zicodxx
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a65105241b
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Preventing redundancy of doubled messages correctly
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2007-08-26 11:46:10 +00:00 |
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zicodxx
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b7c2e1cfa4
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Improved CPU cycles sleeping for -nicefps - moved out of main frame calc loop and taking care of 10ms timer inaccuracy
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2007-08-25 23:35:19 +00:00 |
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zicodxx
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2f5e31bfb3
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Fixed some compiler warnings
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2007-08-20 21:48:55 +00:00 |
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zicodxx
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38b9f13bef
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Some debugging-related cleanups, Fixed memleak
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2007-08-09 14:29:53 +00:00 |
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zicodxx
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4d02c92db5
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Fixes and improvements on -ip_hostaddr; Fixed paltte bug in SDL build
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2007-08-09 12:28:17 +00:00 |
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zicodxx
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c5b265db30
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Added -ip_hostaddr argument to specify a host IP address via command-line/INI
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2007-08-08 21:11:51 +00:00 |
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zicodxx
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eea4b87d86
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Fixed excessive use of set_screen_mode; Menu fixes
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2007-08-08 18:06:33 +00:00 |
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zicodxx
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2860b159e9
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Set default value for Game_screen_mode which is necessary if there's no config file yet; Made resolution switching more failsafe by not allowing resolutions below 320x200; Cleaned up briefings code (I hope so)
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2007-08-08 12:38:13 +00:00 |
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zicodxx
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de70147783
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Cleanup in Config- and PLX-code; Saving Resolution in Config file so it will apply directly at game-init; Removed seperated resolution mode for menus, SCREEN_MENU now always uses Game_screen_mode; Last FindArg cleanups
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2007-07-26 23:56:00 +00:00 |
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zicodxx
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a01b75737c
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FindArg cleanup - GL-Debug and SDL arguments
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2007-07-23 18:13:49 +00:00 |
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zicodxx
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88c53d941a
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Even more FindArg cleanups
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2007-07-22 20:40:39 +00:00 |
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zicodxx
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9ea9c519b5
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Removed -multisave argument, deactivated feature as default (multi.h define) - broken, not sure if it's worth to fix
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2007-07-22 19:24:26 +00:00 |
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zicodxx
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d6d1a2ca1f
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Code cleanup and small fixes
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2007-07-22 01:34:00 +00:00 |
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zicodxx
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1907daaef3
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Cleanups
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2007-07-18 22:23:06 +00:00 |
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zicodxx
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e8771e7d0e
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FindArg cleanup; Removed remnants of Observer-mode
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2007-07-18 21:36:53 +00:00 |
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zicodxx
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ca9e82fe80
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Cleaned up more FindArg's - general Debug Options; Cleanups
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2007-07-18 20:13:17 +00:00 |
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zicodxx
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e274230e38
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Cleaned up more FindArg's - Networking Options; Some fixes
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2007-07-16 02:34:51 +00:00 |
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zicodxx
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0bf2b7d4a9
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Removed unused RealFrameTime; Removed FPS-dependent Homing-tracking code
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2007-07-16 00:28:22 +00:00 |
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zicodxx
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3a971db581
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Fixing duplicated gr_toggle_fullscreen()
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2007-07-15 21:55:00 +00:00 |
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zicodxx
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c19d49d65d
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Cleaned up more FindArg's - (most important) OpenGL Options
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2007-07-15 21:22:07 +00:00 |
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zicodxx
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90e50806ba
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Cleaned up more FindArg's - Graphics Options
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2007-07-15 15:23:45 +00:00 |
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zicodxx
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f3ae339f9f
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Cleaned up more FindArg's - Sound Options
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2007-07-14 22:36:04 +00:00 |
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zicodxx
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38cde9ec87
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Placing FindArg calls to seperated function, putting variables to a struct - frist step, not finished, yet; Large code cleanup
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2007-07-14 20:33:42 +00:00 |
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zicodxx
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78103fddce
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removed old CD-Play code
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2007-07-14 10:51:17 +00:00 |
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zicodxx
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950a373f43
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fixing playerfile size detection, using gr_flip() with title screens
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2007-06-29 19:56:37 +00:00 |
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zicodxx
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96418c210e
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fixing compiler warning, handle *SOUND_TO_OBJ events correctly in demo playback
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2007-06-28 14:33:47 +00:00 |
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zicodxx
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9df975f7a7
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adjusted size of Inputbox
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2007-06-16 08:13:38 +00:00 |
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zicodxx
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9440769b45
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small code cleanup; improved texture caching in menus to save RAM
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2007-06-15 12:32:44 +00:00 |
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zicodxx
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48c302985c
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fixed memleak
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2007-06-15 08:23:19 +00:00 |
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zicodxx
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67531a86d0
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complete removal of hmiplay-code usage
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2007-06-15 08:10:19 +00:00 |
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zicodxx
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2c05c07493
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fixed axis direction for vertical and sideways thrust time; fixed y-Offset for mouse selection in kconfig_sub; removed (useless) Shrink/Grow window feature to clean code a bit; saving Cockpit mode in PLX file; improved grabmouse so mouse is always released in non-SCREEN_GAME modes
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2007-06-14 20:51:52 +00:00 |
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zicodxx
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158a2b3bde
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using size_t when it comes to integer to pointer conversions
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2007-06-14 12:32:18 +00:00 |
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zicodxx
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c3fa1eb778
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fixed more compiler warnings
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2007-06-11 15:54:09 +00:00 |
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zicodxx
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86c18a63c3
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fixed a bunch of compiler warnings
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2007-06-11 09:06:14 +00:00 |
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zicodxx
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6049574cd2
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introduced new bitmap flag to draw cockpit bitmap with transparency; draw transparent cockpit bitmap over gauges to make it more pixel-correct; code cleanups
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2007-06-10 16:21:53 +00:00 |
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zicodxx
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84f0529ec4
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improved pixel-correct (almost) scaling of menus; new Netgame info screen which can show up necessary game rules
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2007-05-31 22:30:18 +00:00 |
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zicodxx
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a6e1a5c332
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Added conditions to add compiler/linker flags from user's environemnt if they have any set; make sure gl functions are not called before OpenGL is initialised, when fullscreen switching; use new 3 argument mouse_get_delta to avoid compiler errors
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2007-05-30 14:29:40 +00:00 |
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zicodxx
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e150919deb
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free grabbed mouse in Demo Playback; improved Player-files deletion
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2007-05-16 11:26:34 +00:00 |
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zicodxx
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4091731e64
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make sure Game_window_w/h is always set to a valid value in every cockpit mode
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2007-05-14 14:02:12 +00:00 |
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zicodxx
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05f58c3ed4
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fixed speeding bug in homing system
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2007-05-14 13:45:11 +00:00 |
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zicodxx
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f912c9efa6
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Added config field to map a Mouse Axis/Wheel to cycle Primary and Secondary weapons; lots of controls-related code cleaning
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2007-05-14 13:38:44 +00:00 |
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zicodxx
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5bf5153f5b
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read -pilot arg with and without filename extension
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2007-05-10 09:34:27 +00:00 |
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zicodxx
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ecf8a53e0c
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update viewing values at Fullscreen Toggle; added Fullscreen Toggle to Menus and Demo Playback
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2007-05-09 09:44:45 +00:00 |
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zicodxx
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59cabbcb84
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Version-Tag 0.52
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2007-05-03 19:01:28 +00:00 |
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zicodxx
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ea71723dde
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updated docs
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2007-05-03 15:44:52 +00:00 |
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