zicodxx
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8541d2d403
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prevent string placeholders in HUD Messages which may crash the game
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2007-04-21 08:27:21 +00:00 |
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zicodxx
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febaa9f672
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allow Quick-Exit with SHIFT+ESC; blocking 'SUPER LASER MAXED OUT' redundancy in stdout
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2007-03-25 21:14:02 +00:00 |
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kreatordxx
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0c30130ca5
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draw mine view directly to screen for non-OpenGL build, no using an offscreen buffer (will use SDL_Flip later)
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2007-03-24 04:37:33 +00:00 |
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kreatordxx
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21c844b377
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remove final remnants of VR_current_page and VRF_USE_PAGING, also allowing -nodoublebuffer switch for all platforms. Fix single buffering for d2xgl
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2007-03-21 12:35:35 +00:00 |
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kreatordxx
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751cbe1a91
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add gr_flip, allowing significant cleanup including the moving of gr_show_canvas, Pages and VR_screen_pages to arch/dos/gr.c
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2007-03-21 11:32:33 +00:00 |
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zicodxx
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28f3d619c2
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removed WANT_AWE32 flag - too buggy; scaled space between Hud-messages; block Hudlog output messages beginning with you (your ... maxed out, you already have ...)
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2007-03-04 15:01:17 +00:00 |
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zicodxx
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97e1f497ed
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make 'Press any key ...'- and 'Demo recording' messages not overlap
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2007-02-19 21:18:04 +00:00 |
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zicodxx
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d773518061
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block 'You already have'-messages in HudLog output
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2007-02-19 15:21:53 +00:00 |
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zicodxx
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cfcd1e39f9
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moved hudlog printf's so they do not spam stdout with redundant messages
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2007-01-14 01:55:59 +00:00 |
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zicodxx
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356b79e814
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aligned 'press any key...' message on hud
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2006-10-12 10:07:20 +00:00 |
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zicodxx
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fb5445e09a
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print joystick dialog to stdout; print time with hud messages; fixing some graphical glitches; repaired brightness slider (oops); code cleanup
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2006-10-08 23:19:46 +00:00 |
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zicodxx
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b94413b91b
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initial import
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2006-03-20 17:12:09 +00:00 |
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