Kp
9eda412dff
Use symbolic constant wall_none
2014-09-21 23:05:14 +00:00
Kp
703f60ac3f
Fix -Wtype-limits warnings
2014-09-21 21:41:55 +00:00
Kp
56557a0443
Explicitly delete vvalptridx(valptridx&&)
2014-08-17 19:32:16 +00:00
Kp
915b78b5e1
Add vvalptridx_t for always-valid valptridx values
2014-08-13 03:19:12 +00:00
Kp
125d9257be
Use special type names for segment/object numbers
2014-08-13 02:57:12 +00:00
Kp
37f20ebfa7
Use specific num_frames test in convert_vclip
2014-07-16 03:23:49 +00:00
Kp
dd70a3f03d
Use array<> for PowerupsInMine, MaxPowerupsAllowed
2014-07-12 19:23:37 +00:00
Matt Vandermeulen
28f307eb85
Fixes #5 - Byteswap header renamed to byteutil, plus sed magic
...
[Kp: switch to #pragma for byteutil.h]
2014-07-03 02:03:08 +00:00
Kp
d6c012ce4d
Fix brown-wall robots in D1 non-editor build
...
tmap == -1 means no override, but 7b33018c
changed the comparison to be
true when given negative inputs. Since -Wsign-compare is off, this was
not caught by the compiler.
2014-06-28 15:29:25 +00:00
Kp
78143eb045
Read walls carefully
2014-06-21 23:56:27 +00:00
Kp
b3dc2a1bc0
Move D1X trigger read out of line
2014-06-21 23:56:27 +00:00
Kp
5af9e8d5b2
Use array<> for ActiveDoors
2014-06-20 02:59:53 +00:00
Kp
2e95d8c0a8
Use array<> for Walls
2014-06-20 02:59:53 +00:00
Kp
d3ecca360c
Read matcen_info structures carefully
2014-06-20 02:59:53 +00:00
Kp
be8c9d5d2d
Split out trigger_write
...
Conditional trigger_write is hard to read.
2014-06-20 02:59:53 +00:00
Kp
8cc3e2c9e9
Use array<> for Triggers
2014-06-20 02:59:53 +00:00
Kp
fa77105084
Simplify D2X trigger upgrade code
2014-06-20 02:59:53 +00:00
Kp
952fc31449
Simplify d1_matcen_info_read
2014-06-20 02:59:53 +00:00
Kp
92814475a9
Use array<> for RobotCenters
2014-06-20 02:59:52 +00:00
Kp
20164b0639
Use symbolic constants for trigger types
2014-06-08 00:05:33 +00:00
Kp
6f84624f4c
Remove write-only D1X trigger field type
2014-06-08 00:05:32 +00:00
Kp
766ed23dda
Remove broken TRIGGER_MATCEN check
...
D1X sets flags to TRIGGER_MATCEN, not type.
2014-06-08 00:05:32 +00:00
Kp
ebfb559fe1
Add dummy parameter version to D2 matcen_info_read
2014-06-08 00:05:32 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
Kp
9b46761650
Move RobotCenters initialization out of #if guard
2014-01-25 17:21:57 +00:00
Kp
a2427f58b5
Use special type to reduce pointer/index conversions
2014-01-12 19:32:12 +00:00
vobject
455c46aff0
Remove redundant assignment
2014-01-07 22:00:07 +01:00
Kp
9a5d0f6f09
Use symbolic values for segment/object first/none
2014-01-06 04:17:55 +00:00
Kp
094dfbf3d4
Reduce header inclusions
2013-12-31 03:22:03 +00:00
Kp
67ad7811bd
Remove unused physics_info::brakes
2013-12-28 22:47:46 +00:00
Kp
79fe1d899c
Simplify control_center_triggers_read_n
2013-12-28 22:04:47 +00:00
Kp
f6ea0815cd
Remove unread player structure from savefile
2013-12-25 03:22:06 +00:00
Kp
9a7185f770
Store warning segments in countarray object
2013-12-22 05:27:16 +00:00
Kp
a8e9f9f624
Store found segments in countarray object
...
Raise MAX_FOUND_SEGS to MAX_SEGMENTS to ease code reuse.
2013-12-22 01:54:15 +00:00
Kp
c31c67c587
Store selected segments in countarray object
2013-12-22 01:54:15 +00:00
Kp
8340463ef2
Warn when objects are deleted due to invalid segment
2013-12-20 03:13:21 +00:00
Kp
d2c2dfe95c
Make Segments[] a C++ array
2013-12-19 03:31:24 +00:00
Kp
2f18c5037d
Store group lists as countarray objects
2013-12-18 03:48:52 +00:00
Kp
92e8cb7a31
Add type checking to newmenu subfunction userdata
2013-12-15 21:54:38 +00:00
Kp
b7fda7ee15
Fix nm_messagebox usage to avoid redundant format string parse
2013-12-15 21:53:40 +00:00
Kp
75c229c6bf
Normalize con_printf newline usage
2013-12-07 21:13:37 +00:00
Kp
a2cec5d71f
Switch PHYSFSX_fgets to auto-sized variant where possible
2013-12-07 18:39:19 +00:00
Kp
d9d79d3c9f
Fix buffer overrun on malformed old levels
2013-12-01 00:52:45 +00:00
Kp
9efbba6c94
Fix D2 editor loading RDL files
2013-11-24 22:53:30 +00:00
Kp
2714679284
Mark private functions static
2013-11-02 04:23:55 +00:00
Kp
fa987b72e1
Remove unused function do_load_save_levels
2013-10-29 03:24:43 +00:00
Kp
5b0c4b10ac
Use accessor for most get/set object->id accesses
2013-10-20 22:49:09 +00:00
Kp
852a4c7f4d
Use enum weapon_type_t in more places
2013-10-19 17:06:16 +00:00
Kp
4db024f953
Move similar/main/gamesave.c -> similar/main/gamesave.cpp
2013-10-05 21:35:58 +00:00