernum_to stack 2013-12-08 18:26:20 +00:00
Kp 75c229c6bf Normalize con_printf newline usage 2013-12-07 21:13:37 +00:00
Kp 1d3395cad1 Improve strlen usage 2013-12-06 00:24:07 +00:00
Kp 83843f32be Reduce copying in colored MP message 2013-12-06 00:24:07 +00:00
Kp 993d240131 Move feedback_result into multi_message_feedback 2013-12-06 00:24:07 +00:00
Drakona 04d84ae61d Pass shot orientation with each weapon packet 2013-12-05 13:11:49 +01:00
Kp 08efe14586 Remove unused Laser_player_fire parameter harmless_flag 2013-11-28 02:12:13 +00:00
Kp 43314e4e4e Change save_hoard_data::sounds from *[] to [][] 2013-11-28 02:09:35 +00:00
Kp 3e2c0b5e1b Switch multi_allow_powerup_text to [][] from *[] 2013-11-28 02:09:30 +00:00
Kp 5d1769cd2c Switch RankStrings to be [][14] instead of *[]
Saves 10 .rel.ro entries and 6 bytes on x86 / 46 bytes on x64.
2013-11-28 02:08:54 +00:00
Kp 58958e091b Only give primaries that exist 2013-11-02 04:24:14 +00:00
Kp 2714679284 Mark private functions static 2013-11-02 04:23:55 +00:00
Kp f2bf4de884 Make functions conditionally static where possible 2013-10-29 03:24:42 +00:00
Kp 0794613705 Only define multi_do_ranking in Descent II 2013-10-29 03:24:42 +00:00
Kp 3855291457 Move similar/main/multi.c -> similar/main/multi.cpp 2013-10-20 22:49:12 +00:00
Renamed from similar/main/multi.c (Browse further)