Commit graph

330 commits

Author SHA1 Message Date
Kp df69df56dc Remove unused common/ui/popup.cpp 2013-09-07 16:39:25 +00:00
Kp 2d964c414c Remove unused strcins/strndel 2013-09-07 16:39:25 +00:00
Kp a3883ab6ac Move restore_state into #if 0 2013-09-07 16:39:10 +00:00
Kp 4e177dd3fa Move common/arch/win32/messagebox.c -> common/arch/win32/messagebox.cpp 2013-09-02 23:59:31 +00:00
Kp cc90678647 Move common/arch/sdl/digi_mixer_music.c -> common/arch/sdl/digi_mixer_music.cpp 2013-09-02 23:59:31 +00:00
Kp d156a4c1ab Simplify D1X hostage handling 2013-09-02 23:59:31 +00:00
Kp c8f0c799b7 Use helper for setting menu items to type number 2013-09-01 23:50:55 +00:00
Kp 4fe618b325 Use helper for setting menu items to type slider 2013-09-01 23:50:55 +00:00
Kp 0645e96e17 Use helper for setting menu items to type radio 2013-09-01 23:50:54 +00:00
Kp 4c5eaded8d Use helper for setting menu items to type checkbox 2013-09-01 23:23:55 +00:00
Kp bb8b229dc2 Use helper for setting menu items to type input 2013-09-01 23:23:55 +00:00
Kp ce2dd25e3f Use helper for setting menu items to types menu and text 2013-09-01 22:24:13 +00:00
Kp ccb92fdefa Use macro to define advanced net UDP options 2013-09-01 21:11:27 +00:00
Kp 9d2d8bb552 Scrub netgame flags on load/save/send/recv 2013-09-01 21:09:01 +00:00
Kp f131fcd3da Move */main/menu.c -> similar/main/menu.c 2013-09-01 18:06:24 +00:00
Kp e23035e61f Move Last_afterburner_time into laser_info 2013-08-31 17:17:35 +00:00
Kp 31b9ad0bde Restructure misc options menu for merging 2013-08-31 17:17:34 +00:00
Kp 567b1d13c2 Remove broken COMPACT_SEGS code
It has not built since at least 0c36fecb.
2013-08-31 16:45:43 +00:00
zico f2cdd906a6 merge HOMING_MAX_TRACKABLE_DOT in builds, giving D2X same tracking as D1X as requested by testers 2013-08-30 23:07:55 +02:00
Kp 16039a3f99 Remove unused extern global hitobj_list 2013-08-27 02:44:09 +00:00
Kp 5bafa16e7f Fix level load hang on >=mingw32-gcc-4.7
Starting in gcc 4.7 "Windows mingw targets are using the -mms-bitfields
option by default." <http://gcc.gnu.org/gcc-4.7/changes.html>.  This
causes __attribute__((packed)) not to be effective on structures that
are used to express the layout of on-disk data.  In turn, that causes
piggy.c to mishandle texture loads, eventually resulting in an infinite
loop.  Add a pragma pack to force the headers to pack tightly on
Windows.
2013-08-25 17:16:41 +00:00
Kp af52e78a50 Move similar/arch/ogl/ogl.c -> similar/arch/ogl/ogl.cpp 2013-08-24 17:10:35 +00:00
Kp 828ced10a5 Declare newdemo_count_demos for D2 menu system 2013-08-24 16:44:30 +00:00
Kp afcbfe8e54 Rename d1x/d2x variables to unify names between D1X and D2X 2013-08-24 16:44:30 +00:00
Kp d909692148 Allow compiler to unroll pow2ize 2013-08-24 16:44:23 +00:00
Kp 20cf3f4cdb Mark various OGL functions static 2013-08-24 16:44:23 +00:00
Kp 8ef8371563 Use unsigned screen width/height 2013-08-24 16:44:23 +00:00
Kp 8d13642c9f Hide GM_CAPTURE tests behind static inline 2013-08-11 20:46:52 +00:00
Kp 0c3adc48df Hide GM_HOARD tests behind static inline 2013-08-11 20:46:52 +00:00
Kp 3226a57848 Remove unused MULTI_ACTIVE_DOOR 2013-08-11 20:43:08 +00:00
Kp de6422d58f Remove unused multi_send_audio_taunt 2013-08-11 20:43:08 +00:00
Kp afd2f5aea1 Remove unused GET/PUT_INTEL_INT64 2013-08-11 20:40:24 +00:00
Kp 4e6142d779 Move similar/arch/ogl/gr.c -> similar/arch/ogl/gr.cpp 2013-08-10 03:56:14 +00:00
Kp e750c90b00 Mark more math as const correct 2013-08-10 03:55:50 +00:00
Kp 33aa8937d9 Merge branch d1x-rebirth/master into unification/master
Conflicts:
	SConstruct
	common/main/multi.h
	similar/main/gamerend.c
2013-08-09 22:49:04 +00:00
zico 27a4a62b19 To compensate the change between D2's to D1's tracking code base, increased HOMING_MAX_TRACKABLE_DOT, making homing projectiles track a bit more agressivly than D1 to pose more of a challenge while not making them useless when having Afterburner 2013-08-09 17:50:11 +02:00
zico 830bcd7845 merge with ccea6b3547 2013-08-09 17:25:42 +02:00
zico a527348681 Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X 2013-08-09 17:21:03 +02:00
Kp 319b3ec5fd Mark more math as const correct 2013-08-09 03:04:18 +00:00
Kp 9ba729ca3a Print function and line when calling Error 2013-08-09 02:10:51 +00:00
Kp 2cd7748e93 Convert vsprintf to vsnprintf 2013-08-09 01:58:17 +00:00
Kp a01dbc59d6 Make ui_messagebox_n static 2013-08-09 01:56:34 +00:00
zico 40c5f10e20 Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument 2013-08-08 22:07:29 +02:00
Kp a881ee455e Remove fix.h 2013-08-08 03:01:48 +00:00
Kp 5ec78f320b Always use 64-bit math in vm_vec_dot3 2013-08-08 03:01:48 +00:00
Kp 4c87504b91 Always use 64-bit math in vm_vec_dotprod 2013-08-08 03:01:48 +00:00
Kp 6b48994596 Avoid unnecessary lookups in fix_sincos 2013-08-08 03:01:47 +00:00
Kp 400b18b78a Mark gauges variables const 2013-08-08 03:01:47 +00:00
zico bbaa3c21f3 HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30 2013-08-08 00:29:56 +02:00
Kp 528d2e3ee7 Mark must_clip_tmap_face static 2013-08-07 03:04:11 +00:00