Move compiler flags/selection into a base class above DXXProgram

This commit is contained in:
Kp 2013-03-03 00:53:35 +00:00
parent 47aa7d000d
commit 17ca9f15bd

View file

@ -23,26 +23,13 @@ def checkEndian():
return "big"
return "unknown"
class DXXProgram:
class DXXCommon:
__endian = checkEndian()
# version number
VERSION_MAJOR = 0
VERSION_MINOR = 57
VERSION_MICRO = 3
common_sources = []
editor_sources = []
class UserSettings:
def __init__(self,ARGUMENTS,target):
# installation path
PREFIX = str(ARGUMENTS.get('prefix', '/usr/local'))
self.BIN_DIR = PREFIX + '/bin'
self.DATA_DIR = PREFIX + '/share/games/' + target
def __init__(self,ARGUMENTS):
# Paths for the Videocore libs/includes on the Raspberry Pi
self.RPI_DEFAULT_VC_PATH='/opt/vc'
# command-line parms
self.sharepath = str(ARGUMENTS.get('sharepath', self.DATA_DIR))
self.debug = int(ARGUMENTS.get('debug', 0))
self.profiler = int(ARGUMENTS.get('profiler', 0))
self.opengl = int(ARGUMENTS.get('opengl', 1))
@ -95,23 +82,15 @@ class DXXProgram:
class Win32PlatformSettings(_PlatformSettings):
tools = ['mingw']
def __init__(self,user_settings):
DXXProgram._PlatformSettings.__init__(self)
DXXCommon._PlatformSettings.__init__(self)
self.osdef = '_WIN32'
self.osasmdef = 'win32'
user_settings.sharepath = ''
self.lflags = '-mwindows'
self.libs = ['glu32', 'wsock32', 'ws2_32', 'winmm', 'mingw32', 'SDLmain', 'SDL']
def adjust_environment(self,program,env):
env.RES('arch/win32/%s.rc' % program.target)
env.Append(CPPDEFINES = ['_WIN32', 'HAVE_STRUCT_TIMEVAL'])
env.Append(CPPPATH = [os.path.join(self.srcdir, 'arch/win32/include')])
self.platform_sources = [os.path.join(program.srcdir, 'arch/win32/messagebox.c')]
# Settings to apply to Apple builds
class DarwinPlatformSettings(_PlatformSettings):
def __init__(self,user_settings):
DXXProgram._PlatformSettings.__init__(self)
DXXCommon._PlatformSettings.__init__(self)
self.osdef = '__APPLE__'
user_settings.sharepath = ''
user_settings.asm = 0
self.lflags = os.environ["LDFLAGS"] if os.environ.has_key('LDFLAGS') else ''
def adjust_environment(self,program,env):
@ -122,7 +101,6 @@ class DXXProgram:
env['VERSION_NAME'] = program.PROGRAM_NAME + ' v' + VERSION
env.Append(CPPDEFINES = ['HAVE_STRUCT_TIMESPEC', 'HAVE_STRUCT_TIMEVAL', '__unix__'])
env.Append(CPPPATH = [os.path.join(program.srcdir, '../physfs'), os.path.join(os.getenv("HOME"), 'Library/Frameworks/SDL.framework/Headers'), '/Library/Frameworks/SDL.framework/Headers'])
self.platform_sources = [os.path.join(program.srcdir, f) for f in ['arch/cocoa/SDLMain.m', 'arch/carbon/messagebox.c']]
env.Append(FRAMEWORKS = ['ApplicationServices', 'Carbon', 'Cocoa', 'SDL'])
env.Append(FRAMEWORKPATH = [os.path.join(os.getenv("HOME"), 'Library/Frameworks'), '/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks'])
self.libs = ['']
@ -130,32 +108,21 @@ class DXXProgram:
# Settings to apply to Linux builds
class LinuxPlatformSettings(_PlatformSettings):
def __init__(self,user_settings):
DXXProgram._PlatformSettings.__init__(self)
DXXCommon._PlatformSettings.__init__(self)
self.osdef = '__LINUX__'
self.osasmdef = 'elf'
if (user_settings.opengles == 1):
self.ogllibs = [ user_settings.opengles_lib, 'EGL']
else:
self.ogllibs = ['GL', 'GLU']
self.lflags = os.environ["LDFLAGS"] if os.environ.has_key('LDFLAGS') else ''
def adjust_environment(self,program,env):
env.Append(CPPDEFINES = ['__LINUX__', 'HAVE_STRUCT_TIMESPEC', 'HAVE_STRUCT_TIMEVAL'])
env.ParseConfig('pkg-config --cflags --libs sdl')
self.libs = env['LIBS']
env.Append(CPPPATH = [os.path.join(program.srcdir, 'arch/linux/include')])
def __init__(self):
self.user_settings = self.UserSettings(self.ARGUMENTS, self.target)
self.check_platform()
self.prepare_environment()
self.banner()
self.check_endian()
self.process_user_settings()
self.register_program()
pass
def prepare_environment(self):
self.VERSION_STRING = ' v' + str(self.VERSION_MAJOR) + '.' + str(self.VERSION_MINOR) + '.' + str(self.VERSION_MICRO)
self.env.Append(CPPDEFINES = [('PROGRAM_NAME', '\\"' + str(self.PROGRAM_NAME) + '\\"'), ('DXX_VERSION_MAJORi', str(self.VERSION_MAJOR)), ('DXX_VERSION_MINORi', str(self.VERSION_MINOR)), ('DXX_VERSION_MICROi', str(self.VERSION_MICRO))])
if self.user_settings.builddir != '':
self.env.VariantDir(self.user_settings.builddir, '.', duplicate=0)
@ -167,6 +134,9 @@ class DXXProgram:
self.env["ARCOMSTR"] = "Archiving $TARGET ..."
self.env["RANLIBCOMSTR"] = "Indexing $TARGET ..."
self.env.Append(CCFLAGS = ['-Wall', '-funsigned-char', '-Werror=implicit-int', '-Werror=implicit-function-declaration', '-pthread'])
self.env.Append(CFLAGS = ['-std=gnu99'])
self.env.Append(CPPDEFINES = ['NETWORK'])
# Get traditional compiler environment variables
for cc in ['CC', 'CXX']:
if os.environ.has_key(cc):
@ -175,15 +145,12 @@ class DXXProgram:
if os.environ.has_key(flags):
self.env[flags] += SCons.Util.CLVar(os.environ[flags])
def banner(self):
print '\n===== ' + self.PROGRAM_NAME + self.VERSION_STRING + ' =====\n'
def check_endian(self):
# set endianess
if (self.__endian == "big"):
print "%s: BigEndian machine detected" % self.PROGRAM_NAME
self.asm = 0
env.Append(CPPDEFINES = ['WORDS_BIGENDIAN'])
self.env.Append(CPPDEFINES = ['WORDS_BIGENDIAN'])
elif (self.__endian == "little"):
print "%s: LittleEndian machine detected" % self.PROGRAM_NAME
@ -198,7 +165,6 @@ class DXXProgram:
else:
print "%s: compiling on *NIX" % self.PROGRAM_NAME
platform = self.LinuxPlatformSettings
self.user_settings.sharepath += '/'
self.platform_settings = platform(self.user_settings)
# Acquire environment object...
self.env = Environment(ENV = os.environ, tools = platform.tools)
@ -216,14 +182,6 @@ class DXXProgram:
else:
print "%s: building with OpenGL" % self.PROGRAM_NAME
env.Append(CPPDEFINES = ['OGL'])
self.common_sources += self.arch_ogl_sources
if (sys.platform != 'darwin'):
self.platform_settings.libs += self.platform_settings.ogllibs
else:
env.Append(FRAMEWORKS = ['OpenGL'])
else:
print "%s: building with Software Renderer" % self.PROGRAM_NAME
self.common_sources += self.arch_sdl_sources
# assembler code?
if (self.user_settings.asm == 1) and (self.user_settings.opengl == 0):
@ -238,11 +196,6 @@ class DXXProgram:
if (self.user_settings.sdlmixer == 1):
print "%s: including SDL_mixer" % self.PROGRAM_NAME
env.Append(CPPDEFINES = ['USE_SDLMIXER'])
self.common_sources += self.arch_sdlmixer
if (sys.platform != 'darwin'):
self.platform_settings.libs += ['SDL_mixer']
else:
env.Append(FRAMEWORKS = ['SDL_mixer'])
# debug?
if (self.user_settings.debug == 1):
@ -255,12 +208,10 @@ class DXXProgram:
# profiler?
if (self.user_settings.profiler == 1):
env.Append(CPPFLAGS = ['-pg'])
self.platform_settings.lflags += ' -pg'
#editor build?
if (self.user_settings.editor == 1):
env.Append(CPPDEFINES = ['EDITOR'])
env.Append(CPPPATH = [os.path.join(self.srcdir, 'include/editor')])
self.common_sources += self.editor_sources
# IPv6 compability?
@ -270,11 +221,109 @@ class DXXProgram:
# UDP support?
if (self.user_settings.use_udp == 1):
env.Append(CPPDEFINES = ['USE_UDP'])
self.common_sources += self.sources_use_udp
# Tracker support? (Relies on UDP)
if( self.user_settings.use_tracker == 1 ):
env.Append( CPPDEFINES = [ 'USE_TRACKER' ] )
print '\n'
class DXXProgram(DXXCommon):
# version number
VERSION_MAJOR = 0
VERSION_MINOR = 57
VERSION_MICRO = 3
class UserSettings(DXXCommon.UserSettings):
def __init__(self,ARGUMENTS,target):
DXXCommon.UserSettings.__init__(self, ARGUMENTS.ARGUMENTS)
# installation path
PREFIX = str(ARGUMENTS.get('prefix', '/usr/local'))
self.BIN_DIR = PREFIX + '/bin'
self.DATA_DIR = PREFIX + '/share/games/' + target
# command-line parms
self.sharepath = str(ARGUMENTS.get('sharepath', self.DATA_DIR))
# Settings to apply to mingw32 builds
class Win32PlatformSettings(DXXCommon.Win32PlatformSettings):
def __init__(self,user_settings):
DXXCommon.Win32PlatformSettings.__init__(self,user_settings)
user_settings.sharepath = ''
self.lflags = '-mwindows'
self.libs = ['glu32', 'wsock32', 'ws2_32', 'winmm', 'mingw32', 'SDLmain', 'SDL']
def adjust_environment(self,program,env):
DXXCommon.Win32PlatformSettings.adjust_environment(self, program, env)
env.RES('arch/win32/%s.rc' % program.target)
env.Append(CPPPATH = [os.path.join(self.srcdir, 'arch/win32/include')])
self.platform_sources = [os.path.join(program.srcdir, 'arch/win32/messagebox.c')]
# Settings to apply to Apple builds
# This appears to be unused. The reference to sdl_only fails to
# execute.
class DarwinPlatformSettings(DXXCommon.DarwinPlatformSettings):
def __init__(self,user_settings):
DXXCommon.DarwinPlatformSettings.__init__(self)
user_settings.sharepath = ''
def adjust_environment(self,program,env):
DXXCommon.DarwinPlatformSettings.adjust_environment(self, program, env)
self.platform_sources = [os.path.join(program.srcdir, f) for f in ['arch/cocoa/SDLMain.m', 'arch/carbon/messagebox.c']]
# Settings to apply to Linux builds
class LinuxPlatformSettings(DXXCommon.LinuxPlatformSettings):
def __init__(self,user_settings):
DXXCommon.LinuxPlatformSettings.__init__(self,user_settings)
user_settings.sharepath += '/'
self.lflags = os.environ["LDFLAGS"] if os.environ.has_key('LDFLAGS') else ''
def adjust_environment(self,program,env):
DXXCommon.LinuxPlatformSettings.adjust_environment(self, program, env)
self.libs = env['LIBS']
env.Append(CPPPATH = [os.path.join(program.srcdir, 'arch/linux/include')])
def __init__(self):
DXXCommon.__init__(self)
self.user_settings = self.UserSettings(self.ARGUMENTS, self.target)
self.check_platform()
self.prepare_environment()
self.banner()
self.check_endian()
self.process_user_settings()
self.register_program()
def prepare_environment(self):
DXXCommon.prepare_environment(self)
self.VERSION_STRING = ' v' + str(self.VERSION_MAJOR) + '.' + str(self.VERSION_MINOR) + '.' + str(self.VERSION_MICRO)
self.env.Append(CPPDEFINES = [('PROGRAM_NAME', '\\"' + str(self.PROGRAM_NAME) + '\\"'), ('DXX_VERSION_MAJORi', str(self.VERSION_MAJOR)), ('DXX_VERSION_MINORi', str(self.VERSION_MINOR)), ('DXX_VERSION_MICROi', str(self.VERSION_MICRO))])
def banner(self):
print '\n===== ' + self.PROGRAM_NAME + self.VERSION_STRING + ' =====\n'
def process_user_settings(self):
DXXCommon.process_user_settings(self)
env = self.env
# opengl or software renderer?
if (self.user_settings.opengl == 1) or (self.user_settings.opengles == 1):
self.common_sources += self.arch_ogl_sources
if (sys.platform != 'darwin'):
self.platform_settings.libs += self.platform_settings.ogllibs
else:
env.Append(FRAMEWORKS = ['OpenGL'])
else:
print "%s: building with Software Renderer" % self.PROGRAM_NAME
self.common_sources += self.arch_sdl_sources
# SDL_mixer support?
if (self.user_settings.sdlmixer == 1):
self.common_sources += self.arch_sdlmixer
if (sys.platform != 'darwin'):
self.platform_settings.libs += ['SDL_mixer']
else:
env.Append(FRAMEWORKS = ['SDL_mixer'])
# profiler?
if (self.user_settings.profiler == 1):
self.platform_settings.lflags += ' -pg'
#editor build?
if (self.user_settings.editor == 1):
env.Append(CPPPATH = [os.path.join(self.srcdir, 'include/editor')])
# UDP support?
if (self.user_settings.use_udp == 1):
self.common_sources += self.sources_use_udp
env.Append(CPPDEFINES = [('SHAREPATH', '\\"' + str(self.user_settings.sharepath) + '\\"')])
class D1XProgram(DXXProgram):
@ -285,9 +334,6 @@ class D1XProgram(DXXProgram):
def prepare_environment(self):
DXXProgram.prepare_environment(self)
# Flags and stuff for all platforms...
self.env.Append(CCFLAGS = ['-Wall', '-funsigned-char', '-Werror=implicit-int', '-Werror=implicit-function-declaration', '-pthread'])
self.env.Append(CFLAGS = ['-std=gnu99'])
self.env.Append(CPPDEFINES = ['NETWORK'])
self.env.Append(CPPPATH = [os.path.join(self.srcdir, f) for f in ['include', 'main', 'arch/include']])
def __init__(self):