Commit graph

234 commits

Author SHA1 Message Date
Kp 3b168b38fd Make Viewer const object *
Viewing should not change anything.
2018-09-25 03:44:09 +00:00
Kp f7ad4d9b1a Pass segments to find_point_seg 2018-09-19 02:13:30 +00:00
Kp 30a83eec41 Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
Kp 0fd7e0e4ce Pass context arrays to WALL_IS_DOORWAY 2018-06-24 05:06:15 +00:00
Kp 3408e3a0cd Switch to shared_segment arguments where possible 2018-06-24 05:06:15 +00:00
Kp 6d0d68d188 Split some segment uses based on shared vs unique
Leave `sides` in `shared_segment` to minimize churn.  Parts of it must
move to `unique_segment` before this project finishes.
2018-06-24 05:06:14 +00:00
Kp 90d2a61c1d Simplify visited_segment_mask_t 2018-04-09 00:58:28 +00:00
Kp 6043168d51 Move various SDL-only texture mapping functions to !DXX_USE_OGL
The OGL build compiles, but does not use, various texture mapping
functions.  Move these to be built only for the SDL build.
2017-11-01 02:01:21 +00:00
Kp 5d4d3347e6 Remove unused found_poly 2017-11-01 02:01:20 +00:00
Kp 88832e3679 Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
Kp 6bd653bb16 Drop useless test in render_side
Descent 2, but not Descent 1, had a useless test in render_side:

	type == QUAD ? 0 :
		type == TRI_13 ? 1 :
		0

This is useless since, if type is not QUAD, the second expression will
apply.  If type is QUAD, then the type is not TRI_13, so the second
expression would choose the same result as the first.  The extra
comparison does not save any work, so it is useless.  Remove it.
2017-09-26 04:15:50 +00:00
Kp 1641c87765 Reuse WALL_IS_DOORWAY result in render_side 2017-09-26 04:15:50 +00:00
Kp aa56477742 Propagate objects_in arguments 2017-08-13 20:38:31 +00:00
Kp b4899aafac Pass vcvertptr to get_seg_masks 2017-08-11 23:43:54 +00:00
Kp 5eec2a5ce5 Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
Kp 8ed8f59d6d Fix -Wmisleading-indentation warning in SDL-only build 2017-08-11 23:43:54 +00:00
Kp 599ac9dee0 Always qualify valptridx type/factory
Previously, valptridx used PREFIX for allow-invalid+mutable, c#PREFIX
for allow-invalid+const, v#PREFIX for require-valid+mutable, vc#PREFIX
for require-valid+const.  Convert the types, factories, and all usage
sites to specify a qualifier for all four combinations:

	im#PREFIX -> allow-invalid+mutable
	ic#PREFIX -> allow-invalid+const
	vm#PREFIX -> require-valid+mutable
	vc#PREFIX -> require-valid+const

Changes to common/include/valptridx.h and common/include/fwd-valptridx.h
are manual.  All other changes are generated by:

	git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\(v\?\)\(\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/\1m\2/g'

for the 'm' prefix and:

	git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\([cm]\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/i&/g'

for the 'i' prefix.
2017-06-10 03:31:02 +00:00
Kp c2d45720c3 Pass canvas to check_face 2017-04-30 16:25:18 +00:00
Kp c12095dc4f Remove global canvas set in find_seg_side_face 2017-04-30 16:25:18 +00:00
Kp 601562b54b Pass canvas to render_segment 2017-04-30 16:25:18 +00:00
Kp 20b44fa856 Pass canvas to render_side 2017-04-30 16:25:18 +00:00
Kp 1b1cd54fb6 Pass canvas to check_render_face 2017-04-30 16:25:18 +00:00
Kp ab8859562e Pass canvas to do_render_object 2017-04-30 16:25:18 +00:00
Kp 4b4cb3a588 Pass canvas to outline_seg_side 2017-04-30 16:25:18 +00:00
Kp 17a09d83d2 Pass canvas to render_object_search 2017-03-18 18:07:39 +00:00
Kp 85eddb8d02 Pass canvas to render_endlevel_frame 2017-03-11 19:56:28 +00:00
Kp 970ce18410 Pass canvas to render_object 2017-03-11 19:56:27 +00:00
Kp 719de35484 Pass grs_bitmap to gr_pixel 2017-03-11 19:56:23 +00:00
Kp 7410ad343c Pass canvas to render_mine 2017-03-10 01:22:28 +00:00
Kp 8542940b24 Pass canvas to render_frame 2017-03-10 01:22:27 +00:00
Kp 08e4a6e620 Use stdint constants for some INT*_MAX
clang becomes confused trying to determine which vm_distance_squared
constructor to use for a literal input of 0x7fffffffffffffff, even
though the size of the input requires it to be `long` and only one
constructor can take a `long`.  Switch from an explicit
0x7fffffffffffffff to the symbolic constant INT64_MAX, which has the
same value, but a platform-appropriate suffix to force the compiler to
pick the right type.

For general clarity, switch some other instances of integer maximum
literals to symbolic constants of the same value.

This commit has no effect on the generated code (except for changes to
line numbers).

Reported-by: kreatordxx <https://github.com/dxx-rebirth/dxx-rebirth/pull/324>
Fixes: 17208cca79 ("Disallow int for vm_distance_squared")
2017-02-22 03:05:43 +00:00
Kp cdb193c053 Use unsigned for sides/verts in more places 2017-02-19 19:33:38 +00:00
Kp 0f00cf51b0 Make segment vertices unsigned 2017-02-19 19:33:37 +00:00
Kp 0fd80b12df Prevent out-of-bounds read when sorting segment sides
GCC 6 `std::sort` sometimes compares an element to itself.  For a normal
implementation of comparison, this is useless, but not harmful.  The
render comparison predicate relies on accessing A[B[a][b]] when
comparing `a` and `b`.  Array `B` has `-1` in positions where `a == b`,
which causes an access to `A[-1]`, which is undefined behavior.  This
crashes when using _GLIBCXX_DEBUG:

    Error: attempt to subscript container with out-of-bounds index -1, but
    container only holds 8 elements.

    Objects involved in the operation:
	sequence "this" @ 0x0x335adf0 {
	  type = std::__debug::array<int, 8ul>::_Array_check_subscript<8ul>;
	}

Since this is undefined behavior, non-debug builds might also misbehave.
Current data layouts make it likely that the failure would not have
externally observable consequences.

Prevent the invalid access by short-circuiting the result if `a == b`.
2017-02-11 21:42:43 +00:00
Kp 17208cca79 Disallow int for vm_distance_squared 2017-02-11 21:42:43 +00:00
Kp e2ed41a90e Pass canvas to render_face 2017-02-11 21:42:42 +00:00
Kp 761c926604 Pass canvas to g3_draw_tmap_2 2017-02-11 21:42:41 +00:00
Kp f8c2c4958e Pass canvas to draw_outline 2017-02-11 21:42:41 +00:00
Kp c732c35916 Pass canvas to g3_draw_poly 2017-02-11 21:42:41 +00:00
Kp 6a2f3c1321 Pass canvas to g3_draw_tmap 2017-02-11 21:42:39 +00:00
Kp 590a025a89 Pass canvas to g3_start_frame 2017-02-11 21:42:34 +00:00
Kp 740b3a9649 Pass canvas to ogl_start_frame 2017-02-11 21:42:33 +00:00
Kp 513e7ceceb Pass canvas to g3_draw_line 2017-02-11 21:42:33 +00:00
Kp 764d20d4e1 Make grs_bitmap::bm_flags private 2017-01-15 00:03:13 +00:00
Kp f4fffeea49 Make more render state const when possible
Make Render_zoom const in builds where there are no statements that can
change it.

Use vcseg, not vseg, for some segment accesses.
2017-01-15 00:03:12 +00:00
Kp 22e364e030 Pass canvas to gr_clear_canvas 2017-01-01 00:45:45 +00:00
Kp 0905aefa0a Pass canvas to gr_rect 2017-01-01 00:45:45 +00:00
Kp 77c22d3a7f Pass canvas to gr_settransblend 2017-01-01 00:45:44 +00:00
Kp 1fa5aef9ac Pass canvas to gr_line 2016-12-29 03:27:10 +00:00
Kp ef06aa089a Pass canvas to gr_pixel 2016-12-29 03:27:09 +00:00