Commit graph

817 commits

Author SHA1 Message Date
kreatordxx fd8471138f add use_players_dir argument, which puts player files and saved games in Players subdirectory, like original Mac D2 folder layout 2007-05-21 11:24:27 +00:00
kreatordxx 1a404cb1f5 use new 3 argument mouse_get_delta to avoid compiler errors 2007-05-21 10:55:43 +00:00
kreatordxx c6ceb43507 allow built-in data files to go in the 'Data' directory, like original Mac D2 folder layout 2007-05-20 02:01:35 +00:00
zicodxx c2270758ef free grabbed mouse in Demo Playback; improved Player-files deletion 2007-05-16 11:26:34 +00:00
zicodxx 90ee584b28 make sure Game_window_w/h is always set to a valid value in every cockpit mode 2007-05-14 14:02:12 +00:00
zicodxx 046b534f3a fixed speeding bug in homing system 2007-05-14 13:45:11 +00:00
zicodxx f20ec1e42e Added config field to map a Mouse Axis/Wheel to cycle Primary and Secondary weapons; lots of controls-related code cleaning 2007-05-14 13:38:44 +00:00
xatmes 373524ae14 main/endlevel.c: Changed RAND_MAX to D_RAND_MAX in vector multipler so that resu
lting scale equals something logical.  Fixes explosions/attached sound when chas
ing player during endlevel tunnel exit
main/switch.c: Added condition so that sounds keep playing through exit sequence
 when exiting a D1 level
2007-05-13 01:57:04 +00:00
zicodxx 5741e093c4 if movielib isn't found in requested resolution, do NOT select other version, since the game is unable to determinate to switch correctly - instead skip playback in that case 2007-05-11 09:23:47 +00:00
zicodxx e03925096d read -pilot arg with and without filename extension 2007-05-10 09:34:27 +00:00
zicodxx 0bc374acf9 moved load_palette() call in StartNewLevelSub() to show HOARD textures and bitmaps correctly in OGL 2007-05-10 08:53:35 +00:00
zicodxx 6c0a00ac07 fixed Assembler Compile Build error 2007-05-09 09:53:36 +00:00
zicodxx d758d1bda6 update viewing values at Fullscreen Toggle; added Fullscreen Toggle to Menus and Demo Playback 2007-05-09 09:44:45 +00:00
zicodxx 9c7b97dfe7 removed unnecessary gr_set_mode() call causing annoying resolution change (hopefully) 2007-05-05 23:25:32 +00:00
zicodxx e9017c4a02 fixed broken Textures for Custom levels caused by load_palette() call 2007-05-05 09:36:33 +00:00
zicodxx 146ada52d3 Version-Tag 0.52 2007-05-03 19:01:28 +00:00
zicodxx f496f380e2 updated docs 2007-05-03 15:44:52 +00:00
Renamed from dxx-changelog.txt (Browse further)