md2211
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a0b4cac982
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* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
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2007-09-21 19:06:05 +00:00 |
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zicodxx
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8e2aa8ea2a
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Cleaned up more FindArg's - general Debug Options; Cleanups
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2007-07-18 20:13:17 +00:00 |
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zicodxx
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ee7448eeac
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using size_t when it comes to integer to pointer conversions
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2007-06-14 12:32:18 +00:00 |
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zicodxx
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e22e079b56
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fixed a bunch of compiler warnings
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2007-06-11 09:06:14 +00:00 |
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zicodxx
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5bcb0e1ed5
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introduced new bitmap flag to draw cockpit bitmap with transparency; draw transparent cockpit bitmap over gauges to make it more pixel-correct; code cleanups
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2007-06-10 16:21:53 +00:00 |
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zicodxx
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ab706d7ceb
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removed inaccurate 4D hack
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2007-01-20 12:29:57 +00:00 |
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zicodxx
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b8ea3bd6a2
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just turn off detriangulation for OGL
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2006-11-01 02:02:44 +00:00 |
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zicodxx
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50f87850c0
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turning detriangulation off by default; not really needed anymore and makes rendering nicer
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2006-10-29 01:01:29 +00:00 |
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zicodxx
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09faf2d35f
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last small hack for 4D effects... still does not work correctly and never will
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2006-10-14 12:44:10 +00:00 |
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zicodxx
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f93a4d8841
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improved 4D room detection
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2006-10-11 19:10:00 +00:00 |
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zicodxx
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05b378230d
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improved use of Depth Test, added experimental hack for 4D levels; removed two Asserts which fail with 4D levels
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2006-07-11 16:14:17 +00:00 |
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zicodxx
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ce7a413236
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orig. D2X-CVS takeover 20060305: allow the editor to be built with NDEBUG
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2006-04-03 04:10:55 +00:00 |
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zicodxx
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b94413b91b
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initial import
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2006-03-20 17:12:09 +00:00 |
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