Kp
38dc303bf8
Simplify joy_flush
2015-09-19 23:04:34 +00:00
zico
41983dc051
Reworked Advanced Netgame Menu to fit on all possible resolutions and added tracker address to seperate line as newmenu does not really like \n (yet)
2015-09-17 13:55:19 +02:00
Kp
2f927c68f9
Improve support for using exact_type with valptridx
2015-09-15 02:48:04 +00:00
Kp
1cdd4ac2ce
Pass object & to [gs]et_*_id
2015-09-15 02:48:04 +00:00
Kp
be62f446f1
Use range_for for clear_stuck_objects
2015-09-15 02:48:03 +00:00
Kp
ff8aab4694
Move guided missile logic to helper function
...
Fix original bug that tested wrong field for guided missile signature
check.
2015-09-15 02:48:03 +00:00
Kp
3823f0f414
Fix spelling errors in help text
...
keymoard -> keyboard
immedaitely -> immediately
2015-09-13 21:02:19 +00:00
Kp
8185991062
Ignore excess joysticks
2015-09-13 21:02:19 +00:00
Kp
4df9a4b0f0
Use declval for serial class_type
2015-09-13 21:02:19 +00:00
Kp
cd0b3965a4
Use little endian for control center triggers
2015-09-13 21:02:19 +00:00
Kp
888cfddabd
Combine gauges left/right window boxes
2015-09-13 21:02:19 +00:00
Kp
b1c112d121
Fix -Og -Wuninitialized warning in gr_internal_string_clipped_template
2015-09-13 21:02:19 +00:00
Kp
fc5611dc77
Fix -Og -Wuninitialized warning in gr_internal_string0_template
2015-09-13 21:02:19 +00:00
Kp
83f77fbc48
Use fill_n to store runs of cockpitbuf TRANSPARENCY_COLOR
2015-09-13 21:02:19 +00:00
Kp
d954cdf279
Look up configure test docstring at record time
2015-09-13 21:02:19 +00:00
Kp
198b8295c4
Force sconf.log verbose for LINKCOMSTR
2015-09-13 21:02:19 +00:00
Kp
c4a8432081
Remove WORDS_NEED_ALIGNMENT memcpy src cast to const uint8_t*
...
The cast provokes a warning on systems that require alignment, so remove
it. memcpy takes const void* input, so the cast is unnecessary.
Reported-by: MattWatt <https://github.com/dxx-rebirth/dxx-rebirth/issues/119 >
2015-09-13 21:02:19 +00:00
Kp
f2d9ffe48d
Rewrite PCH generation
2015-09-13 20:23:05 +00:00
Kp
204b608fa6
Normalize MACH&&APPLE vs APPLE&&MACH
2015-09-13 20:23:05 +00:00
Kp
0ec66ef673
Use collections.defaultdict for successful_flags
2015-09-13 20:23:05 +00:00
zico
e0785251c4
Reset homing_object_dist along with d_homer_tick_step instead of every frame to make sure lock indicator is visible in frames where homers wait for a new chance to turn; Also moved call of calc_d_tick() to calc_frame_time() - shouldn't be nested in calc_d_homer_tick()
2015-09-10 14:11:30 +02:00
zico
cbaac96324
Fixed (hacked) homing missiles fired by bots that would not track players if player with lowest objnum is dead
2015-09-10 13:19:34 +02:00
zico
6ba89b5abd
If sending robot fire of a non-controlled robot, send fire packet immediately (as the comment suggests); also reformatted robot fire send/do functions to improve readability a bit
2015-09-10 13:05:10 +02:00
Kp
fb5ae4e0bc
Fix various header freestanding issues
2015-09-09 03:27:52 +00:00
Kp
bdbd56c024
Use C++ <cinclude> style
2015-09-09 03:27:52 +00:00
Kp
433fc96505
Avoid redefining LazyObjectConstructor.__strip_extension
2015-09-09 03:27:52 +00:00
zico
4a562bf098
Added multi_send_theif_frame() function to update thief bot more frequently (by PPS) and even if it is not controlled by a player to counter discrepancies caused by client side AI movement of the bot
2015-09-03 15:13:56 +02:00
zico
51049794ce
Break screenshot numbering on 9999 instead of 99999 due to formatting of the string (it's still enough)
2015-09-01 19:06:14 +02:00
zico
dcd91636d8
Do not duplicate objects for latecoming players as they will get dups from the host
2015-09-01 19:00:33 +02:00
zico
1aeb8505ee
Rearranged some calls of start_time() and stop_time() (+ limited usage to single functions) to make sure time_paused does not go out of balance
2015-08-30 14:04:59 +02:00
zico
818017398d
Added a little failsafe to screenshot function to make sure the game will not cause an endless loop if savenum ever rolls over
2015-08-30 12:47:47 +02:00
zico
b5ac86c4f0
Slightly modified keyboard pitch and heading sensitivity so highest setting matches the original game running at ~60 FPS
2015-08-29 15:46:03 +02:00
zico
15757d552f
Added STATE_MATCEN_VERSION for reading/writing matcen_info in savestates (equal to GAME_VERSION) instead of using STATE_VERSION
2015-08-27 18:55:14 +02:00
Kp
fd5d7b800d
Move reactor gun loop into calc_controlcen_gun_point
2015-08-26 03:15:10 +00:00
Kp
d3ca71c8d0
Inline get_num_reactor_models
2015-08-26 03:15:10 +00:00
Kp
4434559e8e
Write old matcen_info to D1 savegames
...
Fixes: 92814475a9
("Use array<> for RobotCenters")
2015-08-26 03:15:10 +00:00
Kp
9ca2bc20c6
Use DXX_CONSTANT_TRUE for valptridx static checks
2015-08-22 20:43:04 +00:00
Kp
9ed4754009
Remove typedef valptridx<T>::array_managed_type managed_type##_array_t
2015-08-22 20:43:04 +00:00
Kp
cc0e29d7a2
Blank out non-robot AI on save
2015-08-22 20:43:04 +00:00
Kp
2833e81ab4
Disallow copying vptr factories
2015-08-22 20:43:04 +00:00
Kp
80f70fbc34
Remove SConf test check_compiler_template_parentheses_warning
...
Test check_compiler_template_parentheses_warning probes for a bug in
gcc-4.6. Upstream fixed the bug in gcc-4.7. Using gcc-4.6 is no longer
supported, so remove the test for the bug.
2015-08-22 20:43:04 +00:00
Kp
e6fab164ae
Remove valptridx internal use of operator-(ptr,array)
2015-08-22 20:43:04 +00:00
Kp
2155c417cb
Move array_managed_type into valptridx<T>
2015-08-22 20:43:04 +00:00
Kp
f8008ca34f
Only define object_array_t::object_array_t if VALGRIND
2015-08-22 20:43:04 +00:00
Kp
37838329a1
Add SConf hook to check result against expected value
2015-08-22 20:43:04 +00:00
Kp
946048c54b
Move valptridx subtypes to individual fwd headers
2015-08-22 20:43:04 +00:00
Kp
a126f72bef
Remove array for basic_ptr(basic_ptr<rpolicy>,array)
2015-08-22 20:43:04 +00:00
Kp
3bf0c93067
Factor out lookup of sconf overrides
2015-08-22 20:43:03 +00:00
Kp
b5bf4cf9cc
Change - to _ for check_compiler_option names
2015-08-22 20:43:03 +00:00
Kp
e976a823df
Shorten paging_touch_robot_maker
2015-08-22 20:43:03 +00:00