kreatordxx
|
0b4ec2d6ab
|
make sure the right error message is shown if it can't open a demo
|
2008-02-24 06:37:34 +00:00 |
|
kreatordxx
|
ba1203b822
|
use d_ memory functions in hmp2mid, since I already started to erroneously
|
2008-02-17 04:47:38 +00:00 |
|
kreatordxx
|
bdabfbfd5a
|
don't try and free mid_track_buf if it isn't allocated, if midi conversion doesn't work
|
2008-02-17 01:52:37 +00:00 |
|
kreatordxx
|
f29c5c595d
|
remove redundant iff functions
|
2008-02-13 11:46:49 +00:00 |
|
kreatordxx
|
912bef3a8b
|
make sure a briefing isn't interpreted as an endlevel sequence file, preventing an in-game warning
|
2008-02-12 12:27:05 +00:00 |
|
kreatordxx
|
05a1904547
|
support PC shareware files in full version build, make game data loading code easier to follow
|
2008-02-11 12:12:57 +00:00 |
|
zicodxx
|
46c229a572
|
Renaming udp.* to netdrv_udp.* to fit naming convention; Small menu ui fixes
|
2008-01-29 15:57:59 +00:00 |
|
zicodxx
|
b6f477a398
|
Cleanung up arch/ a little bit; Added mouse delta time interval for more more accurate reading at high FPS
|
2008-01-29 14:49:54 +00:00 |
|
kreatordxx
|
9e47ebc29f
|
allow custom MIDI in add-on hogs to be used without caching everything
|
2008-01-25 11:08:50 +00:00 |
|
zicodxx
|
f971a49958
|
Updated Docs - Data files mus bt lowercase; Fixed small Multiplayer issues
|
2008-01-24 22:26:43 +00:00 |
|
zicodxx
|
d7b3c878ed
|
Fixed memory issue as Joystick freeing; Case-insensitive mission-loading; Added support for non-Hog'ed missions; Improved writing functions for config and player files
|
2008-01-23 17:28:28 +00:00 |
|
kreatordxx
|
0f9a1c23e5
|
rename datafile_open to PHYSFSX_openDataFile to fit in with naming convention
|
2008-01-19 09:02:47 +00:00 |
|
kreatordxx
|
ef6d9bfb0d
|
if descent2.hog / d2demo.hog isn't found, show a more accurate error message than before
|
2008-01-19 00:55:54 +00:00 |
|
kreatordxx
|
d77955652d
|
fix potential bad memory access in change_filename_extension
|
2008-01-19 00:30:02 +00:00 |
|
zicodxx
|
64f760e4f0
|
Removed SDL Gammaramp code (obsolete); Improvements on Demo code
|
2008-01-13 13:32:06 +00:00 |
|
zicodxx
|
66ed0f62f1
|
Removed SDL Gammaramp code (obsolete); Improvements on Demo code
|
2008-01-13 13:27:58 +00:00 |
|
kreatordxx
|
4c1b4084f8
|
make sure a font header only takes up sizeof(grs_font) memory, not sizeof(grs_font) squared
|
2008-01-13 00:41:57 +00:00 |
|
kreatordxx
|
65fc0eaad5
|
fix typo causing compiler error on bigendian computers
|
2008-01-13 00:36:04 +00:00 |
|
zicodxx
|
2f60e0ae31
|
Safe timer rollover in menu idle-demo function; Reintroduced menu shortcuts; Implemented support for menu scrolling if nitems > 15
|
2008-01-08 21:02:06 +00:00 |
|
zicodxx
|
a4c220c2e5
|
Fixing MAC compiling issues (hopefully); Re-Added IPX Socket option to Host menu for IPX games; Renamed netmisc.* to netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:46:15 +00:00 |
|
zicodxx
|
416403c2d6
|
Fixing MAC compiling issues (hopefully); Re-Added IPX Socket option to Host menu for IPX games; Renamed netmisc.* to netpkt.*; Handling host disconnect for UDP games in network.c
|
2008-01-08 16:30:14 +00:00 |
|
zicodxx
|
acdcb77711
|
Cleaned/Rewritten/Renamed lower level network layer to make it (look) less IPX-oriented
|
2008-01-02 15:36:51 +00:00 |
|
zicodxx
|
62f6f40ab3
|
Code cleanup - old/unused/obsolete multiplayer code and more
|
2007-12-29 14:18:49 +00:00 |
|
zicodxx
|
24e25d966b
|
Fixed compiler error because of removed header file; Removed connect state restore in multi_endlevel_score to make sure always state 7 is sent to other players while connect state is obviously restored later; Allocated memory for all sequence_packet's; Moved piggy_close() to main - replacing atexit; Rendering credits with timer_delay2 at constant 25FPS and save CPU
|
2007-12-23 00:51:59 +00:00 |
|
zicodxx
|
d2ca16d4c1
|
Implemented new UDP/IP interface with Server-Relay (for firewalled users) and IPv6 compability; Fixed memory issues; If arguments -gl_mipmap and -gl_trilinear used both, always select -gl_trilinear
|
2007-12-17 22:45:45 +00:00 |
|
zicodxx
|
fc60cd575d
|
Fixed new redundancy HUD messages check - made it more strictly
|
2007-11-23 23:04:08 +00:00 |
|
zicodxx
|
1639e0f1f5
|
Fixed some memory problems; Adjusted timer_delay2 for robot briefings
|
2007-11-23 21:14:57 +00:00 |
|
zicodxx
|
df7a1ca071
|
Introduced timer_delay2 as replacement for timer_delay to sleep according to given FPS rate considering calc time between frames
|
2007-11-21 12:46:09 +00:00 |
|
kreatordxx
|
76c0dee947
|
re-add Mac OS 9's makefile (SCons not compatible with Mac OS 9)
|
2007-11-10 08:55:30 +00:00 |
|
kreatordxx
|
5cadba2207
|
print a more meaningful message when SDL fails to initialise OpenGL
|
2007-11-10 08:53:21 +00:00 |
|
kreatordxx
|
e474abb5a0
|
port the jukebox to PhysicsFS for Mac OS 9 compatibility
|
2007-11-10 08:51:30 +00:00 |
|
zicodxx
|
a5e460e66e
|
Correctly saving Reverse Stereo setting; Added Demo playback help keys; aligned Demo recording to 20 frames per second to save lots of hard drive space
|
2007-11-06 20:33:22 +00:00 |
|
kreatordxx
|
8dc1032d33
|
make sure mid_write_error_templ still works
|
2007-11-06 02:11:46 +00:00 |
|
kreatordxx
|
fef59bdb3f
|
various fixes towards getting it to build for Mac OS 9 again
|
2007-11-06 01:30:07 +00:00 |
|
md2211
|
c6407e0c2d
|
Fixed crash on absent or invalid jukebox directory (testing scandir() return value)
|
2007-11-05 13:41:20 +00:00 |
|
kreatordxx
|
a4beacd08a
|
update Mac version info, set SHAREPATH to application folder for Mac OS X
|
2007-11-05 07:55:50 +00:00 |
|
kreatordxx
|
7363a2a5fa
|
hard code userdir to ~/Library/Preferences/D2X Rebirth/ for Mac OS X
|
2007-11-03 06:36:54 +00:00 |
|
kreatordxx
|
0907af33fc
|
hack to remove warning when compiling on Mac OS X (constant/variable dirent parameter of file selection callback for scandir)
|
2007-11-03 05:50:45 +00:00 |
|
zicodxx
|
90225b5964
|
Data types correction
|
2007-11-01 18:49:28 +00:00 |
|
zicodxx
|
c36cedb3a8
|
Fixed selection for default Texmapper
|
2007-10-31 16:29:00 +00:00 |
|
zicodxx
|
2d32bb7b3e
|
Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code
|
2007-10-31 00:49:45 +00:00 |
|
zicodxx
|
4f79a95a46
|
code cleaning
|
2007-10-30 00:01:55 +00:00 |
|
zicodxx
|
c3b0baa1c3
|
Memory stuff
|
2007-10-29 21:40:49 +00:00 |
|
zicodxx
|
cab3ce124f
|
Fixed cockpit_mode_save usage for Death sequence
|
2007-10-29 13:16:29 +00:00 |
|
zicodxx
|
4ee1ca5020
|
Using FONTSCALE_X instead of MENSCALE_X to scale netlist tabs
|
2007-10-28 21:52:10 +00:00 |
|
zicodxx
|
50ec34ddba
|
Fixed typo
|
2007-10-28 21:38:42 +00:00 |
|
zicodxx
|
cf27a22701
|
For HUD messages redundancy check, compare all messages and check if message already printed and is a typical 'ALREADY HAVE' message - waste them if so
|
2007-10-28 21:34:20 +00:00 |
|
zicodxx
|
453cf2d609
|
Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy
|
2007-10-28 20:14:25 +00:00 |
|
md2211
|
b78a60d697
|
Fixed non-working jukebox next song advance (missing hook)
|
2007-10-28 16:52:22 +00:00 |
|
zicodxx
|
7e7ffe67cf
|
DXX-Rebirth release v0.53
|
2007-10-22 12:07:02 +00:00 |
|