Commit graph

18 commits

Author SHA1 Message Date
Kp 894570b14d Move similar/main/weapon.c -> similar/main/weapon.cpp 2012-11-11 22:12:51 +00:00
Kp 5b0c4b10ac Use accessor for most get/set object->id accesses 2013-10-20 22:49:09 +00:00
Kp c58c4e4d06 Move declarations to headers 2013-10-03 03:11:52 +00:00
Kp f9899a9f20 Mark various functions static 2013-10-03 03:11:51 +00:00
Kp 9e3fb796e1 Use helper for comparing to proximity bomb index 2013-09-21 23:19:38 +00:00
Kp 7e6278bb0a D2X also needs the workaround for do_weapon_select 2013-09-21 18:01:45 +00:00
Kp f4b21088a0 Track vulcan ammo explicitly 2013-09-20 23:12:54 +00:00
Kp 6e1d9f1f0c Add helper to test for weapons that use vulcan ammo 2013-09-20 23:12:51 +00:00
Kp aa9127e3c1 Enable -Wwrite-strings 2013-09-15 21:34:03 +00:00
Kp c3bbc41796 Remove !defined(NETWORK) code
Rebirth has always defined NETWORK, so checking for it clutters the code.
2013-09-15 21:01:06 +00:00
Kp c509faf0f7 Cache weapon order value 2013-09-11 02:29:29 +00:00
Kp ce2dd25e3f Use helper for setting menu items to types menu and text 2013-09-01 22:24:13 +00:00
zico a527348681 Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X 2013-08-09 17:21:03 +02:00
Kp 9cb88f4db6 Store weapon_name as const char* 2013-08-08 03:01:47 +00:00
Kp bc8f302b40 Remove unused function on_seismic_level 2013-08-07 02:33:19 +00:00
Kp 4577dd3977 Merge branch 'd2x-rebirth/master' into unification/master 2013-07-21 21:34:46 +00:00
Kp 012d8e249b Merge branch d1x-rebirth/master into unification/master 2013-07-19 22:32:28 +00:00
Kp a2b7e663df Move */main/weapon.c -> similar/main/weapon.c 2013-03-03 01:03:33 +00:00
Renamed from d2x-rebirth/main/weapon.c (Browse further)