Kp
9dfbe87b0d
Run banner() sooner
2013-05-05 22:03:32 +00:00
Kp
dbec5197f6
Move */main/vers_id.c -> similar/main/vers_id.c
2013-05-05 17:39:03 +00:00
Kp
2fc9fe867f
Fix longstanding bug preventing build of both Windows binaries at once
...
SCons rejected building both Windows targets due to conflicting
instructions on how to compile messagebox.c. Restructure the lookup so
that only one set of instructions is issued.
2013-05-05 17:39:03 +00:00
Kp
722f2efbf5
Move lazy object construction to a separate class
2013-05-05 17:39:03 +00:00
Kp
4a20b47dec
Fix path to .rc file for Windows build
2013-05-05 17:39:03 +00:00
Kp
3cc87d57c6
Add support for cross-compilation
2013-05-05 17:39:03 +00:00
Kp
4aaaa53f60
Use program.srcdir, not self.srcdir for Win32PlatformSettings
2013-05-05 17:39:03 +00:00
Kp
9e5ef66204
Add Win32PlatformSettings.__init__ to fix SConstruct for Windows
2013-05-05 17:39:03 +00:00
Kp
1256332ebf
Chain objects_editor property
2013-05-05 17:38:58 +00:00
Kp
813dcb8554
Chain objects_common lookup to simplify users
2013-05-05 17:35:44 +00:00
Kp
1efaa50f6a
Allow source lists to carry extra attributes
...
Use it to move the transform_target parameter into the list itself.
Fix the non-OpenGL build, which should have had a transform_target
parameter and did not.
2013-05-05 04:03:45 +00:00
Kp
a842e15d94
Merge branch d2x-rebirth into unification/master
...
Conflicts:
SConstruct
common/include/editor/ehostage.h
common/main/cntrlcen.h
common/main/laser.h
common/main/mission.h
common/main/net_udp.h
common/main/object.h
main/vers_id.h
similar/editor/kfuncs.c
similar/main/inferno.c
similar/main/lighting.c
similar/main/multibot.c
similar/main/newmenu.c
similar/main/physics.c
2013-04-21 04:52:22 +00:00
Kp
616a3a6b70
Merge branch d1x-rebirth into unification/master
...
Conflicts:
SConstruct
common/main/cntrlcen.h
common/main/fuelcen.h
common/main/fvi.h
common/main/gameseq.h
common/main/gauges.h
common/main/multibot.h
common/main/net_udp.h
common/main/object.h
common/main/player.h
common/main/vers_id.h
d1x-rebirth/main/hostage.c
d1x-rebirth/main/multi.c
main/controls.c
main/hostage.h
main/laser.h
main/screens.h
similar/arch/ogl/gr.c
similar/editor/centers.c
similar/main/inferno.c
similar/main/lighting.c
similar/main/multibot.c
similar/main/paging.c
similar/main/physics.c
similar/main/player.c
similar/main/robot.c
similar/main/wall.c
2013-04-21 04:51:35 +00:00
Kp
0afdb86910
Construct self.sources sooner so that code can always append to it
2013-04-20 23:52:17 +00:00
Kp
119a34e9cb
Support cross-configuring SDL
2013-04-20 20:36:02 +00:00
Kp
f387c32734
Store fixed values at class scope
2013-04-20 20:36:02 +00:00
Kp
2f6ac3cb53
Refactor SConstruct register_program handling
2013-04-20 20:36:02 +00:00
Kp
621c82f631
Move compiler flags/selection into a base class above DXXProgram
2013-04-20 20:36:02 +00:00
Kp
078ee16905
Remove -pedantic
...
It warns about the editor build and serves no purpose.
2013-04-20 20:36:02 +00:00
Kp
ebc971be95
Support cross-configuring SDL
2013-04-20 20:35:58 +00:00
Kp
52a15a6e11
Add unused ai_restore_state parameter version to match D2X
2013-04-20 20:35:58 +00:00
Kp
63b1abc80a
Store fixed values at class scope
2013-04-20 20:35:58 +00:00
Kp
528ea51ce4
Refactor SConstruct register_program handling
2013-04-20 20:35:58 +00:00
Kp
17ca9f15bd
Move compiler flags/selection into a base class above DXXProgram
2013-04-20 20:35:58 +00:00
Kp
47aa7d000d
Make CPPDEFINES consistent with unification branch
2013-04-20 20:35:58 +00:00
Kp
e658660d21
Make name of GLES_CM library configurable
2013-04-20 20:35:58 +00:00
zico
cb280a8ef4
Adjusted SB_PRIMARY_W_BOX_RIGHT_L to fit perfectly
2013-04-18 15:46:09 +02:00
zico
8ae018aa0c
use const ubyte for multi_do_powcap_update()
2013-04-18 15:45:40 +02:00
zico
fdf951673e
Made UPID_GAME_INFO_SIZE, UPID_GAME_INFO_LITE_SIZE and UPID_SEQUENCE_SIZE change if NETGAME_NAME_LEN, MISSION_NAME_LEN or CALLSIGN_LEN changes
2013-04-18 15:31:28 +02:00
zico
cd6c74e0a9
revert
2013-04-18 15:30:34 +02:00
zico
a060ec45db
Made UPID_GAME_INFO_SIZE, UPID_GAME_INFO_LITE_SIZE and UPID_SEQUENCE_SIZE change if NETGAME_NAME_LEN, MISSION_NAME_LEN or CALLSIGN_LEN changes, fixes bug where joining games was not possible anymore due to recent change of MISSION_NAME_LEN
2013-04-18 15:14:16 +02:00
zico
b769485d9a
Due to additive blending, transparent sprites will become invivible in font of white surfaces (lamps). Fix that with a little desaturation
2013-04-18 12:08:53 +02:00
zico
87ad1a97b7
Due to additive blending, transparent sprites will become invivible in font of white surfaces (lamps). Fix that with a little desaturation
2013-04-18 12:08:51 +02:00
zico
6d3dc4f1b1
Removed light_frame_count due to being unnecessary since lighting is now time-based and messed up deletion of dynamic light
2013-04-18 11:56:32 +02:00
zico
a7692274fa
Removed light_frame_count due to being unnecessary since lighting is now time-based and messed up deletion of dynamic light
2013-04-18 11:56:18 +02:00
zicodxx
f9b244e0e2
Merge pull request #1 from dxx-rebirth/d2x-rebirth/indirect-ham
...
Add new mission type with support for HAM-by-reference
2013-04-08 06:11:53 -07:00
zico
ebfa2211ff
merging?
2013-04-08 15:09:06 +02:00
zico
0ceaaaf237
Added option to ignore cycling weapons that are not on autoselect list
2013-04-08 15:04:28 +02:00
zico
dab702aba9
Added option to ignore cycling weapons that are not on autoselect list
2013-04-08 15:04:19 +02:00
zico
c361a6ef91
Added 4th alternative HUD mode for no HUD rendering, aka Immersion mode
2013-04-08 14:28:55 +02:00
zico
bf52256c8d
Added 4th alternative HUD mode for no HUD rendering, aka Immersion mode
2013-04-08 14:28:41 +02:00
zico
c60b007398
Increased ship wiggle from 20FPS- to 30FPS-base as I think this more representy the 486 play style - feels way more natural to me, too
2013-04-08 12:55:27 +02:00
zico
758f2d64f8
Support for Raspberry Pi - patch by derhass
2013-04-08 12:54:02 +02:00
zico
3553ea3cf7
Added Rankings functionality like in D2X-Rebirth while still utilizing eff file from original D1X source; Decrease personal score when killing multi buddy and don't increment towards kill goal
2013-04-08 12:46:05 +02:00
Chris Taylor
c47dcf2b51
Update SDLmain.m from SDL 1.2.14 source, fixing a missing symbol 'NSAppleMenuController' when building using SCons for Mac. For Mac, using SCons, it finally builds and works again\!
2013-04-08 17:21:00 +08:00
Chris Taylor
0b00caaeae
Extend #ifdef guards to around StandardAlert for the messagebox, fixing a missing symbol error in SCons for Mac
2013-04-08 17:21:00 +08:00
Chris Taylor
4d6d655072
For SCons in Mac OS X, make sure the frameworks are linked properly
2013-04-08 17:21:00 +08:00
Chris Taylor
7d5833007d
Update SDLmain.m from SDL 1.2.14 source, fixing a missing symbol 'NSAppleMenuController' when building using SCons for Mac. For Mac, using SCons, it finally builds and works again\!
2013-04-08 17:08:54 +08:00
Chris Taylor
8e6d903ad2
Extend #ifdef guards to around StandardAlert for the messagebox, fixing a missing symbol error in SCons for Mac
2013-04-08 16:34:24 +08:00
Chris Taylor
77d4cccf56
Letting the Xcode project figure out its geography regions
2013-04-08 16:32:25 +08:00