Commit graph

45 commits

Author SHA1 Message Date
Kp fb641b3250 Wrap object iteration idiom 2014-10-12 23:05:46 +00:00
Kp c928c09884 Skip sqrt for homing check 2014-10-10 02:41:51 +00:00
Kp 3d6d2d3f14 Pass make_random_vector arg by & 2014-10-02 03:02:38 +00:00
Kp 5af79382a5 Pass vm_vec_rotate arg by & 2014-10-01 02:28:42 +00:00
Kp 99f681c8ea Pass vm_vector_2_matrix arg by & 2014-10-01 02:28:42 +00:00
Kp 73545f1dab Pass vm_vec_normalized_dir_quick arg by & 2014-10-01 02:28:41 +00:00
Kp 1fff2db9a8 Pass vm_vec_dist_quick arg by & 2014-10-01 02:28:41 +00:00
Kp ac39749382 Pass vm_vec_dist arg by & 2014-10-01 02:28:41 +00:00
Kp 05a91f9b58 Pass vm_vec_scale_add2 arguments by & 2014-09-28 21:43:14 +00:00
Kp 4104bf4f11 Pass vm_vec_scale_add arguments by & 2014-09-28 21:43:14 +00:00
Kp b5949cc4a0 Pass vm_vec_copy_scale arguments by & 2014-09-28 21:43:14 +00:00
Kp 0b2636d535 Pass vm_vec_add2 arguments by & 2014-09-28 21:43:00 +00:00
Kp 00b59c3058 Pass vm_vec_dot arguments by & 2014-09-28 21:11:48 +00:00
Kp 321bbe37d8 Pass vm_vec_sub arguments by & 2014-09-28 21:11:45 +00:00
Kp 2107b52764 Pass vm_vec_add arguments by & 2014-09-28 21:11:40 +00:00
Kp 74925e9b45 Pass vm_vec_scale dest by & 2014-09-28 21:11:05 +00:00
Kp f12273746f Pass vm_vec_zero v by & 2014-09-28 21:11:04 +00:00
Kp a620a59bda Pass vm_vec_normalize_quick v by & 2014-09-28 21:11:04 +00:00
Kp a550673639 Pass vm_vec_normalize v by & 2014-09-28 21:11:03 +00:00
Kp dfdd4ddd29 Pass vm_vec_mag_quick v by const& 2014-09-28 21:11:03 +00:00
Kp 1e6bf36e20 Pass vm_vec_mag v by const& 2014-09-28 21:11:03 +00:00
Kp 24697ba109 Propagate for variables in similar/main/laser.cpp 2014-09-26 02:42:09 +00:00
Kp 0c7e5aa178 Avoid slicing obj_create return value 2014-09-08 03:24:48 +00:00
Kp b95759aecc Propagate use of objptridx 2014-08-23 23:53:56 +00:00
Kp 66cb80c343 Propagate use of objptridx 2014-08-17 20:31:18 +00:00
Kp bd739041f8 Remove special case for SP homing missiles
The special case let robot homing missiles track players without a line
of sight and prevented player homing missiles from tracking robots out
of the player's sight.
2014-08-16 21:52:25 +00:00
Kp 125d9257be Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
Kp c2fb6c728f Fix D1 homing weapon regression
01f1553 intended to make D1 not treat proximity mines as chaff.
Instead, it removed the test for whether the object was an acceptable
type.  As a result, all homing weapons lock onto the nearest
non-excluded object of any type, which is the homing weapon itself.  It
then flies in a straight line trying to catch itself.
2014-08-08 03:06:31 +00:00
Kp c8af6bba86 Throw on invalid homing_flag 2014-08-08 03:02:32 +00:00
Kp bb66bbbff7 Remove always-true tests 2014-07-16 03:23:14 +00:00
Kp afeaa09e9a Replace vm_copy_transpose_matrix with vm_transposed_matrix
Also, delete obsolete broken inlining support.
2014-07-14 02:17:40 +00:00
Kp 51cdce44f1 List initialize perturb_array omega blobs 2014-07-04 03:56:41 +00:00
zico ad7cb106bc Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
Kp a2427f58b5 Use special type to reduce pointer/index conversions 2014-01-12 19:32:12 +00:00
Kp 172066f3fb Use objptridx_t in Laser_create_new 2014-01-11 17:55:32 +00:00
Kp 3bdfc28ef5 Return objptridx_t from create_weapon_object 2014-01-11 17:55:01 +00:00
Kp 9a5d0f6f09 Use symbolic values for segment/object first/none 2014-01-06 04:17:55 +00:00
Kp 094dfbf3d4 Reduce header inclusions 2013-12-31 03:22:03 +00:00
Kp 745633eabe Use vector to allow rendering unlimited robots 2013-12-29 04:54:08 +00:00
Kp 0c30fa7cf3 Whitelist MAX flash missiles as valid laser type 2013-12-22 01:15:40 +00:00
Drakona 04d84ae61d Pass shot orientation with each weapon packet 2013-12-05 13:11:49 +01:00
Kp 08efe14586 Remove unused Laser_player_fire parameter harmless_flag 2013-11-28 02:12:13 +00:00
Kp 2714679284 Mark private functions static 2013-11-02 04:23:55 +00:00
Kp 4fcf34fdbb Make create_weapon_object static 2013-10-28 04:16:45 +00:00
Kp 7bd8ab3af1 Move similar/main/laser.c -> similar/main/laser.cpp 2013-10-20 22:49:11 +00:00
Renamed from similar/main/laser.c (Browse further)