Commit graph

1668 commits

Author SHA1 Message Date
Kp f6dde1c593 Pass gr_init_bitmap_alloc arg by & 2014-11-30 22:09:21 +00:00
Kp 53ce29e789 Pass gr_init_bitmap arg by & 2014-11-30 22:09:20 +00:00
Kp 594c597621 Pass gr_init_bitmap_data arg by & 2014-11-30 22:09:20 +00:00
Kp 0672cdff1b Pass gr_set_bitmap_data grs_bitmap by & 2014-11-30 22:09:20 +00:00
Kp 97332b848c Pass gr_free_bitmap_data arg by & 2014-11-30 22:09:20 +00:00
Kp 281aed868a Use range_for on ogl_texture_list 2014-11-30 22:09:20 +00:00
Kp 0236c237ed Pass ogl_freebmtexture arg by & 2014-11-30 22:09:20 +00:00
Kp 7775b5d7d4 Pass ogl_freetexture arg by & 2014-11-30 22:09:20 +00:00
Kp 486e753a84 Pass ogl_reset_texture arg by & 2014-11-30 22:09:19 +00:00
Kp a86313e746 Pass ogl_init_texture arg by & 2014-11-30 22:09:19 +00:00
Kp 93565a2d1e Pass ogl_init_texture_stats arg by & 2014-11-30 22:09:19 +00:00
Kp 0790eda153 Use new/delete for grs_screen 2014-11-30 22:09:19 +00:00
Kp ad35ff421e Use new/delete for title_screen 2014-11-30 22:09:19 +00:00
Kp 9aa539c062 Return texmerge_get_cached_bitmap result by & 2014-11-30 22:09:19 +00:00
Kp b4acc5b858 Pass gr_ubitmap arg by & 2014-11-30 22:09:19 +00:00
Kp 166f15617d Pass ogl_ubitmapm_cs arg by & 2014-11-30 22:09:18 +00:00
Kp 4cadc18e52 Pass merge_textures_new arg by & 2014-11-30 22:09:18 +00:00
Kp ca04d8830f Use range_for in texmerge 2014-11-30 22:09:18 +00:00
Kp bed046af17 Store texmerge least_recently_used as pointer, not index 2014-11-30 22:09:18 +00:00
Kp 968f7ddc97 Pass gr_gpixel arg by & 2014-11-30 22:09:18 +00:00
Kp ad3a240958 Pass ogl_ugpixel arg by & 2014-11-30 22:09:18 +00:00
Kp 634f97e8d2 Pass tmap drawer grs_bitmap by & 2014-11-30 22:09:18 +00:00
Kp dd4a0db47f Pass rle_expand_texture arg as const & 2014-11-30 22:09:17 +00:00
Kp f89b57047a Pass g3_draw_bitmap grs_bitmap by & 2014-11-30 22:09:17 +00:00
Kp 06b384e349 Pass scale_bitmap arg by & 2014-11-30 22:09:17 +00:00
Kp 962045b911 Include <cstdlib> in render.cpp for std::abs
Reported by btb: https://github.com/dxx-rebirth/dxx-rebirth/pull/12
Fixed by btb: f80c4c17b6
2014-11-30 17:03:00 +00:00
Kp f9a339dfc8 Pass bash_to_shield arg as vobjptr_t 2014-11-26 04:02:08 +00:00
Kp 5aaf847c41 Fix various -Wnarrowing errors 2014-11-26 03:39:21 +00:00
Kp 1559ebbe9e Use range_for in pae_aux 2014-11-25 04:04:51 +00:00
Kp 2e59c6f80a Improve loops in font handling 2014-11-25 04:03:13 +00:00
Kp 388dfb98a0 Move valptridx helpers out of macro 2014-11-25 04:02:01 +00:00
Kp 0fa93d2e56 Track render window by & 2014-11-23 21:53:46 +00:00
Kp 2ddbdd6f11 Move processed into render_seg_map 2014-11-23 21:53:45 +00:00
Kp c495f48ccd Move Seg_depth into render_seg_map 2014-11-23 21:53:45 +00:00
Kp cd6e8bc8b8 Fix error checking in debug build 2014-11-23 21:53:45 +00:00
Kp d9a4fc56b3 Split gate_in_robot for individual callers 2014-11-23 21:45:08 +00:00
Kp d0090225b3 Fix segment_first/object_first mismatch 2014-11-23 21:41:30 +00:00
Kp d63be88eb0 Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
Kp 80f3f83577 Use range_for for Delta_lights 2014-11-23 04:36:59 +00:00
Kp 80bbc9c69c Use range_for on Dl_indices 2014-11-23 04:36:58 +00:00
Kp 1649fc791c Use partial_range on Flickering_lights 2014-11-23 04:36:58 +00:00
Kp f206b3b127 Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
Kp 88101f8f57 Move object declarations to fwdobject.h 2014-11-23 04:36:58 +00:00
Kp 4ad784028b Pass scale_bitmap points in array<grs_point, 3> 2014-11-21 03:34:50 +00:00
Kp 0c3f350803 Cache object* in render object sort 2014-11-21 03:31:39 +00:00
Kp fb521e9b75 Sort objects without extra copying 2014-11-21 03:29:28 +00:00
Kp 98dcc26080 Make find_joining_side_norms vertex lookup more readable 2014-11-21 03:28:41 +00:00
Kp 1d0ba034a5 Store rendered objects in vector 2014-11-21 03:16:00 +00:00
Kp 0da289fca8 Pass fvi_sub ints by & 2014-11-21 03:11:11 +00:00
Kp a17cf6f808 Avoid slicing into objnum_t local 2014-11-20 03:00:41 +00:00
Kp 2c349136cc Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
Kp e56fe128e0 Remove DosShell 2014-11-19 04:19:43 +00:00
Kp c0d7921ef4 Remove draw_blob_outline
OGL builds tricked draw_powerup into never drawing the outline and no
one ever complained.
2014-11-19 04:15:45 +00:00
Kp c72ec87296 Redirect g3_end_frame->ogl_end_frame 2014-11-16 19:14:51 +00:00
Kp 855b249555 Make g3s_point const only in OGL 2014-11-16 19:14:51 +00:00
Kp 11769c5fc0 Pass draw_tmap* arg as const 2014-11-16 19:14:50 +00:00
Kp c2d308807c Make various g3s_point * const 2014-11-15 03:10:06 +00:00
Kp 3a73f2c9d0 Pass g3_draw_line as const 2014-11-15 03:10:04 +00:00
Kp 8e0d85b666 Pass g3_draw_tmap arg by & 2014-11-13 03:44:04 +00:00
Kp 0a97f175df Pass ogl_loadbmtexture arg by & 2014-11-13 03:43:12 +00:00
Kp 841e037e15 Pass ogl_loadbmtexture_f arg by & 2014-11-13 03:42:41 +00:00
Kp 9baeb31162 Pass rle_end arg by & 2014-11-13 03:41:38 +00:00
Kp baa39fe8f7 Add g3_rotate_point that returns result 2014-11-13 03:41:29 +00:00
Kp 5e9385849a Remove redundant vector scale in automap draw_player 2014-11-13 03:38:01 +00:00
Kp d9e42e6bf3 Pass g3_draw_rod_tmap arg by & 2014-11-13 03:34:42 +00:00
Kp 207dceba33 Pass g3_draw_sphere arg by & 2014-11-13 03:22:49 +00:00
Kp ff13155fc2 Pass g3_project_point arg by & 2014-11-13 03:21:33 +00:00
Kp aba13a0bd0 Pass g3_draw_line arg by & 2014-11-13 03:19:52 +00:00
Kp c5fd8cb859 Pass g3_code_point arg by & 2014-11-13 03:16:17 +00:00
Kp d098d45499 Fix non-normalized dot product for SIDE_IS_QUAD render_side 2014-11-13 03:14:36 +00:00
Kp 655717db9d Move Player_head_angles into local scope 2014-11-13 03:14:03 +00:00
Kp 30e988fc5f Use std::sort for object rendering distance 2014-11-13 03:07:58 +00:00
Kp 01c38167de Avoid sqrt in rendering distance 2014-11-12 03:04:23 +00:00
Kp fda3fc33f3 Skip unnecessary sqrt for omega cannon 2014-11-11 04:25:47 +00:00
Kp 18e4ca1b2c Fix SDL build after for propagation 2014-11-11 04:21:57 +00:00
Kp 1bb1c0ad33 Fix build break for objptr->objptridx conversions 2014-11-11 04:12:10 +00:00
Kp 47ea6955ee Add workaround for <gcc-4.9.1 reference binding bug
This could be gcc bug #61500.
2014-11-04 03:21:23 +00:00
Kp d5d958af96 Add make_random_vector that returns result 2014-11-04 01:33:45 +00:00
Kp e2741ce899 Add vm_extract_angles_matrix that returns result 2014-11-04 01:32:43 +00:00
Kp df6b4bd783 Add vm_vec_rotate that returns result 2014-11-04 01:31:22 +00:00
Kp cf4d216c41 Pass check_and_fix_matrix vms_matrix by & 2014-11-04 01:30:49 +00:00
Kp 3a24b20e15 Add vm_vector_2_matrix that returns result 2014-11-04 01:27:55 +00:00
Kp 9026e225db Add vm_vec_ang_2_matrix that returns result 2014-11-04 01:27:46 +00:00
Kp 141a7602d0 Add vm_angles_2_matrix that returns result 2014-11-04 01:24:08 +00:00
Kp fd9a9a5166 Pass rotate_segment_new arg by & 2014-11-04 01:23:01 +00:00
Kp c97f1136fa Pass AttachSegmentNewAng arg by & 2014-11-04 01:20:07 +00:00
Kp 553ab8d56c Pass med_move_group arg by & 2014-11-04 01:14:36 +00:00
Kp f321621d77 Pass med_copy_group arg by & 2014-11-04 01:13:52 +00:00
Kp 5d1df2484e Add med_create_group_rotation_matrix that returns result 2014-11-04 01:13:08 +00:00
Kp fddb15310b Pass med_create_group_rotation_matrix arg by & 2014-11-04 01:10:52 +00:00
Kp b935797f21 Use array<> for multi remote_to_local, local_to_remote 2014-11-04 01:06:47 +00:00
Kp a5a848f6cd Use exchange when restoring state 2014-11-04 01:06:17 +00:00
Kp 60837a7cfb Fix -fno-inline build by promoting INVALID_SOCKET to global scope 2014-11-02 17:05:10 +00:00
Kp c88fb72b81 Fix bogus -Wmaybe-uninitialized at -Og
At -Og, gcc fails to recognize that txtweapon is always initialized.
Add a default:continue; to suppress the warning and trust high
optimization levels to delete the default case.
2014-11-02 16:18:24 +00:00
Kp fb4de8e2a8 Pass med_attach_segment_rotated vms_matrix by & 2014-11-02 03:45:01 +00:00
Kp f5717c7db7 Pass med_rotate_segment vms_matrix by & 2014-11-02 03:44:31 +00:00
Kp d76e259db5 Add vm_vec_cross that returns result 2014-11-02 03:44:12 +00:00
Kp 40eb2e6b01 Add vm_vec_scale_add that returns result 2014-11-02 03:43:57 +00:00
Kp b32f5e5df3 Add vm_vec_copy_scale that returns result 2014-11-02 03:43:47 +00:00
Kp 6746879427 Use const & in process_super_mines_frame 2014-11-02 03:43:42 +00:00
Kp 805d7f2404 Pass get_face_light arg by & 2014-11-02 03:43:29 +00:00
Kp 8c29419ac8 Refactor polyobj_find_min_max 2014-11-02 03:43:17 +00:00
Kp 0e72ef36d5 Use & in physics 2014-11-02 03:43:04 +00:00
Kp 7856545c38 Pass find_min_max arg by & 2014-11-02 03:42:54 +00:00
Kp 742c67b935 Pass fvi_* args by & 2014-11-02 03:42:50 +00:00
Kp ec51d24ff8 Switch do_exploding_wall_frame vms_vector* to & 2014-11-02 03:42:34 +00:00
Kp 9ae0e27f29 Pass angvec_add2_scale arg by & 2014-11-02 03:42:17 +00:00
Kp dac7f5e13b Pass get_angs_to_object arg by & 2014-11-02 03:42:02 +00:00
Kp e747e26968 Pass do_boss_weapon_collision vector by & 2014-11-02 03:41:49 +00:00
Kp 4ab6662475 Pass calc_best_gun vector by & 2014-11-02 03:41:45 +00:00
Kp c78b3e61af Pass player_path_set_orient_and_vel vector by & 2014-11-02 03:41:39 +00:00
Kp a0c8536075 Pass ai_path_set_orient_and_vel vector by & 2014-11-02 03:41:21 +00:00
Kp 73474521ea Pass ai_fire_laser_at_player vector by & 2014-11-02 03:41:17 +00:00
Kp 164ea2dc10 Pass calc_gun_point vector by & 2014-11-02 03:41:01 +00:00
Kp bc3a76c673 Hoist gauge loop iterations 2014-11-01 15:28:07 +00:00
Kp 3f4de49b2b Pass set_camera_pos arg by & 2014-11-01 14:57:37 +00:00
Kp d408faf532 Pass nd_read_angvec arg by & 2014-11-01 14:57:25 +00:00
Kp e047d6c2b3 Pass nd_read_vector arg by & 2014-11-01 14:57:05 +00:00
Kp 1aaa08bf33 Pass nd_write_vector arg by & 2014-11-01 14:56:53 +00:00
Kp b9f6c3ae36 Pass apply_light arg by & 2014-11-01 03:18:32 +00:00
Kp 274ed12076 Pass add_side_as_quad arg as & 2014-11-01 03:18:06 +00:00
Kp 697bdcf078 Add vm_vec_normal that returns result 2014-11-01 03:17:48 +00:00
Kp 3665c02dda Pass ai_turn_randomly vector by & 2014-11-01 03:14:28 +00:00
Kp 0202a4b054 Pass scale_vert vector by & 2014-11-01 03:14:14 +00:00
Kp ff877834cb Pass render_terrain vector by & 2014-11-01 03:12:57 +00:00
Kp 9aa0cf0b89 Pass read_model_guns vector as array & 2014-11-01 03:08:27 +00:00
Kp 7e3c7a413a Pass obj_create_copy vector by const & 2014-11-01 03:06:04 +00:00
Kp 5f9b06cce9 Pass multi_send_robot_fire vector by const & 2014-10-30 03:37:22 +00:00
Kp 6024bf0369 Pass multi_send_controlcen_fire vector by & 2014-10-30 03:37:13 +00:00
Kp 8276bbc36a Pass compute_object_light vector as const * 2014-10-30 03:36:22 +00:00
Kp 6d61198130 Pass compute_segment_center vector by & 2014-10-30 03:32:51 +00:00
Kp 9ccc289d64 Pass apply_light_to_segment vector by & 2014-10-30 03:32:44 +00:00
Kp c0004cf4bd Pass pick_random_point_in_seg vector by & 2014-10-30 03:32:38 +00:00
Kp 8a89eff0bb Pass compute_center_point_on_side vector by & 2014-10-30 03:32:27 +00:00
Kp ecb39298f1 Fix uninitialized vms_vector on player vs matcen collision 2014-10-30 03:29:29 +00:00
Kp 95c3dc81e6 Pass drop_marker_object arg by & 2014-10-30 03:19:32 +00:00
Kp 7b402cf613 Pass vnear vector by & 2014-10-30 03:19:11 +00:00
Kp 66a4b8b061 Add vm_vec_avg that returns result 2014-10-30 03:18:38 +00:00
Kp a09fcd7753 Add vm_vec_add that returns result 2014-10-30 03:11:06 +00:00
Kp 5bb9c88979 Add vm_vec_sub that returns result 2014-10-29 03:24:31 +00:00
Kp fb1704780b Move pMovie into local data structures 2014-10-29 03:01:18 +00:00
Kp 53aa70cecb Use vsegptridx_t 2014-10-28 03:08:51 +00:00
Kp b871228f92 Pass create_morph_robot vector by const & 2014-10-28 01:47:18 +00:00
Kp 8a0582766a Pass drop_powerup vector by const & 2014-10-28 01:46:07 +00:00
Kp d14c0ba71c Pass do_snipe_frame vector by & 2014-10-28 01:45:53 +00:00
Kp b9d1628f32 Pass nd_write_angvec arg by & 2014-10-27 03:24:08 +00:00
Kp b8b81ba5fc Move PHYSFSX_writeAngleVec to gamesave.cpp 2014-10-26 22:56:50 +00:00
Kp bf57d03930 Move PHYSFSX_writeMatrix to gamesave.cpp 2014-10-26 22:56:50 +00:00
Kp 44bd07d031 Make polymodel->n_models unsigned 2014-10-26 22:51:27 +00:00
Kp 44084ff261 Pass PHYSFSX_readVector vector by & 2014-10-26 22:08:58 +00:00